Player Matchup

King Arthur
King Arthur
Bronze III
CrAzY LEGS 64
King Arthur
Bronze III
Level 103
God Stats
6W - 7L
1,465 SR
Queue Stats
17W - 22L
1,505 MMR
Solo
Janus
Janus
Gold IV
K9_Perchiboy
Janus
Gold IV
Level 114
God Stats
44W - 46L
1,528 SR
Queue Stats
456W - 445L
1,482 MMR
Solo
Nemesis
Nemesis
Gold II
SKULL_BOY007
Nemesis
Gold II
Level 145
God Stats
37W - 27L
1,647 SR
Queue Stats
589W - 583L
1,488 MMR
Solo
Xbalanque
Xbalanque
Silver II
derGobold
Xbalanque
Silver II
Level 63
God Stats
0W - 1L
1,621 SR
Queue Stats
3W - 4L
1,525 MMR
Solo
Cerberus
Cerberus
Gold IV
jopasse
Cerberus
Gold IV
Level 123
God Stats
7W - 6L
1,699 SR
Queue Stats
200W - 192L
1,488 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,592 SR
1,498 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 102
1,616 SR
1,517 MMR
Artio
Artio
Gold IV
 
Artio
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold III
Eddy__Smurffy
Apollo
Gold III
Level 103
God Stats
4W - 1L
1,937 SR
Queue Stats
52W - 52L
1,539 MMR
Party 1
Chang'e
Chang'e
Gold I
Moccer4
Chang'e
Gold I
Level 67
God Stats
35W - 18L
1,654 SR
Queue Stats
134W - 133L
1,669 MMR
Party 2
Pele
Pele
Gold IV
T2003Timo
Pele
Gold IV
Level 63
God Stats
32W - 27L
1,490 SR
Queue Stats
90W - 79L
1,420 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
javicete10
Sun Wukong
Gold II
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
179W - 178L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrAzY LEGS 64
King Arthur
10
0 / 3 / 1
5,682
517
5,529
9,890
6,301
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 2 / 2
6,042
549
3,370
5,419
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
SKULL_BOY007
Nemesis
10
1 / 3 / 2
5,764
524
3,280
7,992
2,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
derGobold
Xbalanque
8
1 / 2 / 0
5,125
466
2,579
4,439
919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
jopasse
Cerberus
8
1 / 4 / 1
5,031
457
3,594
9,623
3,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
TiamatTsukuyomiDanzaburouScyllaAthena

VS

Bans
SetMercuryHun BatzAwilixErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
3 / 0 / 3
6,678
607
7,105
10,352
7,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 4
5,906
537
4,522
5,318
1,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Moccer4
Chang'e
12
4 / 1 / 2
6,809
619
2,949
4,837
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
10
2 / 1 / 3
5,762
524
3,663
6,900
1,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
javicete10
Sun Wukong
10
3 / 1 / 6
5,605
510
4,938
8,045
3,236
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
14
14
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
3
4.5
L
King Arthur
CrAzY LEGS 64
King Arthur
0
3
1
0.17
W
2
1
4
4
L
1
2
2
1
W
Chang'e
Moccer4
Chang'e
4
1
2
5
L
Nemesis
SKULL_BOY007
Nemesis
1
3
2
0.67
W
Pele
2
1
3
3.5
L
Xbalanque
derGobold
Xbalanque
1
2
0
0.5
W
Sun Wukong
javicete10
Sun Wukong
3
1
6
6
L
Cerberus
jopasse
Cerberus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,352
Damage
23,177
37,363
Taken
35,452
14,622
Mitigated
15,869
7,949
Healing
16,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,105
1,236
291
7,047
10,352
7,657
0
506
9,846
32,035
0
L
King Arthur
CrAzY LEGS 64
King Arthur
5,529
744
0
1,675
9,890
6,301
0
5,108
4,751
0
32,352
W
4,522
2,554
0
1,053
5,318
1,474
538
1,709
3,609
0
25,750
L
3,370
344
0
1,223
5,419
1,477
0
1,655
3,646
41,299
0
W
Chang'e
Moccer4
Chang'e
2,949
258
862
3,144
4,837
1,557
0
1,659
3,178
32,129
0
L
Nemesis
SKULL_BOY007
Nemesis
3,280
1,060
0
770
7,992
2,353
0
1,195
6,781
0
34,521
W
Pele
3,663
600
0
1,027
6,900
1,945
0
1,738
5,162
0
35,329
L
Xbalanque
derGobold
Xbalanque
2,579
832
0
812
4,439
919
96
0
4,439
0
15,124
W
Sun Wukong
javicete10
Sun Wukong
4,938
1,218
0
2,723
8,045
3,236
0
1,352
6,693
0
24,008
L
Cerberus
jopasse
Cerberus
3,594
229
167
3,302
9,623
3,572
0
1,859
7,692
20,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,644
Gold Earned
30,760
302
Minions Killed
286
0
Camps Cleared
0
1,030,128
Distance Traveled
1,117,127
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,678
607
62
6
0
213,728
0
L
King Arthur
5,682
517
54
5
0
187,725
2
W
Apollo
5,906
537
54
5
0
224,188
3
L
Janus
6,042
549
79
7
0
215,717
4
W
Chang'e
6,809
619
78
7
0
220,225
3
L
Nemesis
5,764
524
74
7
0
214,626
3
W
Pele
5,762
524
61
6
0
225,521
2
L
Xbalanque
5,125
466
35
3
0
207,464
2
W
Sun Wukong
5,605
510
31
3
0
233,465
3
L
Cerberus
5,031
457
60
5
0
204,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role