Player Matchup

Fafnir
Fafnir
GIOMW
Fafnir
Level 27
God Stats
2W - 3L
1,277 SR
Queue Stats
116W - 112L
1,476 Elo+
Solo
Ratatoskr
Ratatoskr
LightAkabane
Ratatoskr
Level 15
God Stats
2W - 4L
1,296 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Medusa
Medusa
OVer_TheGoat
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,369 Elo+
Solo
Agni
Agni
Rade_Aleksic
Agni
Level 16
God Stats
0W - 2L
1,115 SR
Queue Stats
1W - 11L
1,500 Elo+
Solo
Janus
Janus
TearingArrow415
Janus
Level 16
God Stats
41W - 45L
1,469 SR
Queue Stats
117W - 132L
1,424 Elo+
Solo
Team Averages
Level 18
1,331 SR
1,454 Elo+

VS

Team Averages
Level 23
1,361 SR
1,423 Elo+
Neith
Neith
DerSchlumpf3335
Neith
Level 13
God Stats
6W - 14L
1,342 SR
Queue Stats
21W - 32L
1,350 Elo+
Solo
Medusa
Medusa
HighPriestJehova
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,456 Elo+
Solo
Zeus
Zeus
KaIashNico
Zeus
Level 24
God Stats
1W - 1L
1,320 SR
Queue Stats
257W - 181L
1,604 Elo+
Solo
King Arthur
King Arthur
MassiveClingOn
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 128L
1,350 Elo+
Solo
Mercury
Mercury
mikusdrop
Mercury
Level 28
God Stats
5W - 3L
1,146 SR
Queue Stats
132W - 173L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GIOMW
Fafnir
9
2 / 3 / 0
6,078
434
3,848
8,328
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
LightAkabane
Ratatoskr
7
0 / 3 / 0
5,392
385
1,278
5,319
1,461
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
8
1 / 5 / 1
5,666
405
6,296
8,003
2,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 0 / 1
5,402
386
1,328
4,391
1,033
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
5,598
400
2,124
8,718
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
7,045
503
2,990
4,825
2,055
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 0 / 0
9,538
681
9,550
9,344
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 0 / 0
10,693
764
6,811
4,073
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
MassiveClingOn
King Arthur
10
1 / 3 / 0
6,594
471
2,740
10,674
6,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
mikusdrop
Mercury
11
1 / 1 / 0
6,913
494
1,316
5,945
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
16
16
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Fafnir
GIOMW
Fafnir
2
3
0
0.67
W
5
0
0
5
W
7
0
0
7
L
Ratatoskr
LightAkabane
Ratatoskr
0
3
0
0
W
King Arthur
MassiveClingOn
King Arthur
1
3
0
0.33
L
Medusa
1
5
1
0.3
L
1
0
1
1.5
L
0
5
0
0
W
Mercury
mikusdrop
Mercury
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,874
Damage
23,407
34,759
Taken
34,861
13,385
Mitigated
14,961
3,963
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,990
1,313
0
656
4,825
2,055
470
2,331
2,452
0
25,197
L
Fafnir
GIOMW
Fafnir
3,848
1,521
0
1,524
8,328
6,200
0
1,166
7,137
11,121
0
W
9,550
5,454
0
4,431
9,344
3,702
6,983
2,650
6,604
0
65,678
W
6,811
1,277
23
1,564
4,073
1,431
94
635
3,386
82,992
0
L
Ratatoskr
LightAkabane
Ratatoskr
1,278
648
0
0
5,319
1,461
0
127
5,192
0
19,299
W
King Arthur
MassiveClingOn
King Arthur
2,740
359
0
3,058
10,674
6,194
240
1,329
9,297
0
18,750
L
Medusa
6,296
3,111
0
146
8,003
2,259
900
1,470
6,358
0
22,923
L
1,328
457
0
148
4,391
1,033
66
712
3,579
10,270
0
L
2,124
0
0
2,145
8,718
2,432
0
3,336
5,382
26,566
0
W
Mercury
mikusdrop
Mercury
1,316
255
0
3,089
5,945
1,579
0
123
5,822
0
28,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,136
Gold Earned
40,783
150
Minions Killed
434
0
Camps Cleared
0
1,295,504
Distance Traveled
1,265,126
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,045
503
52
4
0
210,391
3
L
Fafnir
6,078
434
11
1
0
243,827
0
W
Medusa
9,538
681
122
9
0
256,719
4
W
Zeus
10,693
764
163
12
0
264,490
4
L
Ratatoskr
5,392
385
47
3
0
256,464
0
W
King Arthur
6,594
471
25
2
0
284,611
0
L
Medusa
5,666
405
30
2
0
251,667
0
L
Agni
5,402
386
16
1
0
268,949
0
L
Janus
5,598
400
46
3
0
274,597
0
W
Mercury
6,913
494
72
5
0
248,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role