Player Matchup

Tiamat
Tiamat
MrNoNo8372
Tiamat
Level 25
God Stats
4W - 3L
1,589 SR
Queue Stats
7W - 8L
1,542 Elo+
Solo
Ymir
Ymir
Rey1269
Ymir
Level 8
God Stats
3W - 7L
1,588 SR
Queue Stats
16W - 19L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
panditacoala
Gilgamesh
Level 109
God Stats
4W - 12L
1,362 SR
Queue Stats
74W - 114L
1,413 Elo+
Solo
Team Averages
Level 47
1,513 SR
1,486 Elo+

VS

Team Averages
Level 55
1,545 SR
1,447 Elo+
Gilgamesh
Gilgamesh
Deadnoxz
Gilgamesh
Level 72
God Stats
44W - 36L
1,569 SR
Queue Stats
141W - 136L
1,481 Elo+
Party 1
Medusa
Medusa
SunnyCrawdad989
Medusa
Level 29
God Stats
22W - 37L
1,591 SR
Queue Stats
22W - 40L
1,352 Elo+
Solo
Merlin
Merlin
xxmods25
Merlin
Level 63
God Stats
23W - 19L
1,475 SR
Queue Stats
371W - 372L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MrNoNo8372
Tiamat
14
1 / 9 / 6
10,597
589
7,101
14,534
8,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Rey1269
Ymir
14
2 / 8 / 5
11,489
638
7,504
23,840
17,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
panditacoala
Gilgamesh
17
7 / 6 / 2
14,842
825
10,597
22,276
13,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deadnoxz
Gilgamesh
17
8 / 2 / 12
13,157
731
16,640
13,298
12,948
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 6 / 12
12,257
681
11,364
14,064
5,228
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
xxmods25
Merlin
17
11 / 2 / 9
13,735
763
24,305
8,761
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
10
Kills
23
23
Deaths
10
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Deadnoxz
Gilgamesh
8
2
12
7
L
Tiamat
MrNoNo8372
Tiamat
1
9
6
0.44
L
Ymir
Rey1269
Ymir
2
8
5
0.56
W
4
6
12
1.67
L
Gilgamesh
panditacoala
Gilgamesh
7
6
2
1.33
W
Merlin
xxmods25
Merlin
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,202
Damage
52,309
60,650
Taken
36,123
38,967
Mitigated
21,622
6,279
Healing
8,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Deadnoxz
Gilgamesh
16,640
3,988
0
2,189
13,298
12,948
794
5,110
7,910
0
55,560
L
Tiamat
MrNoNo8372
Tiamat
7,101
595
0
1,822
14,534
8,203
0
6,267
8,267
39,804
0
L
Ymir
Rey1269
Ymir
7,504
851
564
3,765
23,840
17,643
0
8,366
15,474
30,992
0
W
11,364
6,268
0
3,758
14,064
5,228
1,523
5,436
8,272
0
69,192
L
Gilgamesh
panditacoala
Gilgamesh
10,597
3,437
0
128
22,276
13,121
0
9,797
12,479
0
52,157
W
Merlin
xxmods25
Merlin
24,305
711
255
2,488
8,761
3,446
1,197
3,870
4,857
66,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,928
Gold Earned
39,149
180
Minions Killed
235
0
Camps Cleared
0
784,440
Distance Traveled
836,903
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,157
731
51
3
0
309,457
3
L
Tiamat
10,597
589
74
4
0
267,277
2
L
Ymir
11,489
638
44
2
0
228,529
2
W
Medusa
12,257
681
89
5
0
256,554
0
L
Gilgamesh
14,842
825
62
3
0
288,634
1
W
Merlin
13,735
763
95
5
0
270,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role