Player Matchup

Set
Set
ArchVelka
Set
Level 16
God Stats
7W - 5L
1,555 SR
Queue Stats
106W - 89L
1,436 Elo+
Party 1
Agni
Agni
Byemoney
Agni
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,551 Elo+
Solo
Ares
Ares
Doubtless897
Ares
Level 11
God Stats
6W - 3L
1,248 SR
Queue Stats
115W - 78L
1,398 Elo+
Party 1
Cernunnos
Cernunnos
Lifeblood322
Cernunnos
Level 8
God Stats
21W - 14L
1,749 SR
Queue Stats
80W - 51L
1,176 Elo+
Party 1
Guan Yu
Guan Yu
iLe4n
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 11
1,510 SR
1,412 Elo+

VS

Team Averages
Level 10
1,505 SR
1,465 Elo+
Bellona
Bellona
DamDolla
Bellona
Level 5
God Stats
1W - 3L
1,441 SR
Queue Stats
3W - 6L
1,483 Elo+
Solo
Aphrodite
Aphrodite
Danicleus
Aphrodite
Level 28
God Stats
1W - 3L
1,583 SR
Queue Stats
11W - 7L
1,590 Elo+
Solo
Thor
Thor
FLAINTHECLAN
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
RAZMOROJENIYHUY
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 77L
1,251 Elo+
Solo
Neith
Neith
mEnO14
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
6,200
620
3,627
5,348
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Agni
7
0 / 5 / 0
4,751
475
3,655
5,164
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 2 / 3
5,772
577
1,390
4,848
2,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Lifeblood322
Cernunnos
10
4 / 1 / 4
5,853
585
5,926
5,313
2,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
iLe4n
Guan Yu
10
6 / 0 / 1
6,284
628
3,373
5,221
4,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DamDolla
Bellona
3
0 / 3 / 0
3,687
369
502
2,744
1,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Danicleus
Aphrodite
11
5 / 1 / 0
6,321
632
3,981
7,693
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 5 / 1
4,539
454
1,739
4,923
928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
9
1 / 4 / 2
5,321
532
3,285
6,172
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
mEnO14
Neith
7
1 / 5 / 0
4,649
465
2,108
5,438
1,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
18
Kills
8
8
Deaths
18
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
W
Agni
0
5
0
0
L
Bellona
DamDolla
Bellona
0
3
0
0
L
Aphrodite
Danicleus
Aphrodite
5
1
0
5
W
3
2
3
2.25
L
1
5
1
0.3
W
Cernunnos
Lifeblood322
Cernunnos
4
1
4
6
L
Sylvanus
1
4
2
0.5
W
Guan Yu
iLe4n
Guan Yu
6
0
1
6.5
L
Neith
mEnO14
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,971
Damage
11,615
25,894
Taken
26,970
12,937
Mitigated
9,686
5,309
Healing
7,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,627
1,684
0
2,381
5,348
1,958
0
468
4,840
0
34,180
W
Agni
3,655
224
0
470
5,164
1,501
22
3,156
1,674
20,037
0
L
Bellona
DamDolla
Bellona
502
90
0
368
2,744
1,737
35
0
2,744
0
4,696
L
Aphrodite
Danicleus
Aphrodite
3,981
616
0
4,842
7,693
2,535
0
3,420
3,854
29,017
0
W
1,390
101
0
969
4,848
2,512
0
1,301
3,547
12,815
0
L
1,739
655
0
519
4,923
928
0
85
4,838
0
10,665
W
Cernunnos
Lifeblood322
Cernunnos
5,926
2,581
0
553
5,313
2,253
0
1,332
3,981
0
30,029
L
Sylvanus
3,285
1,465
153
1,241
6,172
3,411
0
927
5,245
14,399
2,787
W
Guan Yu
iLe4n
Guan Yu
3,373
677
0
936
5,221
4,713
357
303
4,910
0
17,071
L
Neith
mEnO14
Neith
2,108
1,141
0
331
5,438
1,075
779
219
5,169
0
12,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,860
Gold Earned
24,517
223
Minions Killed
155
0
Camps Cleared
0
948,892
Distance Traveled
718,321
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,200
620
80
8
0
219,885
1
W
Agni
4,751
475
34
3
0
166,690
1
L
Bellona
3,687
369
11
1
0
70,489
0
L
Aphrodite
6,321
632
72
7
0
168,703
4
W
Ares
5,772
577
21
2
0
190,962
4
L
Thor
4,539
454
20
2
0
155,557
0
W
Cernunnos
5,853
585
56
6
0
173,256
1
L
Sylvanus
5,321
532
27
3
0
161,610
0
W
Guan Yu
6,284
628
32
3
0
198,099
1
L
Neith
4,649
465
25
3
0
161,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role