Player Matchup

Freya
Freya
 
Freya
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Fearing130Ping
Anhur
Level 99
God Stats
7W - 0L
1,921 SR
Queue Stats
85W - 31L
1,876 Elo+
Solo
Gilgamesh
Gilgamesh
captonnoob
Gilgamesh
Level 146
God Stats
5W - 1L
1,522 SR
Queue Stats
54W - 53L
1,595 Elo+
Party 2
Cthulhu
Cthulhu
death by PUMBAA
Cthulhu
Level 160
God Stats
5W - 4L
1,740 SR
Queue Stats
102W - 103L
1,560 Elo+
Party 2
Team Averages
Level 141
1,671 SR
1,633 Elo+

VS

Team Averages
Level 57
1,506 SR
1,298 Elo+
Anubis
Anubis
MiDaOsIrIs
Anubis
Level 108
God Stats
0W - 1L
1,376 SR
Queue Stats
0W - 7L
1,080 Elo+
Party 1
Danzaburou
Danzaburou
SirPenniless
Danzaburou
Level 53
God Stats
0W - 3L
1,532 SR
Queue Stats
0W - 5L
1,111 Elo+
Party 1
Chaac
Chaac
TheSneakAttacks
Chaac
Level 49
God Stats
0W - 1L
1,651 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
Um0kthen5126
Olorun
Level 18
God Stats
0W - 2L
1,467 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
2 / 2 / 6
8,854
885
6,319
9,848
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
12 / 1 / 1
10,763
1,076
17,497
8,020
3,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
captonnoob
Gilgamesh
15
2 / 3 / 8
8,980
898
6,853
10,237
4,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 1 / 6
9,488
949
8,965
12,353
7,735
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MiDaOsIrIs
Anubis
14
2 / 7 / 2
8,534
853
7,926
10,366
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
SirPenniless
Danzaburou
14
4 / 3 / 0
8,400
840
6,136
8,956
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 5 / 1
7,920
792
7,549
17,572
10,433
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
12
0 / 5 / 3
7,143
714
4,419
8,990
2,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
20
Kills
7
7
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
2
6
2.5
W
12
1
1
12.5
L
Anubis
MiDaOsIrIs
Anubis
2
7
2
0.43
L
Danzaburou
SirPenniless
Danzaburou
4
3
0
1.33
L
1
5
1
0.3
L
Olorun
0
5
3
0.3
W
Gilgamesh
captonnoob
Gilgamesh
2
3
8
2
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,634
Damage
26,030
40,458
Taken
45,884
18,782
Mitigated
20,257
13,018
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,319
2,802
0
2,509
9,848
3,668
737
2,714
7,132
23,432
0
W
17,497
10,284
0
3,674
8,020
3,303
2,146
2,925
4,937
0
45,503
L
Anubis
MiDaOsIrIs
Anubis
7,926
192
0
1,448
10,366
4,138
0
1,586
8,780
23,164
0
L
Danzaburou
SirPenniless
Danzaburou
6,136
2,133
0
1,022
8,956
3,027
0
5,995
2,961
0
19,977
L
7,549
1,758
0
3,339
17,572
10,433
550
3,395
14,177
0
26,771
L
Olorun
4,419
2,127
0
950
8,990
2,659
0
4,706
4,284
16,235
0
W
Gilgamesh
captonnoob
Gilgamesh
6,853
2,699
0
1,658
10,237
4,076
1,605
3,320
6,715
0
23,347
W
8,965
730
144
5,033
12,353
7,735
666
3,501
8,707
32,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,085
Gold Earned
31,997
225
Minions Killed
149
12
Camps Cleared
5
790,234
Distance Traveled
602,350
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,854
885
36
4
4
179,398
1
W
Anhur
10,763
1,076
80
8
3
195,572
1
L
Anubis
8,534
853
42
4
2
144,308
0
L
Danzaburou
8,400
840
32
3
0
172,253
0
L
Chaac
7,920
792
45
5
1
142,262
0
L
Olorun
7,143
714
30
3
2
143,527
0
W
Gilgamesh
8,980
898
43
4
2
206,307
1
W
Cthulhu
9,488
949
66
7
3
208,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role