Player Matchup

Skadi
Skadi
AhKILLyou
Skadi
Level 21
God Stats
22W - 26L
1,518 SR
Queue Stats
42W - 55L
1,443 Elo+
Solo
Ra
Ra
Daendra12
Ra
Level 5
God Stats
0W - 1L
1,262 SR
Queue Stats
2W - 6L
1,303 Elo+
Solo
King Arthur
King Arthur
DirtyDovah
King Arthur
Level 28
God Stats
2W - 3L
1,694 SR
Queue Stats
185W - 144L
1,569 Elo+
Solo
Ares
Ares
PisCes1303
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,695 Elo+
Solo
Thor
Thor
Richie33
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,495 SR
1,502 Elo+

VS

Team Averages
Level 20
1,512 SR
1,455 Elo+
Osiris
Osiris
FridgidGhost
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 70L
1,386 Elo+
Solo
Yemoja
Yemoja
ImTheAlphaMF
Yemoja
Level 26
God Stats
5W - 8L
1,508 SR
Queue Stats
197W - 209L
1,401 Elo+
Solo
Ra
Ra
Itåchi
Ra
Level 10
God Stats
2W - 2L
1,552 SR
Queue Stats
31W - 16L
1,721 Elo+
Solo
Tsukuyomi
Tsukuyomi
WallyJk
Tsukuyomi
Level 15
God Stats
11W - 15L
1,500 SR
Queue Stats
180W - 211L
1,315 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
talentedclifton
Ah Muzen Cab
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 24L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AhKILLyou
Skadi
10
0 / 1 / 1
5,714
519
3,207
6,463
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 4 / 0
4,257
387
804
2,929
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DirtyDovah
King Arthur
12
7 / 1 / 0
7,407
673
6,727
8,852
4,392
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 5 / 0
4,640
422
816
5,903
2,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
10
0 / 3 / 1
5,868
533
1,946
8,524
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 2 / 1
5,368
488
1,543
4,937
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
9
2 / 0 / 4
5,838
531
1,863
4,896
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 2 / 0
8,417
765
6,103
5,114
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
WallyJk
Tsukuyomi
9
1 / 3 / 1
5,751
523
3,410
7,239
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
talentedclifton
Ah Muzen Cab
10
4 / 0 / 1
6,206
564
4,764
4,330
1,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
7
Kills
14
14
Deaths
7
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
AhKILLyou
Skadi
0
1
1
0.5
L
0
4
0
0
L
King Arthur
DirtyDovah
King Arthur
7
1
0
7
W
Osiris
0
2
1
0.25
W
Yemoja
2
0
4
4
W
7
2
0
3.5
L
0
5
0
0
L
Thor
0
3
1
0.17
W
Tsukuyomi
WallyJk
Tsukuyomi
1
3
1
0.5
W
Ah Muzen Cab
talentedclifton
Ah Muzen Cab
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,500
Damage
17,683
32,671
Taken
26,516
11,988
Mitigated
11,309
8,469
Healing
9,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AhKILLyou
Skadi
3,207
1,609
0
2,310
6,463
1,741
0
1,783
4,680
0
30,245
L
804
112
56
186
2,929
753
124
1,582
1,347
10,011
0
L
King Arthur
DirtyDovah
King Arthur
6,727
706
0
2,380
8,852
4,392
0
756
8,096
0
34,900
W
Osiris
1,543
352
0
795
4,937
3,188
140
310
4,585
0
16,285
W
Yemoja
1,863
602
358
1,375
4,896
2,650
1,388
287
4,609
17,521
0
W
6,103
1,270
0
1,930
5,114
1,890
0
253
4,825
48,685
0
L
816
130
0
156
5,903
2,399
0
708
5,195
6,411
0
L
Thor
1,946
356
0
3,381
8,524
2,703
0
3,137
5,387
0
38,091
W
Tsukuyomi
WallyJk
Tsukuyomi
3,410
916
0
2,948
7,239
2,251
0
212
7,027
0
24,515
W
Ah Muzen Cab
talentedclifton
Ah Muzen Cab
4,764
2,336
0
2,530
4,330
1,330
1,808
440
3,850
0
27,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,886
Gold Earned
31,580
262
Minions Killed
277
0
Camps Cleared
0
910,523
Distance Traveled
1,033,538
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,714
519
63
6
0
196,438
0
L
Ra
4,257
387
21
2
0
115,894
0
L
King Arthur
7,407
673
80
7
0
208,082
0
W
Osiris
5,368
488
37
3
0
196,932
0
W
Yemoja
5,838
531
35
3
0
189,122
3
W
Ra
8,417
765
98
9
0
223,174
2
L
Ares
4,640
422
15
1
0
191,182
0
L
Thor
5,868
533
83
8
0
198,927
0
W
Tsukuyomi
5,751
523
54
5
0
223,720
4
W
Ah Muzen Cab
6,206
564
53
5
0
200,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role