Player Matchup

Ymir
Ymir
WarSong_Muradin
Ymir
Level 45
God Stats
104W - 82L
1,592 SR
Queue Stats
130W - 115L
1,516 Elo+
Party 1
Bastet
Bastet
WarSong_Ren
Bastet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,374 Elo+
Party 1
Artemis
Artemis
cpbpablo
Artemis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 126L
1,352 Elo+
Solo
Scylla
Scylla
krislankris
Scylla
Level 29
God Stats
13W - 18L
1,530 SR
Queue Stats
37W - 45L
1,537 Elo+
Solo
Loki
Loki
xXOWallinXx
Loki
Level 6
God Stats
56W - 49L
1,593 SR
Queue Stats
133W - 144L
1,500 Elo+
Solo
Team Averages
Level 22
1,543 SR
1,456 Elo+

VS

Team Averages
Level 16
1,456 SR
1,304 Elo+
Chronos
Chronos
Arty4Grain
Chronos
Level 28
God Stats
9W - 10L
1,618 SR
Queue Stats
123W - 143L
1,420 Elo+
Solo
Chernobog
Chernobog
MassiveClingOn
Chernobog
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
136W - 128L
1,348 Elo+
Solo
Neith
Neith
aksarayli683
Neith
Level 15
God Stats
7W - 10L
1,369 SR
Queue Stats
7W - 11L
1,243 Elo+
Solo
Thor
Thor
rhydian2090
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,081 Elo+
Solo
Skadi
Skadi
rocky_fisher
Skadi
Level 8
God Stats
0W - 1L
1,293 SR
Queue Stats
1W - 2L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 2 / 14
11,828
538
15,705
15,897
8,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
14
6 / 4 / 16
10,325
469
6,614
8,857
3,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
cpbpablo
Artemis
17
3 / 5 / 10
10,814
492
8,905
13,336
4,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
16
10 / 4 / 10
10,909
496
16,288
9,486
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
10 / 5 / 7
10,685
486
8,955
10,950
3,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Arty4Grain
Chronos
15
2 / 7 / 8
10,352
471
8,826
16,854
5,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
MassiveClingOn
Chernobog
15
5 / 6 / 6
11,125
506
10,031
15,289
5,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 7 / 4
11,388
518
8,713
14,287
5,173
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 18 / 2
7,127
324
792
15,335
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 8 / 5
8,375
381
5,608
10,192
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
42
44
Kills
17
20
Deaths
46
57
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chronos
Arty4Grain
Chronos
2
7
8
0.86
L
Chernobog
MassiveClingOn
Chernobog
5
6
6
1.33
W
15
2
14
11
W
Bastet
6
4
16
3.5
L
8
7
4
1.43
W
Artemis
cpbpablo
Artemis
3
5
10
1.6
W
Scylla
10
4
10
3.75
L
0
18
2
0.06
L
2
8
5
0.56
W
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,467
Damage
33,970
58,526
Taken
71,957
23,472
Mitigated
23,652
11,746
Healing
10,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Arty4Grain
Chronos
8,826
1,458
0
2,044
16,854
5,489
3,422
12,116
4,416
32,021
0
L
Chernobog
MassiveClingOn
Chernobog
10,031
5,971
0
2,870
15,289
5,409
350
5,695
9,455
0
54,299
W
15,705
3,401
267
6,785
15,897
8,348
1,386
2,172
13,497
58,469
0
W
Bastet
6,614
2,634
0
453
8,857
3,152
1,195
1,427
7,358
0
18,398
L
8,713
4,838
123
5,111
14,287
5,173
5,639
2,731
11,490
0
56,321
W
Artemis
cpbpablo
Artemis
8,905
4,036
0
1,895
13,336
4,913
444
1,331
11,891
0
54,644
W
Scylla
16,288
619
0
2,346
9,486
3,346
2,148
2,741
6,511
56,080
0
L
792
792
0
0
15,335
3,850
0
5,283
9,922
0
5,733
L
5,608
1,696
0
0
10,192
3,731
506
5,343
4,681
0
22,399
W
8,955
2,728
0
0
10,950
3,713
2,460
463
10,443
0
49,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,561
Gold Earned
48,367
353
Minions Killed
299
0
Camps Cleared
0
1,952,803
Distance Traveled
1,746,707
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,352
471
58
3
0
360,054
0
L
Chernobog
11,125
506
92
4
0
375,744
0
W
Ymir
11,828
538
92
4
0
416,177
5
W
Bastet
10,325
469
28
1
0
403,714
1
L
Neith
11,388
518
110
5
0
370,642
0
W
Artemis
10,814
492
92
4
0
335,896
0
W
Scylla
10,909
496
79
4
0
354,815
5
L
Thor
7,127
324
17
1
0
354,110
0
L
Skadi
8,375
381
22
1
0
286,157
1
W
Loki
10,685
486
62
3
0
442,201
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role