Player Matchup

Achilles
Achilles
Gold III
ErMasXuloo
Achilles
Gold III
Level 121
God Stats
0W - 3L
1,525 SR
Queue Stats
82W - 69L
1,559 MMR
Solo
Apollo
Apollo
Gold I
ILov3Razorback
Apollo
Gold I
Level 109
God Stats
3W - 3L
1,799 SR
Queue Stats
299W - 293L
1,523 MMR
Party 1
Chiron
Chiron
Silver II
Samuel13caos024
Chiron
Silver II
Level 116
God Stats
0W - 1L
1,894 SR
Queue Stats
6W - 6L
1,549 MMR
Party 1
Ganesha
Ganesha
Gold III
gray2286
Ganesha
Gold III
Level 52
God Stats
20W - 16L
1,600 SR
Queue Stats
161W - 150L
1,505 MMR
Solo
Hera
Hera
Silver I
xHonokaAiri
Hera
Silver I
Level 96
God Stats
12W - 12L
1,569 SR
Queue Stats
198W - 201L
1,551 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,678 SR
1,537 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 91
1,524 SR
1,537 MMR
Fafnir
Fafnir
Bronze III
Badwarmax
Fafnir
Bronze III
Level 42
God Stats
10W - 9L
1,451 SR
Queue Stats
138W - 145L
1,597 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
CallMeUncleBill
Sun Wukong
Gold IV
Level 92
God Stats
1W - 1L
1,334 SR
Queue Stats
30W - 33L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold V
ClubstepMC
Xbalanque
Gold V
Level 132
God Stats
4W - 2L
1,715 SR
Queue Stats
42W - 30L
1,679 MMR
Party 2
Janus
Janus
Gold IV
Ghants502
Janus
Gold IV
Level 110
God Stats
8W - 8L
1,536 SR
Queue Stats
166W - 147L
1,542 MMR
Solo
Arachne
Arachne
Gold V
gartenundwohnunk
Arachne
Gold V
Level 77
God Stats
40W - 34L
1,584 SR
Queue Stats
140W - 145L
1,368 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ErMasXuloo
Achilles
17
3 / 4 / 2
10,558
406
18,002
25,950
30,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 5 / 1
12,479
480
10,720
21,326
12,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 7 / 2
10,775
414
16,344
19,962
9,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
gray2286
Ganesha
15
0 / 6 / 5
10,221
393
11,144
24,447
24,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
1 / 5 / 4
11,494
442
9,213
13,916
6,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaDanzaburouScyllaCu ChulainnTsukuyomi

VS

Bans
SetCthulhuBakasuraNemesisTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Badwarmax
Fafnir
16
1 / 5 / 12
11,907
458
6,451
21,144
24,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
CallMeUncleBill
Sun Wukong
20
5 / 2 / 7
13,589
523
16,831
21,274
19,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
ClubstepMC
Xbalanque
20
8 / 2 / 16
14,062
541
28,196
18,473
7,703
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Ghants502
Janus
19
3 / 2 / 7
12,733
490
11,037
13,811
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 0 / 9
14,225
547
17,613
21,335
10,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
78
11
Kills
27
27
Deaths
11
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Badwarmax
Fafnir
1
5
12
1.4
W
Sun Wukong
CallMeUncleBill
Sun Wukong
5
2
7
4.25
W
Xbalanque
ClubstepMC
Xbalanque
8
2
16
8
L
Achilles
ErMasXuloo
Achilles
3
4
2
1
W
Janus
Ghants502
Janus
3
2
7
3.25
L
3
5
1
0.7
L
4
7
2
0.71
W
10
0
9
14.5
L
Ganesha
gray2286
Ganesha
0
6
5
0.42
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,423
Damage
80,128
105,601
Taken
96,037
82,922
Mitigated
67,067
28,725
Healing
30,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Badwarmax
Fafnir
6,451
1,823
0
6,677
21,144
24,956
902
5,589
15,444
23,785
0
W
Sun Wukong
CallMeUncleBill
Sun Wukong
16,831
3,402
0
5,692
21,274
19,209
1,239
3,386
17,780
0
101,985
W
Xbalanque
ClubstepMC
Xbalanque
28,196
12,409
0
10,395
18,473
7,703
3,497
3,615
14,858
0
118,061
L
Achilles
ErMasXuloo
Achilles
18,002
3,338
0
7,956
25,950
30,182
345
3,553
22,397
0
68,607
W
Janus
Ghants502
Janus
11,037
0
397
2,113
13,811
5,199
1,161
3,596
10,154
89,210
0
L
10,720
5,934
0
7,211
21,326
12,402
33
3,706
17,620
0
129,075
L
16,344
7,239
887
6,647
19,962
9,047
150
1,843
18,119
0
86,545
W
17,613
12,022
0
5,524
21,335
10,000
1,718
4,358
16,873
0
111,964
L
Ganesha
gray2286
Ganesha
11,144
472
0
2,844
24,447
24,961
0
6,257
18,190
40,616
0
L
9,213
2,643
167
3,013
13,916
6,330
0
2,129
11,787
80,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,527
Gold Earned
66,516
674
Minions Killed
660
0
Camps Cleared
0
2,284,748
Distance Traveled
2,627,269
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,907
458
33
1
0
489,986
6
W
Sun Wukong
13,589
523
169
7
0
513,847
5
W
Xbalanque
14,062
541
142
5
0
484,673
5
L
Achilles
10,558
406
121
5
0
476,815
6
W
Janus
12,733
490
172
7
0
543,439
3
L
Apollo
12,479
480
215
8
0
450,751
0
L
Chiron
10,775
414
140
5
0
437,259
3
W
Arachne
14,225
547
144
6
0
595,324
8
L
Ganesha
10,221
393
11
0
0
479,846
8
L
Hera
11,494
442
187
7
0
440,077
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role