Player Matchup

Rama
Rama
Dom82803
Rama
Level 14
God Stats
13W - 18L
1,417 SR
Queue Stats
15W - 21L
1,275 Elo+
Solo
Thanatos
Thanatos
KillaBongzilla
Thanatos
Level 27
God Stats
4W - 3L
1,367 SR
Queue Stats
10W - 9L
1,318 Elo+
Solo
Sobek
Sobek
LoveTriangle
Sobek
Level 14
God Stats
9W - 17L
1,461 SR
Queue Stats
20W - 28L
1,394 Elo+
Solo
Vamana
Vamana
SIMBAAHH
Vamana
Level 19
God Stats
11W - 13L
1,357 SR
Queue Stats
50W - 48L
1,311 Elo+
Solo
Chernobog
Chernobog
danni907
Chernobog
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 184L
1,311 Elo+
Solo
Team Averages
Level 18
1,420 SR
1,322 Elo+

VS

Team Averages
Level 4
1,434 SR
1,260 Elo+
Persephone
Persephone
FilthyMammal831
Persephone
Level 7
God Stats
0W - 4L
1,169 SR
Queue Stats
3W - 8L
1,344 Elo+
Solo
Hou Yi
Hou Yi
Jaimeezy23
Hou Yi
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,127 Elo+
Solo
Olorun
Olorun
Youdiedbyhimwow
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,068 Elo+
Solo
Cu Chulainn
Cu Chulainn
d3aThfR3nzY9885
Cu Chulainn
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thor
Thor
torbalan911
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
11 / 2 / 6
10,776
599
13,664
10,877
3,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
15
8 / 4 / 10
10,439
580
8,367
12,542
5,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 2 / 13
10,119
562
5,568
10,690
9,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
SIMBAAHH
Vamana
16
4 / 1 / 7
11,324
629
3,579
10,815
6,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
danni907
Chernobog
17
13 / 3 / 12
11,872
660
14,077
11,299
4,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FilthyMammal831
Persephone
13
3 / 11 / 4
8,664
481
6,724
13,480
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Jaimeezy23
Hou Yi
14
5 / 9 / 1
9,017
501
11,152
15,815
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 11 / 2
7,679
427
6,417
16,169
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
d3aThfR3nzY9885
Cu Chulainn
6
0 / 6 / 1
5,831
324
707
9,529
5,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 4 / 5
6,671
371
2,188
6,766
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
24
41
Kills
11
12
Deaths
41
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
11
2
6
7
L
Persephone
FilthyMammal831
Persephone
3
11
4
0.45
L
Hou Yi
Jaimeezy23
Hou Yi
5
9
1
0.61
W
Thanatos
8
4
10
3.25
W
5
2
13
5.75
W
Vamana
SIMBAAHH
Vamana
4
1
7
7.5
L
2
11
2
0.27
L
Cu Chulainn
d3aThfR3nzY9885
Cu Chulainn
0
6
1
0.08
W
Chernobog
danni907
Chernobog
13
3
12
6.33
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,255
Damage
27,188
56,223
Taken
61,759
29,204
Mitigated
22,176
28,086
Healing
7,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
13,664
10,350
0
5,808
10,877
3,991
3,019
6,153
4,380
0
44,030
L
Persephone
FilthyMammal831
Persephone
6,724
1,529
0
291
13,480
3,948
328
1,103
12,105
26,847
0
L
Hou Yi
Jaimeezy23
Hou Yi
11,152
3,733
0
2,749
15,815
5,296
0
2,375
13,440
0
45,943
W
Thanatos
8,367
1,766
0
8,654
12,542
5,042
1,869
2,830
9,682
0
40,945
W
5,568
1,162
0
4,734
10,690
9,459
1,975
1,648
8,924
22,648
0
W
Vamana
SIMBAAHH
Vamana
3,579
1,665
267
5,024
10,815
6,106
1,721
413
10,390
0
42,596
L
6,417
3,224
322
3,007
16,169
5,318
476
1,332
14,761
39,435
0
L
Cu Chulainn
d3aThfR3nzY9885
Cu Chulainn
707
87
0
293
9,529
5,989
0
479
9,050
3,937
11,769
W
Chernobog
danni907
Chernobog
14,077
10,294
0
3,599
11,299
4,606
6,943
1,860
9,341
0
70,791
L
2,188
643
0
942
6,766
1,625
0
279
6,340
0
10,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,530
Gold Earned
37,862
389
Minions Killed
235
0
Camps Cleared
0
1,677,582
Distance Traveled
1,242,372
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,776
599
80
4
0
274,520
2
L
Persephone
8,664
481
53
3
0
238,760
1
L
Hou Yi
9,017
501
83
5
0
256,908
0
W
Thanatos
10,439
580
60
3
0
339,745
0
W
Sobek
10,119
562
41
2
0
375,571
3
W
Vamana
11,324
629
95
5
0
342,626
2
L
Olorun
7,679
427
56
3
0
253,883
1
L
Cu Chulainn
5,831
324
23
1
0
242,510
0
W
Chernobog
11,872
660
113
6
0
345,120
5
L
Thor
6,671
371
20
1
0
250,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role