Player Matchup

Hera
Hera
Araz2002
Hera
Level 101
God Stats
5W - 4L
1,499 SR
Queue Stats
443W - 456L
1,499 Elo+
Party 2
Mercury
Mercury
Dara2002
Mercury
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
253W - 258L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
GGaarrpp
Danzaburou
Level 49
God Stats
3W - 4L
1,430 SR
Queue Stats
76W - 50L
1,665 Elo+
Solo
Chang'e
Chang'e
Kiloch1
Chang'e
Level 46
God Stats
14W - 7L
1,500 SR
Queue Stats
186W - 173L
1,488 Elo+
Solo
Guan Yu
Guan Yu
xSTVN
Guan Yu
Level 32
God Stats
0W - 2L
1,293 SR
Queue Stats
59W - 54L
1,513 Elo+
Solo
Team Averages
Level 55
1,444 SR
1,534 Elo+

VS

Team Averages
Level 41
1,547 SR
1,518 Elo+
Anubis
Anubis
BestManOK
Anubis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Nynch1iggers
Ymir
Level 27
God Stats
13W - 8L
1,713 SR
Queue Stats
94W - 67L
1,564 Elo+
Party 1
Aphrodite
Aphrodite
Sergypunch
Aphrodite
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
TopheeSmite
Izanami
Level 38
God Stats
7W - 11L
1,214 SR
Queue Stats
161W - 159L
1,471 Elo+
Solo
Hun Batz
Hun Batz
Xutic
Hun Batz
Level 48
God Stats
3W - 2L
1,809 SR
Queue Stats
108W - 94L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
2 / 5 / 4
7,858
524
9,691
10,390
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Dara2002
Mercury
12
3 / 6 / 1
7,379
492
4,725
13,562
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
GGaarrpp
Danzaburou
13
1 / 2 / 1
7,657
510
4,043
9,676
2,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Kiloch1
Chang'e
11
1 / 4 / 2
6,646
443
4,404
9,744
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
xSTVN
Guan Yu
6
0 / 6 / 0
4,828
322
1,416
7,976
3,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BestManOK
Anubis
14
6 / 4 / 4
8,824
588
9,784
10,785
5,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 1 / 3
9,830
655
9,945
7,370
3,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Sergypunch
Aphrodite
13
4 / 0 / 7
8,717
581
6,062
7,701
4,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
TopheeSmite
Izanami
12
1 / 1 / 0
7,714
514
3,440
6,377
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Xutic
Hun Batz
15
5 / 1 / 2
9,209
614
6,185
10,400
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
23
23
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hera
2
5
4
0.8
W
Anubis
BestManOK
Anubis
6
4
4
2
L
Mercury
Dara2002
Mercury
3
6
1
0.58
L
Danzaburou
GGaarrpp
Danzaburou
1
2
1
0.75
L
Chang'e
Kiloch1
Chang'e
1
4
2
0.5
W
7
1
3
8.5
W
Aphrodite
Sergypunch
Aphrodite
4
0
7
7.5
W
Izanami
TopheeSmite
Izanami
1
1
0
1
W
Hun Batz
Xutic
Hun Batz
5
1
2
6
L
Guan Yu
xSTVN
Guan Yu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,279
Damage
35,416
51,348
Taken
42,633
16,835
Mitigated
20,060
16,606
Healing
19,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
9,691
2,176
0
1,876
10,390
3,015
210
6,994
3,396
43,319
0
W
Anubis
BestManOK
Anubis
9,784
1,088
0
4,433
10,785
5,871
639
5,529
4,968
57,155
0
L
Mercury
Dara2002
Mercury
4,725
1,790
0
4,285
13,562
4,077
0
4,718
8,844
0
37,403
L
Danzaburou
GGaarrpp
Danzaburou
4,043
1,841
0
4,111
9,676
2,897
0
3,490
6,186
0
57,816
L
Chang'e
Kiloch1
Chang'e
4,404
405
620
3,331
9,744
3,090
0
5,152
4,592
24,248
0
W
9,945
3,101
76
3,898
7,370
3,888
0
1,673
5,468
57,954
0
W
Aphrodite
Sergypunch
Aphrodite
6,062
1,205
2,528
4,696
7,701
4,857
553
2,471
5,092
25,243
0
W
Izanami
TopheeSmite
Izanami
3,440
2,010
0
750
6,377
1,752
319
1,137
5,240
0
46,756
W
Hun Batz
Xutic
Hun Batz
6,185
2,962
0
3,470
10,400
3,692
0
2,731
7,582
0
70,647
L
Guan Yu
xSTVN
Guan Yu
1,416
108
0
2,383
7,976
3,756
0
5,437
2,539
0
8,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,368
Gold Earned
44,294
343
Minions Killed
494
0
Camps Cleared
0
1,159,206
Distance Traveled
1,328,642
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,858
524
99
7
0
240,000
4
W
Anubis
8,824
588
104
7
0
184,395
2
L
Mercury
7,379
492
74
5
0
280,873
6
L
Danzaburou
7,657
510
109
7
0
236,180
2
L
Chang'e
6,646
443
41
3
0
244,637
3
W
Ymir
9,830
655
129
9
0
287,307
2
W
Aphrodite
8,717
581
38
3
0
270,179
2
W
Izanami
7,714
514
96
6
0
258,793
3
W
Hun Batz
9,209
614
127
8
0
327,968
2
L
Guan Yu
4,828
322
20
1
0
157,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role