Player Matchup

Chaac
Chaac
Cybek22
Chaac
Level 67
God Stats
27W - 18L
1,576 SR
Queue Stats
399W - 335L
1,474 Elo+
Party 1
Sylvanus
Sylvanus
killsecures
Sylvanus
Level 153
God Stats
125W - 85L
1,687 SR
Queue Stats
568W - 529L
1,545 Elo+
Party 1
Nemesis
Nemesis
savi420
Nemesis
Level 148
God Stats
36W - 50L
1,554 SR
Queue Stats
409W - 329L
1,579 Elo+
Party 1
Team Averages
Level 123
1,606 SR
1,533 Elo+

VS

Team Averages
Level 117
1,493 SR
1,408 Elo+
Horus
Horus
MEGAMAN P82
Horus
Level 160
God Stats
7W - 5L
1,525 SR
Queue Stats
955W - 999L
1,524 Elo+
Solo
Chang'e
Chang'e
Tw1st3dG4mm1ng
Chang'e
Level 85
God Stats
13W - 11L
1,454 SR
Queue Stats
118W - 142L
1,412 Elo+
Solo
Skadi
Skadi
oX L3W15 Xo
Skadi
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cybek22
Chaac
17
4 / 4 / 14
12,930
681
18,418
18,096
21,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
killsecures
Sylvanus
16
5 / 6 / 12
12,744
671
11,456
21,019
23,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
savi420
Nemesis
15
12 / 6 / 7
13,390
705
23,886
25,703
13,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 7
13,297
700
12,534
25,830
21,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
3 / 6 / 9
13,026
686
14,524
24,280
14,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 7 / 5
14,165
746
20,518
17,129
6,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
36
21
Kills
15
16
Deaths
21
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
Cybek22
Chaac
4
4
14
2.75
W
5
8
7
1.06
W
3
6
9
1.25
L
Sylvanus
killsecures
Sylvanus
5
6
12
1.83
W
7
7
5
1.36
L
Nemesis
savi420
Nemesis
12
6
7
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,760
Damage
47,576
64,818
Taken
67,239
58,131
Mitigated
42,985
18,451
Healing
25,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Cybek22
Chaac
18,418
3,022
0
4,536
18,096
21,110
773
6,511
11,585
0
65,121
W
12,534
4,983
2,980
7,153
25,830
21,808
993
4,819
20,636
15,250
29,309
W
14,524
1,992
5,550
9,468
24,280
14,301
1,005
3,497
20,308
53,222
0
L
Sylvanus
killsecures
Sylvanus
11,456
1,508
5,427
5,310
21,019
23,775
508
5,008
16,011
37,422
0
W
20,518
14,092
0
514
17,129
6,876
1,876
3,660
13,469
0
82,700
L
Nemesis
savi420
Nemesis
23,886
13,971
0
3,178
25,703
13,246
666
8,228
17,475
144
51,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,064
Gold Earned
40,488
155
Minions Killed
208
0
Camps Cleared
0
926,132
Distance Traveled
923,255
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,930
681
75
4
0
326,929
0
W
Horus
13,297
700
53
3
0
296,286
3
W
Chang'e
13,026
686
57
3
0
328,733
5
L
Sylvanus
12,744
671
37
2
0
273,718
5
W
Skadi
14,165
746
98
5
0
298,236
0
L
Nemesis
13,390
705
43
2
0
325,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role