Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BiGnBoomin
Ao Kuang
Level 127
God Stats
1W - 2L
1,632 SR
Queue Stats
270W - 270L
1,546 Elo+
Solo
Apollo
Apollo
JeRz3yMiKe
Apollo
Level 47
God Stats
38W - 48L
1,472 SR
Queue Stats
146W - 166L
1,541 Elo+
Party 1
Cupid
Cupid
Wobasaki
Cupid
Level 100
God Stats
75W - 58L
1,496 SR
Queue Stats
124W - 131L
1,410 Elo+
Solo
Arachne
Arachne
woahrich
Arachne
Level 64
God Stats
13W - 8L
1,348 SR
Queue Stats
245W - 263L
1,466 Elo+
Party 1
Team Averages
Level 92
1,490 SR
1,493 Elo+

VS

Team Averages
Level 72
1,572 SR
1,334 Elo+
Ymir
Ymir
Capua-ghost
Ymir
Level 49
God Stats
3W - 1L
1,649 SR
Queue Stats
22W - 33L
1,295 Elo+
Party 2
Fenrir
Fenrir
DarkSkulll_Tuvi
Fenrir
Level 42
God Stats
7W - 2L
1,729 SR
Queue Stats
18W - 30L
1,223 Elo+
Party 2
Nu Wa
Nu Wa
Joshupa21
Nu Wa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,428 Elo+
Solo
Izanami
Izanami
THIAGUETTO2
Izanami
Level 13
God Stats
12W - 18L
1,369 SR
Queue Stats
18W - 28L
1,300 Elo+
Party 2
Achilles
Achilles
VisioningShadow
Achilles
Level 146
God Stats
5W - 12L
1,615 SR
Queue Stats
37W - 62L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
2 / 2 / 1
5,149
468
3,652
5,611
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
BiGnBoomin
Ao Kuang
6
0 / 2 / 0
4,343
395
414
4,016
1,419
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
JeRz3yMiKe
Apollo
11
3 / 1 / 0
6,232
567
1,942
5,221
1,660
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
Wobasaki
Cupid
9
1 / 1 / 4
5,683
517
3,992
5,951
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
woahrich
Arachne
9
1 / 1 / 2
5,403
491
3,155
5,198
1,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,306
482
2,775
6,824
2,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 2 / 1
5,919
538
2,629
6,643
2,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Joshupa21
Nu Wa
11
3 / 2 / 1
6,333
576
3,554
4,029
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
THIAGUETTO2
Izanami
9
2 / 1 / 0
5,551
505
2,109
4,531
1,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
12
0 / 0 / 3
6,732
612
2,998
4,185
1,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
7
Kills
7
7
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
1
1.25
L
Ao Kuang
BiGnBoomin
Ao Kuang
0
2
0
0
W
0
2
3
0.75
W
2
2
1
1.25
L
Apollo
JeRz3yMiKe
Apollo
3
1
0
3
W
Nu Wa
Joshupa21
Nu Wa
3
2
1
1.75
W
Izanami
THIAGUETTO2
Izanami
2
1
0
2
W
Achilles
0
0
3
1.5
L
Cupid
Wobasaki
Cupid
1
1
4
3
L
Arachne
woahrich
Arachne
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,155
Damage
14,065
25,997
Taken
26,212
9,541
Mitigated
8,767
11,418
Healing
9,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,652
164
0
2,354
5,611
3,041
0
1,145
4,394
13,599
0
L
Ao Kuang
BiGnBoomin
Ao Kuang
414
90
0
1,165
4,016
1,419
0
296
3,670
8,348
0
W
2,775
355
839
1,236
6,824
2,624
0
1,708
5,116
16,234
0
W
2,629
677
708
2,870
6,643
2,367
306
626
6,017
0
26,484
L
Apollo
JeRz3yMiKe
Apollo
1,942
193
0
2,827
5,221
1,660
0
997
3,924
0
34,997
W
Nu Wa
Joshupa21
Nu Wa
3,554
508
0
861
4,029
1,014
1,123
0
4,029
27,816
0
W
Izanami
THIAGUETTO2
Izanami
2,109
1,326
964
700
4,531
1,221
0
877
3,654
0
24,061
W
Achilles
2,998
1,326
0
1,084
4,185
1,541
520
855
3,330
0
39,436
L
Cupid
Wobasaki
Cupid
3,992
1,241
24
3,163
5,951
1,637
407
1,818
4,083
0
28,287
L
Arachne
woahrich
Arachne
3,155
1,905
0
1,885
5,198
1,784
0
1,383
3,597
0
22,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,810
Gold Earned
29,841
227
Minions Killed
279
0
Camps Cleared
0
915,629
Distance Traveled
1,034,414
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,149
468
17
2
0
216,304
2
L
Ao Kuang
4,343
395
23
2
0
95,768
1
W
Ymir
5,306
482
45
4
0
209,694
1
W
Fenrir
5,919
538
54
5
0
219,388
0
L
Apollo
6,232
567
74
7
0
173,917
4
W
Nu Wa
6,333
576
59
5
0
189,888
0
W
Izanami
5,551
505
36
3
0
204,380
0
W
Achilles
6,732
612
85
8
0
211,064
4
L
Cupid
5,683
517
52
5
0
195,177
1
L
Arachne
5,403
491
61
6
0
234,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role