Player Matchup

Terra
Terra
DaBeardedPanda
Terra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 102L
1,357 Elo+
Solo
Nemesis
Nemesis
Dashinqs
Nemesis
Level 12
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 5L
1,088 Elo+
Party 1
Serqet
Serqet
DiMpLeSsz03O
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,451 Elo+
Party 2
Sol
Sol
avixiis
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,222 Elo+
Party 1
Neith
Neith
peacekiller509
Neith
Level 7
God Stats
6W - 12L
1,222 SR
Queue Stats
160W - 177L
1,312 Elo+
Party 2
Team Averages
Level 31
1,398 SR
1,286 Elo+

VS

Team Averages
Level 14
1,444 SR
1,285 Elo+
Hachiman
Hachiman
Gunnolff
Hachiman
Level 25
God Stats
12W - 13L
1,285 SR
Queue Stats
58W - 60L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
LPercepts
Tsukuyomi
Level 25
God Stats
73W - 87L
1,434 SR
Queue Stats
863W - 970L
1,308 Elo+
Solo
Ares
Ares
RastaNefarious
Ares
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 11L
1,144 Elo+
Party 3
Scylla
Scylla
mGiblets
Scylla
Level 6
God Stats
5W - 0L
1,500 SR
Queue Stats
13W - 11L
1,144 Elo+
Party 3
Amaterasu
Amaterasu
电竞张仲景
Amaterasu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 10
11,443
954
6,889
24,310
24,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Dashinqs
Nemesis
18
1 / 10 / 14
11,613
968
12,852
21,533
14,141
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Serqet
19
11 / 12 / 8
14,679
1,223
15,420
21,228
8,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
18
2 / 8 / 13
11,467
956
19,586
18,412
5,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 13 / 14
12,883
1,074
23,506
19,416
7,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gunnolff
Hachiman
19
7 / 4 / 18
12,843
1,070
15,628
16,630
5,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
LPercepts
Tsukuyomi
20
18 / 6 / 23
15,829
1,319
22,785
16,480
6,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 7 / 27
12,524
1,044
15,810
20,012
25,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
mGiblets
Scylla
20
16 / 1 / 21
15,216
1,268
29,203
9,460
3,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
电竞张仲景
Amaterasu
20
6 / 4 / 31
13,434
1,120
10,653
25,687
15,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
170
22
Kills
50
50
Deaths
22
59
Assists
120
Player
Kills
Deaths
Assists
KDA
L
3
7
10
1.14
L
Nemesis
Dashinqs
Nemesis
1
10
14
0.8
L
Serqet
11
12
8
1.25
W
Hachiman
Gunnolff
Hachiman
7
4
18
4
W
Tsukuyomi
LPercepts
Tsukuyomi
18
6
23
4.92
W
3
7
27
2.36
L
Sol
2
8
13
1.06
W
Scylla
mGiblets
Scylla
16
1
21
26.5
L
5
13
14
0.92
W
Amaterasu
电竞张仲景
Amaterasu
6
4
31
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,253
Damage
94,079
104,899
Taken
88,269
60,054
Mitigated
56,898
12,722
Healing
6,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,889
2,546
4,578
3,261
24,310
24,601
0
11,472
12,838
19,684
0
L
Nemesis
Dashinqs
Nemesis
12,852
3,488
0
2,507
21,533
14,141
0
11,307
10,226
581
29,428
L
Serqet
15,420
4,204
0
0
21,228
8,039
0
6,136
15,092
0
33,549
W
Hachiman
Gunnolff
Hachiman
15,628
12,603
0
2,460
16,630
5,598
0
4,526
11,536
0
32,993
W
Tsukuyomi
LPercepts
Tsukuyomi
22,785
4,680
0
8
16,480
6,813
0
5,951
10,180
0
35,193
W
15,810
1,746
0
0
20,012
25,317
0
7,725
12,101
25,356
0
L
Sol
19,586
2,283
279
1,457
18,412
5,788
0
7,903
10,509
36,430
0
W
Scylla
mGiblets
Scylla
29,203
2,529
0
0
9,460
3,307
0
1,943
7,187
67,823
0
L
23,506
10,537
0
640
19,416
7,485
0
8,195
11,221
0
51,389
W
Amaterasu
电竞张仲景
Amaterasu
10,653
4,778
0
3,688
25,687
15,863
0
6,881
18,137
0
24,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,085
Gold Earned
69,846
188
Minions Killed
201
3
Camps Cleared
4
1,068,068
Distance Traveled
1,069,378
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,443
954
28
2
0
220,505
0
L
Nemesis
11,613
968
24
2
0
226,642
2
L
Serqet
14,679
1,223
48
4
1
216,635
0
W
Hachiman
12,843
1,070
23
2
0
202,393
0
W
Tsukuyomi
15,829
1,319
36
3
1
223,897
0
W
Ares
12,524
1,044
7
1
0
169,844
0
L
Sol
11,467
956
40
3
1
213,829
0
W
Scylla
15,216
1,268
110
9
3
235,864
0
L
Neith
12,883
1,074
48
4
1
190,457
0
W
Amaterasu
13,434
1,120
25
2
0
237,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role