Player Matchup

Erlang Shen
Erlang Shen
Ventus vanitas1
Erlang Shen
Level 3
God Stats
1W - 1L
1,700 SR
Queue Stats
2W - 1L
1,705 Elo+
Solo
Bellona
Bellona
beppe31261
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
karot0604
Kukulkan
Level 12
God Stats
3W - 3L
1,455 SR
Queue Stats
9W - 18L
1,366 Elo+
Party 2
Tiamat
Tiamat
kirotaki
Tiamat
Level 26
God Stats
2W - 2L
1,371 SR
Queue Stats
24W - 33L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
papa38k
Baron Samedi
Level 14
God Stats
1W - 1L
1,782 SR
Queue Stats
5W - 11L
1,356 Elo+
Party 2
Team Averages
Level 13
1,561 SR
1,481 Elo+

VS

Team Averages
Level 8
1,598 SR
1,560 Elo+
Janus
Janus
CNCWeldbust444
Janus
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 41L
1,558 Elo+
Party 1
Loki
Loki
Mickell1315
Loki
Level 7
God Stats
1W - 0L
1,626 SR
Queue Stats
5W - 1L
1,585 Elo+
Solo
Ares
Ares
SpxmzxKing
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
crankbarncorps
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
xDaddyTunax
Achilles
Level 13
God Stats
4W - 1L
1,866 SR
Queue Stats
9W - 7L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ventus vanitas1
Erlang Shen
14
3 / 14 / 2
9,687
461
12,697
23,637
15,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
beppe31261
Bellona
14
1 / 13 / 3
9,385
447
5,561
22,713
23,121
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
karot0604
Kukulkan
14
4 / 13 / 1
9,523
453
8,643
15,008
6,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
kirotaki
Tiamat
14
3 / 11 / 0
9,677
461
7,263
16,615
9,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
papa38k
Baron Samedi
13
1 / 14 / 2
8,217
391
3,084
16,318
8,548
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 17
13,598
648
21,045
12,466
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
29 / 0 / 9
15,693
747
29,754
18,384
7,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

3
0 / 0 / 0
5,136
245
0
0
0
16
2 / 6 / 15
10,687
509
6,990
9,031
3,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
xDaddyTunax
Achilles
19
17 / 5 / 9
13,012
620
19,927
20,627
20,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
115
12
Kills
65
65
Deaths
12
8
Assists
50
Player
Kills
Deaths
Assists
KDA
W
17
1
17
25.5
W
29
0
9
33.5
W
0
0
0
0
L
Erlang Shen
Ventus vanitas1
Erlang Shen
3
14
2
0.29
L
Bellona
beppe31261
Bellona
1
13
3
0.19
W
2
6
15
1.58
L
Kukulkan
karot0604
Kukulkan
4
13
1
0.35
L
Tiamat
kirotaki
Tiamat
3
11
0
0.27
L
Baron Samedi
papa38k
Baron Samedi
1
14
2
0.14
W
Achilles
xDaddyTunax
Achilles
17
5
9
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,248
Damage
77,716
94,291
Taken
60,508
62,888
Mitigated
36,091
7,312
Healing
12,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,045
1,816
0
3,694
12,466
4,626
996
4,172
7,998
79,990
0
W
29,754
13,437
0
1,733
18,384
7,772
4,033
3,211
15,023
0
142,053
W
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
Ventus vanitas1
Erlang Shen
12,697
7,120
243
1,943
23,637
15,930
100
5,045
18,375
0
48,332
L
Bellona
beppe31261
Bellona
5,561
3,373
0
1,499
22,713
23,121
511
6,439
16,010
0
33,419
W
6,990
4,646
0
1,743
9,031
3,253
3,628
6,249
2,424
0
36,624
L
Kukulkan
karot0604
Kukulkan
8,643
899
0
330
15,008
6,221
1,349
1,287
13,655
40,002
0
L
Tiamat
kirotaki
Tiamat
7,263
694
0
2,532
16,615
9,068
2,434
6,274
9,995
44,912
0
L
Baron Samedi
papa38k
Baron Samedi
3,084
494
274
491
16,318
8,548
1,139
1,075
15,211
20,326
0
W
Achilles
xDaddyTunax
Achilles
19,927
6,925
0
5,434
20,627
20,440
2,446
4,340
16,073
0
64,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,489
Gold Earned
58,126
319
Minions Killed
502
0
Camps Cleared
0
1,591,521
Distance Traveled
1,525,131
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,598
648
147
7
0
408,422
5
W
Loki
15,693
747
187
9
0
475,290
4
W
Ares
5,136
245
0
0
0
0
0
L
Erlang Shen
9,687
461
64
3
0
338,877
0
L
Bellona
9,385
447
56
3
0
329,251
0
W
Neith
10,687
509
73
3
0
277,860
2
L
Kukulkan
9,523
453
74
4
0
347,001
0
L
Tiamat
9,677
461
94
4
0
292,049
0
L
Baron Samedi
8,217
391
31
1
0
284,343
0
W
Achilles
13,012
620
95
5
0
363,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role