Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CheapNEazy
Anhur
Level 146
God Stats
6W - 8L
1,570 SR
Queue Stats
253W - 237L
1,643 Elo+
Solo
Ymir
Ymir
FiveTwoMagoo
Ymir
Level 108
God Stats
702W - 558L
1,584 SR
Queue Stats
826W - 735L
1,570 Elo+
Solo
Thoth
Thoth
ShadëtheGraey
Thoth
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
312W - 326L
1,678 Elo+
Solo
Camazotz
Camazotz
USaidUWereNine
Camazotz
Level 117
God Stats
12W - 19L
1,565 SR
Queue Stats
490W - 501L
1,574 Elo+
Solo
Team Averages
Level 111
1,544 SR
1,593 Elo+

VS

Team Averages
Level 104
1,366 SR
1,490 Elo+
Serqet
Serqet
ChingJr
Serqet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
FrankTheTankSR
Hachiman
Level 159
God Stats
1W - 0L
1,384 SR
Queue Stats
12W - 6L
1,696 Elo+
Party 1
Ares
Ares
SSGDean1506
Ares
Level 56
God Stats
3W - 9L
1,242 SR
Queue Stats
45W - 55L
1,418 Elo+
Party 2
Hera
Hera
egirlemoney
Hera
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
viethran2
Bellona
Level 13
God Stats
1W - 4L
1,205 SR
Queue Stats
9W - 19L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
0 / 1 / 0
3,424
571
136
4,326
1,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
7
2 / 0 / 2
4,460
743
4,118
3,024
688
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
2 / 0 / 1
4,107
685
1,178
3,218
1,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 1 / 0
3,702
617
748
2,680
808
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Camazotz
1
0 / 0 / 0
2,730
455
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ChingJr
Serqet
9
1 / 0 / 0
4,655
776
976
2,618
773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
6
0 / 2 / 0
3,679
613
2,357
3,540
349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 2 / 0
3,723
621
837
4,375
1,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 0 / 0
4,443
741
1,906
1,886
533
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
viethran2
Bellona
8
0 / 0 / 0
4,331
722
897
2,246
1,480
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
2
2
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
L
Anhur
2
0
2
3
W
Serqet
ChingJr
Serqet
1
0
0
1
L
2
0
1
2.5
W
Hachiman
0
2
0
0
W
0
2
0
0
L
0
1
0
0
L
Camazotz
0
0
0
0
W
1
0
0
1
W
Bellona
viethran2
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,180
Damage
6,973
13,248
Taken
14,665
3,853
Mitigated
4,752
3,833
Healing
4,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
136
0
0
1,420
4,326
1,093
0
0
4,164
0
10,248
L
Anhur
4,118
2,407
0
500
3,024
688
448
467
2,557
0
18,989
W
Serqet
ChingJr
Serqet
976
229
0
370
2,618
773
0
0
2,618
0
26,900
L
1,178
252
0
1,626
3,218
1,264
0
370
2,848
9,842
0
W
Hachiman
2,357
1,120
0
808
3,540
349
72
46
3,494
0
15,545
W
837
0
222
1,611
4,375
1,617
0
1,132
3,243
6,234
0
L
748
0
0
287
2,680
808
0
1,906
774
15,941
0
L
Camazotz
0
0
0
0
0
0
0
0
0
0
0
W
1,906
718
0
764
1,886
533
17
748
1,138
23,497
0
W
Bellona
viethran2
Bellona
897
117
0
448
2,246
1,480
154
0
2,246
0
20,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,423
Gold Earned
20,831
113
Minions Killed
212
0
Camps Cleared
0
485,144
Distance Traveled
638,184
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,424
571
25
4
0
133,318
0
L
Anhur
4,460
743
40
7
0
115,075
1
W
Serqet
4,655
776
66
11
0
158,504
4
L
Ymir
4,107
685
15
3
0
120,030
2
W
Hachiman
3,679
613
29
5
0
119,062
1
W
Ares
3,723
621
11
2
0
118,492
0
L
Thoth
3,702
617
33
6
0
116,721
3
L
Camazotz
2,730
455
0
0
0
0
0
W
Hera
4,443
741
48
8
0
127,655
3
W
Bellona
4,331
722
58
10
0
114,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role