Player Matchup

Bacchus
Bacchus
Get-overhere
Bacchus
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
265W - 329L
1,431 Elo+
Solo
Fenrir
Fenrir
Unknown C6269
Fenrir
Level 20
God Stats
14W - 20L
1,498 SR
Queue Stats
172W - 205L
1,417 Elo+
Solo
Guan Yu
Guan Yu
metryczny-pionek
Guan Yu
Level 12
God Stats
16W - 18L
1,461 SR
Queue Stats
39W - 51L
1,350 Elo+
Solo
Neith
Neith
patrik3390
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ymir
Ymir
ttv_alfred_rouse
Ymir
Level 11
God Stats
1W - 3L
1,199 SR
Queue Stats
3W - 11L
1,298 Elo+
Solo
Team Averages
Level 17
1,431 SR
1,399 Elo+

VS

Team Averages
Level 16
1,448 SR
1,334 Elo+
Aphrodite
Aphrodite
HandyNL
Aphrodite
Level 14
God Stats
16W - 10L
1,543 SR
Queue Stats
48W - 53L
1,438 Elo+
Solo
Danzaburou
Danzaburou
Rebastone
Danzaburou
Level 26
God Stats
13W - 9L
1,582 SR
Queue Stats
116W - 127L
1,417 Elo+
Solo
Ares
Ares
Virtendo2
Ares
Level 6
God Stats
1W - 1L
1,281 SR
Queue Stats
38W - 47L
1,138 Elo+
Solo
Cernunnos
Cernunnos
cryptofice
Cernunnos
Level 28
God Stats
59W - 51L
1,547 SR
Queue Stats
409W - 519L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
nsmptn
Sun Wukong
Level 6
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 7L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Get-overhere
Bacchus
20
5 / 7 / 6
14,129
883
20,643
32,216
38,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
6 / 5 / 5
14,128
883
13,168
13,626
5,233
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 8 / 7
14,088
881
20,132
38,727
52,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
20
2 / 7 / 7
13,717
857
31,475
25,064
11,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
1 / 5 / 4
13,538
846
2,977
19,195
11,022
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HandyNL
Aphrodite
20
6 / 3 / 22
15,545
972
20,333
17,384
12,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Rebastone
Danzaburou
20
4 / 2 / 20
15,199
950
20,020
14,967
7,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
20
6 / 8 / 17
14,712
920
21,763
22,162
32,379
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cernunnos
cryptofice
Cernunnos
20
10 / 1 / 16
16,655
1,041
31,129
18,852
10,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
nsmptn
Sun Wukong
20
6 / 4 / 19
15,170
948
23,043
22,344
25,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
126
18
Kills
32
32
Deaths
18
29
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Get-overhere
Bacchus
5
7
6
1.14
W
Aphrodite
HandyNL
Aphrodite
6
3
22
5.67
W
Danzaburou
Rebastone
Danzaburou
4
2
20
7
L
6
5
5
1.7
W
Ares
6
8
17
1.81
W
Cernunnos
cryptofice
Cernunnos
10
1
16
18
L
4
8
7
0.94
W
Sun Wukong
nsmptn
Sun Wukong
6
4
19
3.88
L
Neith
2
7
7
0.79
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,395
Damage
116,288
128,828
Taken
95,709
118,434
Mitigated
87,755
17,045
Healing
25,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Get-overhere
Bacchus
20,643
1,936
243
1,406
32,216
38,378
0
9,454
22,762
34,926
0
W
Aphrodite
HandyNL
Aphrodite
20,333
2,800
9,757
9,270
17,384
12,015
0
3,435
13,949
32,492
0
W
Danzaburou
Rebastone
Danzaburou
20,020
6,395
0
3,008
14,967
7,557
0
3,744
11,223
0
42,133
L
13,168
3,603
0
763
13,626
5,233
0
7,445
6,181
0
18,720
W
Ares
21,763
2,820
0
0
22,162
32,379
0
6,824
15,338
32,077
0
W
Cernunnos
cryptofice
Cernunnos
31,129
23,185
850
2,218
18,852
10,004
0
4,657
14,195
0
80,354
L
20,132
3,566
3,191
6,070
38,727
52,239
0
11,065
27,662
24
41,116
W
Sun Wukong
nsmptn
Sun Wukong
23,043
4,133
0
74
22,344
25,800
0
4,960
17,384
434
32,842
L
Neith
31,475
14,320
0
5,372
25,064
11,562
0
9,943
15,121
0
67,534
L
2,977
836
0
0
19,195
11,022
0
4,331
14,864
24,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,600
Gold Earned
77,281
180
Minions Killed
239
5
Camps Cleared
12
1,283,157
Distance Traveled
1,461,814
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,129
883
34
2
0
276,033
0
W
Aphrodite
15,545
972
33
2
1
296,716
1
W
Danzaburou
15,199
950
46
3
0
290,191
0
L
Fenrir
14,128
883
3
0
0
165,283
0
W
Ares
14,712
920
27
2
3
235,470
0
W
Cernunnos
16,655
1,041
117
7
8
300,007
0
L
Guan Yu
14,088
881
22
1
1
325,803
0
W
Sun Wukong
15,170
948
16
1
0
339,430
0
L
Neith
13,717
857
80
5
1
236,315
0
L
Ymir
13,538
846
41
3
3
279,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role