Player Matchup

Xing Tian
Xing Tian
MadGorillas4530
Xing Tian
Level 28
God Stats
0W - 2L
1,007 SR
Queue Stats
172W - 201L
1,329 Elo+
Solo
Bellona
Bellona
Sirlemmiwink
Bellona
Level 29
God Stats
23W - 20L
1,597 SR
Queue Stats
105W - 123L
1,530 Elo+
Solo
Nemesis
Nemesis
belui123
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,308 Elo+
Solo
Kukulkan
Kukulkan
dainty-rifle3
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Solo
Neith
Neith
over_soldier0301
Neith
Level 27
God Stats
0W - 2L
1,286 SR
Queue Stats
281W - 328L
1,363 Elo+
Solo
Team Averages
Level 19
1,378 SR
1,406 Elo+

VS

Team Averages
Level 25
1,600 SR
1,381 Elo+
Cerberus
Cerberus
Ace_Lugz
Cerberus
Level 18
God Stats
11W - 13L
1,510 SR
Queue Stats
20W - 36L
1,201 Elo+
Solo
Izanami
Izanami
DisarchInYoBacc
Izanami
Level 26
God Stats
105W - 80L
1,607 SR
Queue Stats
484W - 529L
1,413 Elo+
Solo
Tiamat
Tiamat
SolidLobster238
Tiamat
Level 29
God Stats
34W - 42L
1,493 SR
Queue Stats
73W - 91L
1,352 Elo+
Solo
Susano
Susano
TridentVortex76
Susano
Level 28
God Stats
2W - 0L
1,718 SR
Queue Stats
12W - 13L
1,378 Elo+
Solo
Apollo
Apollo
elesvan89
Apollo
Level 24
God Stats
5W - 3L
1,675 SR
Queue Stats
27W - 16L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MadGorillas4530
Xing Tian
8
0 / 7 / 1
5,373
413
2,089
11,412
7,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Sirlemmiwink
Bellona
14
5 / 0 / 0
7,733
595
6,752
8,122
4,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
belui123
Nemesis
7
0 / 4 / 1
4,864
374
32
5,147
1,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
dainty-rifle3
Kukulkan
5
0 / 3 / 0
4,502
346
434
3,180
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 6 / 1
4,732
364
1,004
5,145
1,281
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ace_Lugz
Cerberus
9
2 / 1 / 4
6,574
506
3,541
5,046
3,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
6 / 2 / 3
7,866
605
5,568
6,075
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 1
6,169
475
1,068
2,405
606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 4
6,331
487
1,991
4,755
1,272
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
elesvan89
Apollo
15
9 / 0 / 0
8,558
658
7,421
9,446
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
19
20
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ace_Lugz
Cerberus
2
1
4
4
W
6
2
3
3.75
L
Xing Tian
MadGorillas4530
Xing Tian
0
7
1
0.07
L
Bellona
Sirlemmiwink
Bellona
5
0
0
5
W
0
1
1
0.5
W
2
3
4
1.33
L
Nemesis
belui123
Nemesis
0
4
1
0.13
L
Kukulkan
dainty-rifle3
Kukulkan
0
3
0
0
W
Apollo
elesvan89
Apollo
9
0
0
9
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,311
Damage
19,589
33,006
Taken
27,727
15,374
Mitigated
10,670
4,247
Healing
6,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ace_Lugz
Cerberus
3,541
368
0
1,512
5,046
3,079
515
430
4,507
13,745
0
W
5,568
4,061
0
1,176
6,075
2,041
2,419
1,100
4,841
0
52,750
L
Xing Tian
MadGorillas4530
Xing Tian
2,089
347
87
1,439
11,412
7,279
0
2,660
8,752
20,734
0
L
Bellona
Sirlemmiwink
Bellona
6,752
3,254
0
2,327
8,122
4,987
0
1,512
6,610
0
53,131
W
1,068
129
0
742
2,405
606
1,004
0
2,405
21,530
0
W
1,991
611
99
417
4,755
1,272
747
177
4,553
0
10,860
L
Nemesis
belui123
Nemesis
32
0
0
193
5,147
1,061
0
21
5,126
0
5,454
L
Kukulkan
dainty-rifle3
Kukulkan
434
132
0
0
3,180
766
0
0
3,180
6,838
0
W
Apollo
elesvan89
Apollo
7,421
3,578
0
2,834
9,446
3,672
1,210
523
8,898
0
61,927
L
1,004
486
0
201
5,145
1,281
0
416
4,729
0
8,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,204
Gold Earned
35,498
182
Minions Killed
325
0
Camps Cleared
0
1,009,014
Distance Traveled
1,080,372
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,574
506
23
2
0
266,651
1
W
Izanami
7,866
605
110
8
0
208,419
1
L
Xing Tian
5,373
413
25
2
0
208,733
0
L
Bellona
7,733
595
122
9
0
269,337
0
W
Tiamat
6,169
475
39
3
0
151,045
1
W
Susano
6,331
487
24
2
0
203,588
4
L
Nemesis
4,864
374
9
1
0
239,492
0
L
Kukulkan
4,502
346
10
1
0
176,035
0
W
Apollo
8,558
658
129
10
0
250,669
2
L
Neith
4,732
364
16
1
0
115,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role