Player Matchup

Nemesis
Nemesis
Platinum III
 
Nemesis
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Espiii__
Sun Wukong
Gold I
Level 105
God Stats
7W - 3L
1,650 SR
Queue Stats
163W - 158L
1,608 MMR
Solo
Sylvanus
Sylvanus
Gold I
Kalvinmonroe12
Sylvanus
Gold I
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
306W - 319L
1,552 MMR
Solo
Discordia
Discordia
Gold V
grecas101
Discordia
Gold V
Level 125
God Stats
5W - 0L
1,639 SR
Queue Stats
25W - 24L
1,593 MMR
Solo
Neith
Neith
Gold III
walkingdead009
Neith
Gold III
Level 140
God Stats
15W - 23L
1,468 SR
Queue Stats
114W - 121L
1,580 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,552 SR
1,567 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,594 SR
1,588 MMR
Yemoja
Yemoja
Silver I
 
Yemoja
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
CallMeUncleBill
Hun Batz
Gold IV
Level 92
God Stats
2W - 3L
1,640 SR
Queue Stats
30W - 33L
1,547 MMR
Solo
King Arthur
King Arthur
Gold V
Origins-Gold29
King Arthur
Gold V
Level 104
God Stats
1W - 8L
1,446 SR
Queue Stats
142W - 133L
1,550 MMR
Party 1
Heimdallr
Heimdallr
Platinum III
Ser_Gawan_Hager
Heimdallr
Platinum III
Level 149
God Stats
41W - 42L
1,652 SR
Queue Stats
797W - 801L
1,705 MMR
Solo
Janus
Janus
Gold I
moriondead
Janus
Gold I
Level 106
God Stats
1W - 2L
1,733 SR
Queue Stats
90W - 81L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 0 / 2
6,397
640
5,772
7,126
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
Espiii__
Sun Wukong
12
3 / 0 / 0
6,760
676
7,551
8,006
4,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
8
0 / 0 / 3
4,997
500
2,504
3,651
1,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
grecas101
Discordia
11
0 / 0 / 3
5,792
579
3,261
2,812
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 2 / 2
6,908
691
3,859
4,806
1,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
DanzaburouSetAthenaScyllaTsukuyomi

VS

Bans
ApolloGuan YuTyrTiamatSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 0 / 0
4,821
482
1,720
4,544
1,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
9
2 / 2 / 0
5,388
539
3,889
6,536
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Origins-Gold29
King Arthur
9
0 / 3 / 0
5,123
512
5,216
9,268
4,255
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
Ser_Gawan_Hager
Heimdallr
8
0 / 6 / 2
5,016
502
2,724
7,523
1,961
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
8
0 / 1 / 0
4,817
482
2,268
4,871
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
2
2
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
2
4
L
Yemoja
 
Yemoja
0
0
0
0
L
Hun Batz
2
2
0
1
W
Sun Wukong
Espiii__
Sun Wukong
3
0
0
3
W
Sylvanus
0
0
3
1.5
L
King Arthur
Origins-Gold29
King Arthur
0
3
0
0
L
Heimdallr
Ser_Gawan_Hager
Heimdallr
0
6
2
0.17
W
Discordia
grecas101
Discordia
0
0
3
1.5
L
Janus
0
1
0
0
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,947
Damage
15,817
26,401
Taken
32,742
11,140
Mitigated
10,946
7,862
Healing
8,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,772
3,221
0
1,482
7,126
2,572
0
985
6,029
0
44,388
L
Yemoja
 
Yemoja
1,720
427
387
2,202
4,544
1,404
0
1,112
3,376
12,109
0
L
Hun Batz
3,889
1,424
0
1,933
6,536
2,153
0
1,102
5,286
0
27,192
W
Sun Wukong
Espiii__
Sun Wukong
7,551
2,096
0
2,881
8,006
4,778
0
504
7,502
0
46,015
W
Sylvanus
2,504
1,107
440
1,219
3,651
1,499
304
883
2,692
13,973
3,780
L
King Arthur
Origins-Gold29
King Arthur
5,216
740
0
1,818
9,268
4,255
0
0
9,268
0
29,662
L
Heimdallr
Ser_Gawan_Hager
Heimdallr
2,724
792
0
1,502
7,523
1,961
0
1,202
6,321
0
24,411
W
Discordia
grecas101
Discordia
3,261
0
0
1,143
2,812
761
0
1,113
1,541
33,090
0
L
Janus
2,268
207
0
750
4,871
1,173
0
1,599
3,038
23,931
0
W
3,859
277
0
697
4,806
1,530
0
157
4,649
0
30,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,854
Gold Earned
25,165
341
Minions Killed
248
0
Camps Cleared
0
1,047,442
Distance Traveled
976,769
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,397
640
86
9
0
239,401
0
L
Yemoja
4,821
482
26
3
0
198,387
6
L
Hun Batz
5,388
539
65
7
0
208,898
4
W
Sun Wukong
6,760
676
91
9
0
206,966
4
W
Sylvanus
4,997
500
39
4
0
219,041
1
L
King Arthur
5,123
512
56
6
0
196,295
0
L
Heimdallr
5,016
502
51
5
0
175,365
5
W
Discordia
5,792
579
72
7
0
209,742
0
L
Janus
4,817
482
50
5
0
197,824
2
W
Neith
6,908
691
53
5
0
172,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role