Player Matchup

Danzaburou
Danzaburou
Bukgur
Danzaburou
Level 89
God Stats
8W - 8L
1,446 SR
Queue Stats
13W - 15L
1,454 Elo+
Party 3
Bacchus
Bacchus
Miz8Miz
Bacchus
Level 66
God Stats
22W - 32L
1,222 SR
Queue Stats
425W - 452L
1,501 Elo+
Party 2
The Morrigan
The Morrigan
ValsinatS
The Morrigan
Level 127
God Stats
0W - 2L
1,870 SR
Queue Stats
167W - 162L
1,430 Elo+
Solo
Sylvanus
Sylvanus
balbalius
Sylvanus
Level 55
God Stats
3W - 5L
1,198 SR
Queue Stats
257W - 323L
1,388 Elo+
Party 2
Cu Chulainn
Cu Chulainn
raeghor
Cu Chulainn
Level 65
God Stats
0W - 1L
1,296 SR
Queue Stats
27W - 26L
1,467 Elo+
Party 3
Team Averages
Level 80
1,406 SR
1,448 Elo+

VS

Team Averages
Level 105
1,605 SR
1,445 Elo+
Gilgamesh
Gilgamesh
Lition
Gilgamesh
Level 107
God Stats
16W - 2L
1,549 SR
Queue Stats
65W - 57L
1,351 Elo+
Party 1
Da Ji
Da Ji
RЕGULUS
Da Ji
Level 78
God Stats
16W - 5L
1,626 SR
Queue Stats
118W - 113L
1,475 Elo+
Solo
Nox
Nox
Symbiosiz
Nox
Level 98
God Stats
5W - 8L
1,512 SR
Queue Stats
495W - 500L
1,462 Elo+
Solo
Sobek
Sobek
Zadzius
Sobek
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
kreokememuero
Izanami
Level 104
God Stats
4W - 0L
1,839 SR
Queue Stats
92W - 104L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bukgur
Danzaburou
9
1 / 3 / 1
5,475
548
4,026
6,256
1,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Bacchus
Miz8Miz
Bacchus
8
2 / 2 / 2
4,976
498
1,932
6,208
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Morrigan
ValsinatS
The Morrigan
10
3 / 3 / 0
5,846
585
4,259
5,628
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
balbalius
Sylvanus
6
0 / 3 / 1
4,325
433
539
5,514
2,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
raeghor
Cu Chulainn
8
0 / 6 / 0
4,642
464
2,707
8,713
3,643
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lition
Gilgamesh
12
7 / 0 / 0
7,024
702
6,499
6,475
3,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
RЕGULUS
Da Ji
11
6 / 2 / 2
6,748
675
3,907
7,268
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 3
5,402
540
1,502
3,396
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Zadzius
Sobek
7
0 / 2 / 5
5,129
513
2,254
4,973
2,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
11
4 / 0 / 3
6,450
645
5,929
4,988
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
17
17
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bukgur
Danzaburou
1
3
1
0.5
W
Gilgamesh
Lition
Gilgamesh
7
0
0
7
L
Bacchus
Miz8Miz
Bacchus
2
2
2
1.5
W
Da Ji
RЕGULUS
Da Ji
6
2
2
3.5
W
0
2
3
0.75
L
The Morrigan
ValsinatS
The Morrigan
3
3
0
1
W
Sobek
Zadzius
Sobek
0
2
5
1.25
L
Sylvanus
balbalius
Sylvanus
0
3
1
0.17
W
Izanami
4
0
3
5.5
L
Cu Chulainn
raeghor
Cu Chulainn
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,463
Damage
20,091
32,319
Taken
27,100
12,430
Mitigated
11,326
6,720
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bukgur
Danzaburou
4,026
2,246
0
1,556
6,256
1,747
105
663
5,593
0
28,693
W
Gilgamesh
Lition
Gilgamesh
6,499
1,837
0
2,314
6,475
3,559
552
210
6,265
0
32,029
L
Bacchus
Miz8Miz
Bacchus
1,932
95
0
2,082
6,208
3,252
0
949
5,219
18,947
0
W
Da Ji
RЕGULUS
Da Ji
3,907
1,031
0
2,639
7,268
2,569
0
2,055
5,091
0
32,979
W
1,502
188
0
155
3,396
1,086
41
2,284
926
23,654
0
L
The Morrigan
ValsinatS
The Morrigan
4,259
628
0
1,021
5,628
1,740
270
1,274
4,263
32,701
454
W
Sobek
Zadzius
Sobek
2,254
150
162
2,182
4,973
2,782
0
1,152
3,801
7,650
0
L
Sylvanus
balbalius
Sylvanus
539
255
453
952
5,514
2,048
0
554
4,960
9,835
0
W
Izanami
5,929
3,535
147
2,863
4,988
1,330
630
247
4,741
0
42,490
L
Cu Chulainn
raeghor
Cu Chulainn
2,707
571
0
656
8,713
3,643
0
186
8,527
0
18,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,264
Gold Earned
30,753
227
Minions Killed
297
0
Camps Cleared
0
874,943
Distance Traveled
942,880
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,475
548
54
5
0
167,542
1
W
Gilgamesh
7,024
702
76
8
0
191,420
0
L
Bacchus
4,976
498
38
4
0
203,162
3
W
Da Ji
6,748
675
63
6
0
210,317
4
W
Nox
5,402
540
55
6
0
194,622
3
L
The Morrigan
5,846
585
69
7
0
171,053
2
W
Sobek
5,129
513
8
1
0
167,759
2
L
Sylvanus
4,325
433
22
2
0
129,202
2
W
Izanami
6,450
645
95
10
0
178,762
3
L
Cu Chulainn
4,642
464
44
4
0
203,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role