Player Matchup

Jormungandr
Jormungandr
PrObEs25
Jormungandr
Level 96
God Stats
32W - 34L
1,523 SR
Queue Stats
152W - 177L
1,493 Elo+
Solo
Izanami
Izanami
Trevor2472
Izanami
Level 31
God Stats
12W - 3L
1,867 SR
Queue Stats
47W - 20L
1,664 Elo+
Solo
Tsukuyomi
Tsukuyomi
devilizedASG
Tsukuyomi
Level 141
God Stats
12W - 8L
1,665 SR
Queue Stats
151W - 142L
1,445 Elo+
Party 2
Ah Puch
Ah Puch
slayerinfected
Ah Puch
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
vedorjit
Merlin
Level 109
God Stats
3W - 2L
1,681 SR
Queue Stats
23W - 24L
1,461 Elo+
Party 2
Team Averages
Level 89
1,647 SR
1,513 Elo+

VS

Team Averages
Level 84
1,432 SR
1,405 Elo+
Geb
Geb
ElTerceraEspada
Geb
Level 84
God Stats
2W - 3L
1,352 SR
Queue Stats
34W - 57L
1,331 Elo+
Party 1
Chang'e
Chang'e
Hero VII
Chang'e
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,322 Elo+
Party 1
Medusa
Medusa
Maestru Susano
Medusa
Level 143
God Stats
4W - 5L
1,442 SR
Queue Stats
282W - 251L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
THEWILDGAMER74
Sun Wukong
Level 28
God Stats
3W - 2L
1,296 SR
Queue Stats
50W - 76L
1,342 Elo+
Party 1
Nox
Nox
omgyourfriend
Nox
Level 79
God Stats
167W - 158L
1,570 SR
Queue Stats
243W - 225L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PrObEs25
Jormungandr
14
0 / 3 / 1
8,637
864
5,915
12,434
9,814
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
Trevor2472
Izanami
14
0 / 2 / 1
8,231
823
6,078
9,261
3,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
devilizedASG
Tsukuyomi
15
2 / 3 / 0
9,159
916
3,485
10,512
4,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 4 / 2
8,502
850
8,758
9,872
3,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
vedorjit
Merlin
14
0 / 3 / 1
8,218
822
6,469
10,306
4,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

202

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 8
9,665
967
7,191
6,710
5,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Hero VII
Chang'e
14
0 / 0 / 7
8,549
855
1,641
2,889
1,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
5 / 0 / 8
10,295
1,030
18,618
8,103
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
THEWILDGAMER74
Sun Wukong
16
3 / 0 / 9
9,683
968
5,597
9,257
8,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 0 / 8
11,083
1,108
14,292
7,065
3,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
2
Kills
15
15
Deaths
2
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
Chang'e
Hero VII
Chang'e
0
0
7
3.5
W
5
0
8
9
L
Jormungandr
PrObEs25
Jormungandr
0
3
1
0.17
W
Sun Wukong
THEWILDGAMER74
Sun Wukong
3
0
9
7.5
L
Izanami
Trevor2472
Izanami
0
2
1
0.25
L
Tsukuyomi
devilizedASG
Tsukuyomi
2
3
0
0.67
W
4
0
8
8
L
0
4
2
0.25
L
Merlin
vedorjit
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,705
Damage
47,339
52,385
Taken
34,024
25,351
Mitigated
21,169
5,549
Healing
10,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,191
284
472
396
6,710
5,163
0
3,344
3,366
13,925
0
W
Chang'e
Hero VII
Chang'e
1,641
51
4,192
1,667
2,889
1,191
0
1,958
931
4,727
0
W
18,618
9,469
0
1,920
8,103
3,118
0
5,176
2,927
0
49,545
L
Jormungandr
PrObEs25
Jormungandr
5,915
911
0
231
12,434
9,814
0
3,908
8,526
29,039
0
W
Sun Wukong
THEWILDGAMER74
Sun Wukong
5,597
181
858
914
9,257
8,020
0
6,480
2,777
0
13,965
L
Izanami
Trevor2472
Izanami
6,078
4,997
0
574
9,261
3,578
0
4,372
4,889
0
17,938
L
Tsukuyomi
devilizedASG
Tsukuyomi
3,485
1,105
0
1,310
10,512
4,058
0
4,882
5,630
0
23,627
W
14,292
311
0
466
7,065
3,677
0
4,184
2,881
39,820
0
L
8,758
218
878
1,401
9,872
3,546
0
6,340
3,532
19,903
0
L
Merlin
vedorjit
Merlin
6,469
177
960
195
10,306
4,355
0
3,622
6,684
15,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,747
Gold Earned
49,275
166
Minions Killed
198
5
Camps Cleared
7
915,316
Distance Traveled
1,006,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,665
967
18
2
1
213,078
0
W
Chang'e
8,549
855
11
1
2
191,649
0
W
Medusa
10,295
1,030
78
8
3
193,753
0
L
Jormungandr
8,637
864
55
6
3
169,878
0
W
Sun Wukong
9,683
968
22
2
1
208,534
0
L
Izanami
8,231
823
37
4
2
180,656
0
L
Tsukuyomi
9,159
916
26
3
0
204,587
0
W
Nox
11,083
1,108
69
7
0
199,123
0
L
Ah Puch
8,502
850
24
2
0
193,653
0
L
Merlin
8,218
822
24
2
0
166,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role