Player Matchup

Medusa
Medusa
OneEyedGamer187
Medusa
Level 29
God Stats
18W - 17L
1,434 SR
Queue Stats
96W - 99L
1,415 Elo+
Solo
Agni
Agni
Queenïe
Agni
Level 108
God Stats
2W - 6L
1,339 SR
Queue Stats
247W - 288L
1,443 Elo+
Solo
Chaac
Chaac
SlippingHalo932
Chaac
Level 28
God Stats
11W - 10L
1,616 SR
Queue Stats
35W - 34L
1,378 Elo+
Solo
Team Averages
Level 55
1,463 SR
1,412 Elo+

VS

Team Averages
Level 56
1,576 SR
1,385 Elo+
Hel
Hel
DeadKing1997
Hel
Level 29
God Stats
3W - 2L
1,727 SR
Queue Stats
58W - 81L
1,248 Elo+
Solo
Neith
Neith
Hadronz
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,333 Elo+
Solo
Hercules
Hercules
JesseJay3145
Hercules
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
467W - 474L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 8
10,820
773
11,295
11,313
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
14
5 / 5 / 8
10,408
743
7,778
9,476
4,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 4 / 6
9,901
707
11,441
11,572
11,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 6
9,603
686
4,841
9,405
3,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Hadronz
Neith
13
3 / 6 / 7
9,770
698
5,757
11,681
4,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
JesseJay3145
Hercules
14
6 / 2 / 6
10,221
730
7,702
15,386
8,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
15
Kills
12
12
Deaths
15
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
L
Neith
Hadronz
Neith
3
6
7
1.08
L
Hercules
JesseJay3145
Hercules
6
2
6
4.5
W
5
3
8
3
W
Agni
5
5
8
1.8
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,514
Damage
18,300
32,361
Taken
36,472
20,380
Mitigated
16,669
8,683
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,841
836
1,626
1,268
9,405
3,477
0
3,138
6,267
16,074
0
L
Neith
Hadronz
Neith
5,757
2,428
0
504
11,681
4,429
0
2,476
9,205
0
23,954
L
Hercules
JesseJay3145
Hercules
7,702
2,740
0
4,403
15,386
8,763
0
2,228
13,158
0
38,935
W
11,295
5,411
0
2,506
11,313
4,446
1,357
1,374
9,939
0
72,168
W
Agni
7,778
224
0
2,037
9,476
4,549
370
2,028
7,448
37,000
0
W
11,441
1,838
853
3,287
11,572
11,385
559
1,495
10,077
0
25,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,129
Gold Earned
29,594
176
Minions Killed
112
0
Camps Cleared
0
745,090
Distance Traveled
713,847
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,603
686
17
1
0
215,460
0
L
Neith
9,770
698
36
3
0
232,814
0
L
Hercules
10,221
730
59
4
0
265,573
4
W
Medusa
10,820
773
102
7
0
274,810
3
W
Agni
10,408
743
59
4
0
221,028
3
W
Chaac
9,901
707
15
1
0
249,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role