Player Matchup

Gilgamesh
Gilgamesh
Andreja05
Gilgamesh
Level 40
God Stats
12W - 13L
1,487 SR
Queue Stats
172W - 198L
1,385 Elo+
Party 3
Ares
Ares
Rattlesnake2090
Ares
Level 33
God Stats
1W - 2L
1,536 SR
Queue Stats
59W - 78L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Tanasijeee
Danzaburou
Level 35
God Stats
2W - 4L
1,500 SR
Queue Stats
77W - 91L
1,403 Elo+
Party 3
Bellona
Bellona
antonhyltbring
Bellona
Level 87
God Stats
24W - 28L
1,622 SR
Queue Stats
107W - 104L
1,490 Elo+
Party 4
Discordia
Discordia
hyltbring
Discordia
Level 124
God Stats
0W - 2L
1,265 SR
Queue Stats
88W - 82L
1,469 Elo+
Party 4
Team Averages
Level 64
1,482 SR
1,449 Elo+

VS

Team Averages
Level 63
1,568 SR
1,485 Elo+
Ymir
Ymir
Contra8
Ymir
Level 60
God Stats
35W - 21L
1,783 SR
Queue Stats
174W - 83L
1,627 Elo+
Party 1
Apollo
Apollo
Orxatita
Apollo
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 5L
1,776 Elo+
Party 1
Osiris
Osiris
clo_udz
Osiris
Level 125
God Stats
1W - 6L
1,187 SR
Queue Stats
640W - 823L
1,392 Elo+
Party 2
Hera
Hera
morgie-poos
Hera
Level 105
God Stats
2W - 1L
1,695 SR
Queue Stats
54W - 65L
1,341 Elo+
Party 2
Pele
Pele
natsuki7373
Pele
Level 12
God Stats
5W - 15L
1,673 SR
Queue Stats
22W - 44L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Andreja05
Gilgamesh
17
3 / 0 / 1
9,341
519
8,798
10,937
6,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 6 / 2
6,704
372
4,551
14,074
9,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Tanasijeee
Danzaburou
13
0 / 2 / 1
7,386
410
6,633
11,629
6,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 5
8,312
462
9,497
13,564
8,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
hyltbring
Discordia
15
5 / 3 / 4
9,098
505
9,684
9,832
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Contra8
Ymir
13
2 / 3 / 9
8,947
497
4,657
13,324
11,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
Orxatita
Apollo
16
9 / 3 / 4
10,449
581
19,185
18,515
6,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
clo_udz
Osiris
15
1 / 2 / 0
9,525
529
8,092
12,384
11,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 2 / 2
9,193
511
8,949
8,071
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 1 / 1
8,355
464
352
8,967
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
11
Kills
14
14
Deaths
11
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Andreja05
Gilgamesh
3
0
1
3.5
W
Ymir
Contra8
Ymir
2
3
9
2.17
W
Apollo
Orxatita
Apollo
9
3
4
3.67
L
0
6
2
0.17
L
Danzaburou
Tanasijeee
Danzaburou
0
2
1
0.25
L
3
3
5
1.83
W
Osiris
clo_udz
Osiris
1
2
0
0.5
L
Discordia
hyltbring
Discordia
5
3
4
2.33
W
2
2
2
1.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,163
Damage
41,235
60,036
Taken
61,261
34,817
Mitigated
35,908
9,447
Healing
24,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Andreja05
Gilgamesh
8,798
1,878
0
2,435
10,937
6,577
0
513
9,830
0
54,937
W
Ymir
Contra8
Ymir
4,657
613
632
1,650
13,324
11,168
195
3,635
9,129
25,146
0
W
Apollo
Orxatita
Apollo
19,185
13,042
0
9,466
18,515
6,993
67
5,115
13,025
0
85,825
L
4,551
176
0
1,774
14,074
9,729
31
4,014
9,988
21,367
0
L
Danzaburou
Tanasijeee
Danzaburou
6,633
2,682
0
1,000
11,629
6,202
285
3,437
8,138
0
47,257
L
9,497
4,567
0
2,733
13,564
8,881
12
2,790
10,615
0
45,928
W
Osiris
clo_udz
Osiris
8,092
2,719
0
4,896
12,384
11,815
0
112
12,266
0
55,973
L
Discordia
hyltbring
Discordia
9,684
564
0
1,505
9,832
3,428
0
2,414
7,284
52,856
0
W
8,949
1,895
258
2,652
8,071
2,938
1,262
4,080
3,641
56,500
0
W
352
138
0
4,516
8,967
2,994
46
551
8,376
0
46,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,841
Gold Earned
46,469
397
Minions Killed
511
0
Camps Cleared
0
1,665,489
Distance Traveled
1,675,154
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,341
519
104
6
0
364,596
0
W
Ymir
8,947
497
33
2
0
340,401
2
W
Apollo
10,449
581
134
7
0
308,731
1
L
Ares
6,704
372
25
1
0
318,506
1
L
Danzaburou
7,386
410
88
5
0
287,706
0
L
Bellona
8,312
462
72
4
0
364,274
4
W
Osiris
9,525
529
122
7
0
312,618
0
L
Discordia
9,098
505
108
6
0
330,407
4
W
Hera
9,193
511
125
7
0
327,380
2
W
Pele
8,355
464
97
5
0
386,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role