Player Matchup

Erlang Shen
Erlang Shen
Peremethius
Erlang Shen
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 39L
1,524 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RiftWarlord
Ah Muzen Cab
Level 99
God Stats
2W - 4L
1,258 SR
Queue Stats
95W - 94L
1,570 Elo+
Party 1
Ra
Ra
okdude7
Ra
Level 138
God Stats
4W - 6L
1,596 SR
Queue Stats
364W - 281L
1,659 Elo+
Party 1
Team Averages
Level 115
1,451 SR
1,584 Elo+

VS

Team Averages
Level 145
1,536 SR
1,677 Elo+
Izanami
Izanami
FurryKinksUwU
Izanami
Level 122
God Stats
4W - 4L
1,535 SR
Queue Stats
219W - 131L
1,879 Elo+
Solo
Zhong Kui
Zhong Kui
OzTheStoner
Zhong Kui
Level 157
God Stats
3W - 4L
1,572 SR
Queue Stats
606W - 631L
1,653 Elo+
Solo
Gilgamesh
Gilgamesh
Psych0Penguin
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Peremethius
Erlang Shen
11
1 / 5 / 2
8,382
599
5,929
13,496
10,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
RiftWarlord
Ah Muzen Cab
13
3 / 3 / 3
10,003
715
10,160
10,137
3,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 3
9,037
646
4,163
10,859
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
8 / 1 / 5
10,840
774
12,475
10,158
2,875
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
OzTheStoner
Zhong Kui
13
4 / 2 / 8
9,788
699
9,167
10,285
8,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Psych0Penguin
Gilgamesh
14
2 / 3 / 11
10,128
723
10,160
11,995
6,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
14
14
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
8
1
5
10.5
W
Zhong Kui
OzTheStoner
Zhong Kui
4
2
8
4
L
Erlang Shen
Peremethius
Erlang Shen
1
5
2
0.4
W
Gilgamesh
Psych0Penguin
Gilgamesh
2
3
11
2.5
L
Ah Muzen Cab
RiftWarlord
Ah Muzen Cab
3
3
3
1.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,252
Damage
31,802
34,492
Taken
32,438
18,970
Mitigated
18,166
5,633
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
12,475
8,350
0
3,496
10,158
2,875
2,548
1,243
8,867
0
84,531
W
Zhong Kui
OzTheStoner
Zhong Kui
9,167
1,355
79
4,239
10,285
8,544
427
1,310
8,831
28,850
0
L
Erlang Shen
Peremethius
Erlang Shen
5,929
2,243
0
2,182
13,496
10,948
0
5,779
7,717
0
20,624
W
Gilgamesh
Psych0Penguin
Gilgamesh
10,160
2,987
0
1,686
11,995
6,747
118
1,624
10,195
0
36,181
L
Ah Muzen Cab
RiftWarlord
Ah Muzen Cab
10,160
2,264
0
820
10,137
3,940
58
1,990
8,147
0
36,150
L
4,163
329
996
1,635
10,859
4,082
0
1,490
9,369
43,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,422
Gold Earned
30,756
166
Minions Killed
225
0
Camps Cleared
0
810,680
Distance Traveled
802,074
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,840
774
137
10
0
276,825
1
W
Zhong Kui
9,788
699
33
2
0
254,869
4
L
Erlang Shen
8,382
599
34
2
0
279,312
6
W
Gilgamesh
10,128
723
55
4
0
270,380
3
L
Ah Muzen Cab
10,003
715
61
4
0
275,309
3
L
Ra
9,037
646
71
5
0
256,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role