Player Matchup

Thor
Thor
Daendra12
Thor
Level 4
God Stats
0W - 2L
1,287 SR
Queue Stats
2W - 6L
1,224 Elo+
Solo
Ymir
Ymir
HITACHI9645
Ymir
Level 13
God Stats
1W - 6L
1,255 SR
Queue Stats
34W - 40L
1,218 Elo+
Party 1
Sol
Sol
Kanedaaa
Sol
Level 16
God Stats
2W - 1L
1,853 SR
Queue Stats
37W - 48L
1,258 Elo+
Party 1
Sylvanus
Sylvanus
KingWallaby
Sylvanus
Level 17
God Stats
115W - 79L
1,490 SR
Queue Stats
197W - 153L
1,406 Elo+
Solo
Danzaburou
Danzaburou
iDarkZer0
Danzaburou
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,086 Elo+
Party 1
Team Averages
Level 13
1,477 SR
1,238 Elo+

VS

Team Averages
Level 16
1,468 SR
1,435 Elo+
Mulan
Mulan
BuddysADC
Mulan
Level 11
God Stats
4W - 1L
1,507 SR
Queue Stats
247W - 214L
1,626 Elo+
Solo
Zeus
Zeus
Crazysde
Zeus
Level 12
God Stats
4W - 1L
1,486 SR
Queue Stats
17W - 26L
1,268 Elo+
Solo
Freya
Freya
Reflux3507
Freya
Level 17
God Stats
7W - 19L
1,060 SR
Queue Stats
148W - 197L
1,331 Elo+
Solo
Set
Set
WallyJk
Set
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
180W - 211L
1,272 Elo+
Solo
Cerberus
Cerberus
ZHITTY
Cerberus
Level 25
God Stats
5W - 0L
1,789 SR
Queue Stats
15W - 7L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
0 / 10 / 4
12,014
429
6,356
22,691
9,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 10 / 5
11,674
417
10,558
28,376
20,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 14 / 0
12,048
430
16,405
24,776
11,224
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
KingWallaby
Sylvanus
17
3 / 7 / 2
12,430
444
14,454
24,863
34,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
iDarkZer0
Danzaburou
18
6 / 11 / 2
13,016
465
13,992
19,802
7,877
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BuddysADC
Mulan
20
23 / 2 / 14
16,216
579
37,181
36,502
51,412
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
20
3 / 1 / 20
13,372
478
10,362
13,741
8,506
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
20
7 / 5 / 14
14,552
520
16,317
19,372
7,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Set
19
9 / 4 / 11
13,736
491
12,814
27,040
12,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ZHITTY
Cerberus
18
8 / 5 / 9
12,588
450
12,916
26,035
21,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
118
13
Kills
50
52
Deaths
17
13
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Mulan
BuddysADC
Mulan
23
2
14
15
W
Zeus
3
1
20
13
L
Thor
0
10
4
0.2
L
3
10
5
0.55
L
1
14
0
0.07
L
Sylvanus
KingWallaby
Sylvanus
3
7
2
0.57
W
Freya
7
5
14
2.8
W
Set
9
4
11
3.63
W
Cerberus
ZHITTY
Cerberus
8
5
9
2.5
L
Danzaburou
iDarkZer0
Danzaburou
6
11
2
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,765
Damage
89,590
120,508
Taken
122,690
83,202
Mitigated
101,459
17,876
Healing
49,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BuddysADC
Mulan
37,181
6,453
0
16,654
36,502
51,412
593
13,446
23,056
0
97,709
W
Zeus
10,362
966
0
6,954
13,741
8,506
1,299
8,598
5,143
69,460
0
L
Thor
6,356
1,528
0
4,009
22,691
9,131
3,304
4,060
18,322
0
84,330
L
10,558
1,527
0
322
28,376
20,212
298
14,343
12,988
26,549
0
L
16,405
4,423
0
5,115
24,776
11,224
1,908
6,786
17,694
84,234
2,589
L
Sylvanus
KingWallaby
Sylvanus
14,454
5,244
1,846
4,057
24,863
34,758
1,127
9,965
14,503
56,074
0
W
Freya
16,317
5,470
0
5,866
19,372
7,945
2,416
7,402
11,970
105,347
0
W
Set
12,814
6,031
0
11,967
27,040
12,527
2,283
13,833
13,207
0
91,434
W
Cerberus
ZHITTY
Cerberus
12,916
856
0
8,401
26,035
21,069
1,053
13,517
12,518
61,970
0
L
Danzaburou
iDarkZer0
Danzaburou
13,992
10,731
0
2,527
19,802
7,877
816
5,078
14,025
0
55,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,182
Gold Earned
70,464
438
Minions Killed
589
0
Camps Cleared
0
2,108,080
Distance Traveled
2,473,826
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
16,216
579
119
4
0
557,118
6
W
Zeus
13,372
478
101
4
0
401,399
2
L
Thor
12,014
429
124
4
0
422,974
0
L
Ymir
11,674
417
21
1
0
451,234
0
L
Sol
12,048
430
126
5
0
390,091
1
L
Sylvanus
12,430
444
89
3
0
371,187
3
W
Freya
14,552
520
154
6
0
458,195
0
W
Set
13,736
491
126
5
0
578,531
13
W
Cerberus
12,588
450
89
3
0
478,583
1
L
Danzaburou
13,016
465
78
3
0
472,594
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role