Player Matchup

Ah Puch
Ah Puch
Andrew80111
Ah Puch
Level 12
God Stats
3W - 0L
1,768 SR
Queue Stats
23W - 4L
1,826 Elo+
Party 1
Nemesis
Nemesis
BubblousQuill
Nemesis
Level 117
God Stats
15W - 11L
1,597 SR
Queue Stats
325W - 247L
1,700 Elo+
Party 1
Odin
Odin
TornOP
Odin
Level 25
God Stats
4W - 0L
1,840 SR
Queue Stats
70W - 23L
1,741 Elo+
Solo
Team Averages
Level 51
1,735 SR
1,756 Elo+

VS

Team Averages
Level 18
1,538 SR
1,492 Elo+
Ra
Ra
Akoopla
Ra
Level 29
God Stats
5W - 5L
1,531 SR
Queue Stats
94W - 70L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
JustChez29
Gilgamesh
Level 20
God Stats
11W - 10L
1,583 SR
Queue Stats
34W - 28L
1,406 Elo+
Solo
Da Ji
Da Ji
woshirentou
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Andrew80111
Ah Puch
12
3 / 5 / 7
8,015
729
7,125
6,917
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
13
13 / 0 / 3
9,404
855
13,784
9,671
5,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Odin
TornOP
Odin
10
1 / 2 / 9
7,988
726
4,701
8,057
4,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 3
7,514
683
8,844
8,269
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
JustChez29
Gilgamesh
11
3 / 4 / 3
7,861
715
8,132
13,445
8,023
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 8 / 3
6,560
596
2,339
9,153
2,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
17
Kills
7
7
Deaths
17
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Ah Puch
Andrew80111
Ah Puch
3
5
7
1.3
W
Nemesis
13
0
3
14.5
L
Gilgamesh
JustChez29
Gilgamesh
3
4
3
1.13
W
Odin
TornOP
Odin
1
2
9
2.75
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,610
Damage
19,315
24,645
Taken
30,867
12,194
Mitigated
13,387
4,589
Healing
6,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,844
1,311
871
1,887
8,269
2,472
0
2,044
5,890
26,708
0
W
Ah Puch
Andrew80111
Ah Puch
7,125
865
0
1,083
6,917
2,355
102
1,961
4,956
31,342
0
W
Nemesis
13,784
5,981
0
2,866
9,671
5,624
64
3,148
6,523
0
27,189
L
Gilgamesh
JustChez29
Gilgamesh
8,132
2,180
257
2,259
13,445
8,023
0
3,066
9,942
0
28,676
W
Odin
TornOP
Odin
4,701
907
0
640
8,057
4,215
0
3,744
4,313
0
13,249
L
2,339
441
0
750
9,153
2,892
0
1,558
7,140
0
9,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,407
Gold Earned
21,935
106
Minions Killed
97
0
Camps Cleared
0
574,640
Distance Traveled
581,431
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,514
683
43
4
0
183,443
1
W
Ah Puch
8,015
729
61
6
0
157,658
0
W
Nemesis
9,404
855
33
3
0
240,937
1
L
Gilgamesh
7,861
715
32
3
0
205,839
3
W
Odin
7,988
726
12
1
0
176,045
1
L
Da Ji
6,560
596
22
2
0
192,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role