Player Matchup
Team Averages
Level 21
1,502 SR
1,450
Elo+
VS
Team Averages
Level 44
1,386 SR
1,375
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ASDA3949
Baron Samedi
7
2 / 2 / 5
4,891
978
2,798
4,080
1,740
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Rod of Healing
+55
Magical Power
+75
Health
+75
Mana
RAGEjinn
Chronos
9
6 / 1 / 3
5,858
1,172
4,781
3,113
919
Rod of Tahuti
+125
Magical Power
+30
Mp 5
+10
Magical Penetration
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
TJB141
Thanatos
7
1 / 2 / 5
4,573
915
563
3,198
962
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ShadowNinja1119
Baron Samedi
8
3 / 3 / 2
4,873
975
4,653
4,303
1,732
Conduit Gem
+25
Magical Power
+100
Mana
+10
Mp 5
PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
decent-arbour
Ah Muzen Cab
7
1 / 2 / 3
4,607
921
1,021
3,539
1,148
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
The Executioner
+30
Physical Power
+20%
Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
4,891
978
10
2
0
94,647
0
W
5,858
1,172
36
7
0
95,710
1
L
4,873
975
20
4
0
85,594
2
W
4,573
915
17
3
0
90,344
0
L
3,683
737
1
0
0
61,760
0
L
4,607
921
9
2
0
102,634
1