Player Matchup

Mulan
Mulan
Deiviux
Mulan
Level 125
God Stats
12W - 13L
1,487 SR
Queue Stats
220W - 216L
1,553 Elo+
Party 2
Hera
Hera
Emoishyo
Hera
Level 66
God Stats
8W - 9L
1,385 SR
Queue Stats
47W - 57L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
KometaLetta
Baron Samedi
Level 44
God Stats
1W - 3L
1,690 SR
Queue Stats
3W - 7L
1,770 Elo+
Solo
Gilgamesh
Gilgamesh
Ser_Unothe
Gilgamesh
Level 39
God Stats
1W - 6L
1,336 SR
Queue Stats
69W - 81L
1,501 Elo+
Party 2
Apollo
Apollo
dedra3056
Apollo
Level 145
God Stats
0W - 2L
1,666 SR
Queue Stats
31W - 15L
1,630 Elo+
Solo
Team Averages
Level 84
1,513 SR
1,575 Elo+

VS

Team Averages
Level 81
1,594 SR
1,517 Elo+
Xing Tian
Xing Tian
Geistix
Xing Tian
Level 44
God Stats
4W - 3L
1,699 SR
Queue Stats
581W - 570L
1,599 Elo+
Solo
Da Ji
Da Ji
ImaNema
Da Ji
Level 109
God Stats
23W - 15L
1,658 SR
Queue Stats
197W - 197L
1,524 Elo+
Party 1
Vulcan
Vulcan
MoheganOnai
Vulcan
Level 123
God Stats
1W - 2L
1,417 SR
Queue Stats
194W - 175L
1,533 Elo+
Party 1
Thor
Thor
greijmans3
Thor
Level 38
God Stats
4W - 2L
1,716 SR
Queue Stats
156W - 167L
1,475 Elo+
Solo
Nu Wa
Nu Wa
ipmaj
Nu Wa
Level 89
God Stats
599W - 591L
1,477 SR
Queue Stats
746W - 782L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Deiviux
Mulan
19
6 / 8 / 10
12,987
1,082
16,397
23,955
17,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
17
4 / 10 / 5
11,701
975
7,067
15,227
4,719
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
KometaLetta
Baron Samedi
17
0 / 10 / 9
10,456
871
6,461
18,637
6,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Ser_Unothe
Gilgamesh
17
3 / 11 / 10
11,501
958
14,058
31,365
18,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
dedra3056
Apollo
18
4 / 6 / 11
12,245
1,020
12,933
16,499
5,493
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Geistix
Xing Tian
20
6 / 3 / 21
13,790
1,149
17,633
17,878
20,892
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
ImaNema
Da Ji
19
21 / 5 / 10
15,355
1,280
19,763
15,959
8,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
20
9 / 3 / 28
13,885
1,157
40,923
11,310
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 5 / 19
12,221
1,018
11,391
14,224
6,702
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
ipmaj
Nu Wa
19
4 / 1 / 18
12,059
1,005
11,460
2,425
982
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
141
17
Kills
45
45
Deaths
17
45
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Mulan
Deiviux
Mulan
6
8
10
1.38
L
Hera
4
10
5
0.65
W
Xing Tian
Geistix
Xing Tian
6
3
21
5.5
W
Da Ji
ImaNema
Da Ji
21
5
10
5.2
L
Baron Samedi
KometaLetta
Baron Samedi
0
10
9
0.45
W
Vulcan
9
3
28
7.67
L
Gilgamesh
Ser_Unothe
Gilgamesh
3
11
10
0.73
L
Apollo
dedra3056
Apollo
4
6
11
1.58
W
5
5
19
2.9
W
Nu Wa
ipmaj
Nu Wa
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,916
Damage
101,170
105,683
Taken
61,796
51,926
Mitigated
42,173
7,609
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Deiviux
Mulan
16,397
2,786
0
2,163
23,955
17,048
0
16,062
7,893
0
34,659
L
Hera
7,067
1,962
136
327
15,227
4,719
0
9,610
5,617
39,607
0
W
Xing Tian
Geistix
Xing Tian
17,633
877
0
2,402
17,878
20,892
0
6,524
11,185
47,755
0
W
Da Ji
ImaNema
Da Ji
19,763
4,545
0
460
15,959
8,120
0
2,175
13,559
0
28,570
L
Baron Samedi
KometaLetta
Baron Samedi
6,461
373
1,442
1,593
18,637
6,273
0
11,593
7,044
26,793
0
W
Vulcan
40,923
7,956
118
2,426
11,310
5,477
0
1,589
9,621
65,183
0
L
Gilgamesh
Ser_Unothe
Gilgamesh
14,058
2,774
0
115
31,365
18,393
0
20,935
10,430
0
36,262
L
Apollo
dedra3056
Apollo
12,933
9,019
0
1,833
16,499
5,493
0
11,816
4,683
0
59,207
W
11,391
2,317
0
0
14,224
6,702
0
2,329
11,745
0
30,458
W
Nu Wa
ipmaj
Nu Wa
11,460
4,234
436
344
2,425
982
0
911
1,514
28,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,890
Gold Earned
67,310
285
Minions Killed
223
6
Camps Cleared
10
1,117,842
Distance Traveled
1,087,202
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,987
1,082
38
3
1
252,421
0
L
Hera
11,701
975
82
7
3
196,405
0
W
Xing Tian
13,790
1,149
56
5
2
230,747
0
W
Da Ji
15,355
1,280
21
2
3
224,087
1
L
Baron Samedi
10,456
871
52
4
0
194,657
1
W
Vulcan
13,885
1,157
67
6
1
253,268
3
L
Gilgamesh
11,501
958
24
2
1
236,670
4
L
Apollo
12,245
1,020
89
7
1
237,689
1
W
Thor
12,221
1,018
30
3
3
213,125
0
W
Nu Wa
12,059
1,005
49
4
1
165,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role