Player Matchup

Tiamat
Tiamat
Platinum III
LuaP-_-34
Tiamat
Platinum III
Level 146
God Stats
4W - 1L
1,602 SR
Queue Stats
43W - 36L
1,917 MMR
Party 2
Artemis
Artemis
Platinum V
RAMONWFC22
Artemis
Platinum V
Level 129
God Stats
30W - 19L
1,681 SR
Queue Stats
112W - 106L
1,629 MMR
Party 2
Terra
Terra
Gold II
lukinha ZO
Terra
Gold II
Level 129
God Stats
17W - 15L
1,622 SR
Queue Stats
200W - 212L
1,532 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,635 SR
1,693 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,630 SR
1,665 MMR
Bacchus
Bacchus
Gold V
Healthreign
Bacchus
Gold V
Level 104
God Stats
19W - 12L
1,689 SR
Queue Stats
32W - 36L
1,746 MMR
Party 1
Neith
Neith
Platinum IV
HonigBieneJuu
Neith
Platinum IV
Level 154
God Stats
28W - 25L
1,756 SR
Queue Stats
543W - 512L
1,719 MMR
Party 1
Nox
Nox
Gold IV
psys_x
Nox
Gold IV
Level 122
God Stats
10W - 21L
1,445 SR
Queue Stats
292W - 272L
1,530 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LuaP-_-34
Tiamat
18
3 / 2 / 4
13,670
594
18,213
18,184
16,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
RAMONWFC22
Artemis
18
5 / 3 / 3
14,503
631
19,086
14,170
5,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Terra
17
0 / 1 / 7
12,474
542
5,190
17,089
14,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AthenaHeraDanzaburouKumbhakarnaScylla

VS

Bans
ChaacThothYmirPersephoneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Healthreign
Bacchus
17
3 / 1 / 3
14,429
627
8,775
18,245
28,935
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
1 / 6 / 3
12,793
556
18,719
20,464
8,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
psys_x
Nox
16
2 / 1 / 2
12,564
546
7,045
10,581
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
8
Kills
6
6
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Healthreign
Bacchus
3
1
3
4.5
L
1
6
3
0.42
W
Tiamat
LuaP-_-34
Tiamat
3
2
4
2.5
W
Artemis
RAMONWFC22
Artemis
5
3
3
2.17
W
Terra
0
1
7
3.5
L
Nox
psys_x
Nox
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,489
Damage
34,539
49,443
Taken
49,290
35,852
Mitigated
41,745
20,121
Healing
11,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Healthreign
Bacchus
8,775
361
1,931
3,599
18,245
28,935
0
7,371
10,874
31,021
0
L
18,719
3,975
0
3,967
20,464
8,618
748
11,523
8,941
0
106,837
W
Tiamat
LuaP-_-34
Tiamat
18,213
655
292
8,231
18,184
16,021
845
6,094
11,949
95,748
0
W
Artemis
RAMONWFC22
Artemis
19,086
6,620
0
4,057
14,170
5,452
3,348
5,580
8,501
0
94,879
W
Terra
5,190
81
2,963
4,578
17,089
14,379
66
4,118
12,858
32,012
0
L
Nox
psys_x
Nox
7,045
55
0
2,480
10,581
4,192
0
4,556
6,025
53,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,647
Gold Earned
39,786
298
Minions Killed
300
0
Camps Cleared
0
1,216,372
Distance Traveled
1,169,520
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,429
627
34
1
0
433,575
5
L
Neith
12,793
556
172
7
0
331,647
4
W
Tiamat
13,670
594
124
5
0
384,487
5
W
Artemis
14,503
631
137
6
0
374,396
8
W
Terra
12,474
542
37
2
0
457,489
6
L
Nox
12,564
546
94
4
0
404,298
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role