Player Matchup

Ymir
Ymir
Contra8
Ymir
Level 60
God Stats
35W - 21L
1,793 SR
Queue Stats
174W - 83L
1,633 Elo+
Party 1
Cernunnos
Cernunnos
Orxatita
Cernunnos
Level 13
God Stats
3W - 0L
1,694 SR
Queue Stats
28W - 5L
1,787 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Phil_Cashman
Tsukuyomi
Level 120
God Stats
7W - 10L
1,497 SR
Queue Stats
205W - 200L
1,487 Elo+
Solo
Chaac
Chaac
evanboubi
Chaac
Level 40
God Stats
3W - 5L
1,500 SR
Queue Stats
257W - 236L
1,467 Elo+
Party 2
Zeus
Zeus
teviro-66
Zeus
Level 28
God Stats
6W - 2L
1,734 SR
Queue Stats
209W - 198L
1,449 Elo+
Party 2
Team Averages
Level 52
1,644 SR
1,565 Elo+

VS

Team Averages
Level 46
1,490 SR
1,410 Elo+
Thor
Thor
KingRobott_
Thor
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 87L
1,481 Elo+
Party 3
Danzaburou
Danzaburou
LaurHadès
Danzaburou
Level 48
God Stats
11W - 22L
1,410 SR
Queue Stats
56W - 101L
1,336 Elo+
Party 3
Da Ji
Da Ji
Puddleert
Da Ji
Level 48
God Stats
15W - 15L
1,582 SR
Queue Stats
239W - 333L
1,377 Elo+
Party 3
Jormungandr
Jormungandr
lilpepite
Jormungandr
Level 7
God Stats
0W - 2L
1,278 SR
Queue Stats
35W - 51L
1,295 Elo+
Party 3
Tiamat
Tiamat
xSif2o1x
Tiamat
Level 45
God Stats
78W - 50L
1,679 SR
Queue Stats
306W - 249L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Contra8
Ymir
12
4 / 1 / 13
8,117
624
3,879
6,525
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
Orxatita
Cernunnos
15
19 / 2 / 3
9,967
767
18,890
10,797
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Phil_Cashman
Tsukuyomi
12
4 / 4 / 4
7,541
580
6,476
9,243
2,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
evanboubi
Chaac
12
1 / 1 / 4
7,137
549
6,606
8,614
4,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
9
0 / 8 / 0
5,808
447
1,937
8,970
2,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,231
556
5,383
7,581
4,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
LaurHadès
Danzaburou
8
0 / 10 / 1
5,324
410
1,883
10,852
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
Puddleert
Da Ji
10
3 / 5 / 4
6,506
500
5,287
9,989
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
lilpepite
Jormungandr
8
0 / 8 / 2
5,123
394
3,113
10,220
4,220
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
xSif2o1x
Tiamat
14
10 / 3 / 1
8,831
679
12,194
10,151
6,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
28
Kills
15
16
Deaths
28
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
Contra8
Ymir
4
1
13
10.5
L
2
2
2
1.5
L
Danzaburou
LaurHadès
Danzaburou
0
10
1
0.05
W
Cernunnos
Orxatita
Cernunnos
19
2
3
10.25
W
Tsukuyomi
Phil_Cashman
Tsukuyomi
4
4
4
1.5
L
Da Ji
Puddleert
Da Ji
3
5
4
1
W
Chaac
evanboubi
Chaac
1
1
4
3
L
Jormungandr
lilpepite
Jormungandr
0
8
2
0.13
W
Zeus
0
8
0
0
L
Tiamat
xSif2o1x
Tiamat
10
3
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,788
Damage
27,860
44,149
Taken
48,793
18,664
Mitigated
20,821
15,590
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Contra8
Ymir
3,879
1,088
270
1,247
6,525
4,411
280
2,141
4,304
22,963
0
L
5,383
863
0
2,367
7,581
4,111
0
92
7,489
0
38,482
L
Danzaburou
LaurHadès
Danzaburou
1,883
454
0
982
10,852
2,645
630
1,503
9,349
0
17,717
W
Cernunnos
Orxatita
Cernunnos
18,890
10,929
0
7,036
10,797
3,845
2,829
4,282
6,425
0
64,993
W
Tsukuyomi
Phil_Cashman
Tsukuyomi
6,476
2,256
0
588
9,243
2,904
0
1,207
7,878
0
39,284
L
Da Ji
Puddleert
Da Ji
5,287
1,084
0
2,911
9,989
2,894
0
344
9,645
0
20,392
W
Chaac
evanboubi
Chaac
6,606
2,206
99
4,744
8,614
4,826
0
999
7,263
0
29,973
L
Jormungandr
lilpepite
Jormungandr
3,113
991
102
197
10,220
4,220
0
1,551
8,669
15,124
0
W
Zeus
1,937
556
159
1,447
8,970
2,678
808
6,048
2,514
24,688
0
L
Tiamat
xSif2o1x
Tiamat
12,194
1,345
0
3,062
10,151
6,951
348
2,326
7,825
50,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,570
Gold Earned
33,015
330
Minions Killed
268
0
Camps Cleared
0
1,171,127
Distance Traveled
1,161,885
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,117
624
43
3
0
267,769
3
L
Thor
7,231
556
91
7
0
233,204
3
L
Danzaburou
5,324
410
31
2
0
195,353
0
W
Cernunnos
9,967
767
111
9
0
226,096
2
W
Tsukuyomi
7,541
580
76
6
0
240,157
2
L
Da Ji
6,506
500
32
2
0
254,841
0
W
Chaac
7,137
549
60
5
0
245,023
1
L
Jormungandr
5,123
394
22
2
0
250,427
1
W
Zeus
5,808
447
40
3
0
192,082
0
L
Tiamat
8,831
679
92
7
0
228,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role