Player Matchup

Olorun
Olorun
Silver III
JhonatanJoestar
Olorun
Silver III
Level 48
God Stats
2W - 3L
1,309 SR
Queue Stats
149W - 144L
1,245 MMR
Solo
Nemesis
Nemesis
Silver III
KooKidzKlub2
Nemesis
Silver III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
RivalLlama
Ymir
Silver I
Level 81
God Stats
5W - 11L
1,449 SR
Queue Stats
195W - 205L
1,166 MMR
Solo
Apollo
Apollo
Bronze III
currymuncher1020
Apollo
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,413 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
patrick15
Sun Wukong
Gold V
Level 128
God Stats
1W - 5L
1,283 SR
Queue Stats
157W - 175L
1,336 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,408 SR
1,332 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,575 SR
1,357 MMR
Cu Chulainn
Cu Chulainn
Silver III
Anmin
Cu Chulainn
Silver III
Level 147
God Stats
14W - 14L
1,414 SR
Queue Stats
77W - 74L
1,288 MMR
Solo
Janus
Janus
Silver I
ChefBarter
Janus
Silver I
Level 160
God Stats
22W - 11L
1,719 SR
Queue Stats
131W - 108L
1,404 MMR
Solo
Sol
Sol
Silver III
LORDQUA
Sol
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold IV
coolocoolo
Loki
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
暗流涌动丶
Kumbhakarna
Silver I
Level 103
God Stats
32W - 22L
1,744 SR
Queue Stats
254W - 254L
1,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,569
505
5,374
8,982
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
KooKidzKlub2
Nemesis
7
1 / 2 / 0
5,468
421
3,075
4,567
1,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 4 / 2
6,017
463
2,274
10,044
4,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 3 / 1
7,593
584
6,084
7,934
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
patrick15
Sun Wukong
13
0 / 1 / 0
6,981
537
1,658
7,947
6,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
DanzaburouPersephoneTiamatScyllaAthena

VS

Bans
TsukuyomiSobekCupidNu WaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Anmin
Cu Chulainn
14
1 / 0 / 1
8,065
620
5,096
7,358
2,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
13
2 / 2 / 5
7,608
585
5,323
5,929
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
11
0 / 2 / 5
6,587
507
6,300
5,910
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
8 / 1 / 1
8,037
618
7,661
7,760
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
暗流涌动丶
Kumbhakarna
11
2 / 1 / 6
6,972
536
3,098
8,019
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
13
13
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Anmin
Cu Chulainn
1
0
1
1.5
W
Janus
2
2
5
2.25
L
1
3
1
0.5
L
Nemesis
KooKidzKlub2
Nemesis
1
2
0
0.5
W
Sol
0
2
5
1.25
L
1
4
2
0.5
W
8
1
1
8.5
L
3
3
1
1.17
L
Sun Wukong
patrick15
Sun Wukong
0
1
0
0
W
Kumbhakarna
暗流涌动丶
Kumbhakarna
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,465
Damage
27,478
39,474
Taken
34,976
18,409
Mitigated
11,923
11,595
Healing
11,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Anmin
Cu Chulainn
5,096
322
0
2,979
7,358
2,947
845
418
6,940
54
53,620
W
Janus
5,323
349
0
1,271
5,929
1,674
0
450
5,479
48,292
0
L
5,374
2,388
191
4,013
8,982
3,166
922
6,010
2,960
37,976
0
L
Nemesis
KooKidzKlub2
Nemesis
3,075
1,582
0
798
4,567
1,620
0
803
3,760
0
21,223
W
Sol
6,300
2,122
0
1,589
5,910
1,909
0
3,052
2,858
35,694
3,931
L
2,274
823
0
1,504
10,044
4,379
0
4,871
5,099
16,772
0
W
7,661
3,550
0
2,625
7,760
2,296
281
394
7,366
0
42,501
L
6,084
4,000
0
2,586
7,934
2,829
37
2,469
5,327
0
46,030
L
Sun Wukong
patrick15
Sun Wukong
1,658
608
0
2,503
7,947
6,415
0
0
7,947
0
46,372
W
Kumbhakarna
暗流涌动丶
Kumbhakarna
3,098
481
0
3,432
8,019
3,097
105
3,334
4,685
13,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,628
Gold Earned
37,269
352
Minions Killed
379
0
Camps Cleared
0
1,054,132
Distance Traveled
1,349,876
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,065
620
109
8
0
250,886
3
W
Janus
7,608
585
109
8
0
272,984
3
L
Olorun
6,569
505
79
6
0
201,860
1
L
Nemesis
5,468
421
48
4
0
124,921
0
W
Sol
6,587
507
74
6
0
241,710
5
L
Ymir
6,017
463
27
2
0
220,654
3
W
Loki
8,037
618
71
5
0
302,617
1
L
Apollo
7,593
584
93
7
0
233,556
3
L
Sun Wukong
6,981
537
105
8
0
273,141
2
W
Kumbhakarna
6,972
536
16
1
0
281,679
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role