Player Matchup

Hou Yi
Hou Yi
Arvesik
Hou Yi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
BobBro
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,482 Elo+
Party 2
Yemoja
Yemoja
Pokurwecko
Yemoja
Level 15
God Stats
1W - 2L
1,512 SR
Queue Stats
20W - 18L
1,541 Elo+
Party 2
Thor
Thor
RightAtUrButt
Thor
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 69L
1,692 Elo+
Solo
Bakasura
Bakasura
szczupal
Bakasura
Level 16
God Stats
1W - 1L
1,729 SR
Queue Stats
24W - 24L
1,514 Elo+
Party 2
Team Averages
Level 15
1,548 SR
1,544 Elo+

VS

Team Averages
Level 24
1,541 SR
1,528 Elo+
Thanatos
Thanatos
Durexakias13
Thanatos
Level 24
God Stats
8W - 3L
1,794 SR
Queue Stats
36W - 27L
1,475 Elo+
Solo
Anhur
Anhur
Kalkutta
Anhur
Level 28
God Stats
13W - 12L
1,628 SR
Queue Stats
119W - 107L
1,567 Elo+
Party 1
Merlin
Merlin
Laseringvald
Merlin
Level 22
God Stats
4W - 2L
1,455 SR
Queue Stats
87W - 70L
1,572 Elo+
Party 1
Cabrakan
Cabrakan
NaYami1337
Cabrakan
Level 24
God Stats
1W - 1L
1,326 SR
Queue Stats
74W - 100L
1,417 Elo+
Solo
Nike
Nike
NylonHate
Nike
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 122L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Arvesik
Hou Yi
13
3 / 6 / 3
8,364
440
8,200
12,424
3,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
BobBro
Kukulkan
16
6 / 4 / 5
10,343
544
9,087
11,965
4,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Pokurwecko
Yemoja
13
1 / 7 / 8
8,632
454
7,172
14,222
6,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
10 / 3 / 8
10,921
575
16,136
17,740
10,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
szczupal
Bakasura
14
1 / 8 / 0
8,478
446
3,891
16,104
5,776
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Durexakias13
Thanatos
18
13 / 6 / 2
11,939
628
12,615
18,095
6,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Kalkutta
Anhur
15
4 / 3 / 10
9,400
495
12,076
12,398
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
18
2 / 3 / 4
10,780
567
4,077
7,788
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
NaYami1337
Cabrakan
14
4 / 6 / 11
9,525
501
9,420
14,333
9,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
17
5 / 3 / 1
10,532
554
12,687
20,597
11,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
56
21
Kills
28
28
Deaths
21
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Arvesik
Hou Yi
3
6
3
0.75
L
Kukulkan
BobBro
Kukulkan
6
4
5
2.13
W
Thanatos
Durexakias13
Thanatos
13
6
2
2.33
W
Anhur
Kalkutta
Anhur
4
3
10
3
W
Merlin
2
3
4
1.33
W
Cabrakan
NaYami1337
Cabrakan
4
6
11
1.58
W
Nike
5
3
1
1.83
L
Yemoja
Pokurwecko
Yemoja
1
7
8
0.71
L
10
3
8
4.67
L
Bakasura
szczupal
Bakasura
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,486
Damage
50,875
72,455
Taken
73,211
30,221
Mitigated
35,192
14,041
Healing
33,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Arvesik
Hou Yi
8,200
3,767
0
1,899
12,424
3,019
420
2,706
9,718
0
41,606
L
Kukulkan
BobBro
Kukulkan
9,087
1,099
0
1,210
11,965
4,073
194
2,379
9,486
51,662
0
W
Thanatos
Durexakias13
Thanatos
12,615
4,531
0
16,313
18,095
6,816
0
4,208
13,685
0
70,140
W
Anhur
Kalkutta
Anhur
12,076
4,088
0
4,907
12,398
4,616
180
1,582
10,816
0
53,316
W
Merlin
4,077
247
0
750
7,788
2,681
0
1,674
5,998
85,915
0
W
Cabrakan
NaYami1337
Cabrakan
9,420
418
99
3,223
14,333
9,173
0
5,195
9,083
33,112
0
W
Nike
12,687
2,384
0
8,340
20,597
11,906
1,018
3,869
16,089
0
75,015
L
Yemoja
Pokurwecko
Yemoja
7,172
1,457
1,529
1,819
14,222
6,545
69
4,767
9,430
18,458
0
L
16,136
3,801
0
3,623
17,740
10,808
0
2,356
15,159
0
71,049
L
Bakasura
szczupal
Bakasura
3,891
2,846
0
3,961
16,104
5,776
1,032
1,833
13,871
0
38,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,738
Gold Earned
52,176
434
Minions Killed
554
0
Camps Cleared
0
1,753,760
Distance Traveled
1,714,636
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,364
440
87
5
0
331,126
3
L
Kukulkan
10,343
544
121
6
0
351,725
1
W
Thanatos
11,939
628
110
6
0
357,501
1
W
Anhur
9,400
495
78
4
0
343,227
3
W
Merlin
10,780
567
176
9
0
361,593
4
W
Cabrakan
9,525
501
48
3
0
311,434
1
W
Nike
10,532
554
142
7
0
340,881
0
L
Yemoja
8,632
454
27
1
0
339,473
5
L
Thor
10,921
575
102
5
0
409,166
7
L
Bakasura
8,478
446
97
5
0
322,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role