Player Matchup

Janus
Janus
Bizarrap
Janus
Level 28
God Stats
6W - 9L
1,535 SR
Queue Stats
140W - 161L
1,471 Elo+
Solo
Fafnir
Fafnir
Canetti___o_bom
Fafnir
Level 23
God Stats
8W - 6L
1,428 SR
Queue Stats
91W - 73L
1,423 Elo+
Party 1
Bellona
Bellona
Dom lucas5529
Bellona
Level 29
God Stats
5W - 5L
1,534 SR
Queue Stats
267W - 298L
1,380 Elo+
Solo
Neith
Neith
UchihaX-_Madara
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,333 Elo+
Party 1
Da Ji
Da Ji
websex666
Da Ji
Level 17
God Stats
10W - 5L
1,679 SR
Queue Stats
17W - 14L
1,426 Elo+
Party 1
Team Averages
Level 20
1,535 SR
1,407 Elo+

VS

Team Averages
Level 19
1,596 SR
1,504 Elo+
Scylla
Scylla
ChilipeSandrini
Scylla
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
KelinBadas
Neith
Level 13
God Stats
2W - 1L
1,696 SR
Queue Stats
164W - 129L
1,582 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SadiCorno
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
307W - 350L
1,443 Elo+
Solo
Ares
Ares
nãomeagrida
Ares
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 13L
1,500 Elo+
Solo
Da Ji
Da Ji
ulisses-xibungo
Da Ji
Level 23
God Stats
15W - 8L
1,785 SR
Queue Stats
80W - 75L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bizarrap
Janus
10
3 / 5 / 0
6,125
613
3,411
4,965
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 3 / 1
4,725
473
1,564
7,500
3,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
9
0 / 2 / 0
4,838
484
1,381
4,864
2,741
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 4 / 0
4,622
462
886
4,141
1,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
websex666
Da Ji
7
0 / 4 / 1
4,845
485
2,470
7,079
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,008
501
694
2,343
668
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
11
5 / 0 / 5
6,658
666
6,539
4,488
1,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ah Muzen Cab
SadiCorno
Ah Muzen Cab
11
3 / 0 / 2
6,512
651
3,859
2,988
872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
6 / 2 / 3
6,217
622
4,509
3,961
2,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 0 / 4
5,907
591
2,501
6,009
2,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
18
18
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
Bizarrap
Janus
3
5
0
0.6
L
0
3
1
0.17
W
1
2
1
0.75
L
Bellona
0
2
0
0
W
Neith
5
0
5
7.5
W
Ah Muzen Cab
SadiCorno
Ah Muzen Cab
3
0
2
4
L
1
4
0
0.25
W
6
2
3
3.75
W
3
0
4
5
L
Da Ji
websex666
Da Ji
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,712
Damage
18,102
28,549
Taken
19,789
11,284
Mitigated
7,542
7,157
Healing
4,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Bizarrap
Janus
3,411
948
0
443
4,965
1,193
0
944
4,021
28,422
0
L
1,564
655
0
2,523
7,500
3,983
0
1,691
5,809
8,413
0
W
694
261
0
0
2,343
668
160
1,438
811
12,287
0
L
Bellona
1,381
484
0
1,138
4,864
2,741
33
0
4,864
0
17,974
W
Neith
6,539
1,599
0
1,185
4,488
1,421
0
1,736
2,604
0
35,981
W
Ah Muzen Cab
SadiCorno
Ah Muzen Cab
3,859
1,043
0
1,465
2,988
872
668
350
2,638
0
28,373
L
886
475
0
684
4,141
1,193
92
1,760
2,381
0
18,020
W
4,509
156
0
260
3,961
2,173
0
883
3,078
14,002
0
W
2,501
767
0
1,210
6,009
2,408
280
326
5,683
0
25,926
L
Da Ji
websex666
Da Ji
2,470
787
0
2,369
7,079
2,174
0
808
6,271
0
21,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,155
Gold Earned
30,302
219
Minions Killed
230
0
Camps Cleared
0
893,672
Distance Traveled
932,466
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,125
613
66
7
0
166,841
1
L
Fafnir
4,725
473
11
1
0
195,304
2
W
Scylla
5,008
501
25
3
0
147,678
2
L
Bellona
4,838
484
44
4
0
198,521
1
W
Neith
6,658
666
59
6
0
173,122
0
W
Ah Muzen Cab
6,512
651
69
7
0
195,881
3
L
Neith
4,622
462
45
5
0
182,086
0
W
Ares
6,217
622
22
2
0
218,105
2
W
Da Ji
5,907
591
55
6
0
197,680
2
L
Da Ji
4,845
485
53
5
0
150,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role