Player Matchup

Sylvanus
Sylvanus
Goоse
Sylvanus
Level 155
God Stats
5W - 0L
1,656 SR
Queue Stats
250W - 42L
2,138 Elo+
Party 1
Gilgamesh
Gilgamesh
GreenGiller
Gilgamesh
Level 160
God Stats
47W - 8L
1,932 SR
Queue Stats
392W - 133L
1,986 Elo+
Party 1
Cerberus
Cerberus
GreenerGiller
Cerberus
Level 27
God Stats
2W - 0L
1,855 SR
Queue Stats
7W - 0L
1,856 Elo+
Party 1
Team Averages
Level 114
1,814 SR
1,993 Elo+

VS

Team Averages
Level 44
1,538 SR
1,355 Elo+
Artio
Artio
Eternal Swan
Artio
Level 99
God Stats
24W - 17L
1,550 SR
Queue Stats
498W - 478L
1,571 Elo+
Solo
Camazotz
Camazotz
ZackAttack26
Camazotz
Level 28
God Stats
18W - 16L
1,565 SR
Queue Stats
181W - 196L
1,453 Elo+
Solo
Danzaburou
Danzaburou
sunipr
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,042 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Goоse
Sylvanus
13
19 / 0 / 6
10,027
1,003
16,173
8,314
4,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
GreenGiller
Gilgamesh
11
6 / 1 / 15
8,945
895
10,230
6,055
2,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
GreenerGiller
Cerberus
11
3 / 1 / 18
8,622
862
9,207
8,893
5,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 7 / 0
6,766
677
6,522
16,896
7,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
ZackAttack26
Camazotz
9
0 / 8 / 2
6,013
601
4,534
13,356
5,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
sunipr
Danzaburou
6
0 / 13 / 0
5,405
541
797
10,822
2,730
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
4
28
Kills
2
2
Deaths
28
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Sylvanus
Goоse
Sylvanus
19
0
6
22
W
Gilgamesh
GreenGiller
Gilgamesh
6
1
15
13.5
W
Cerberus
GreenerGiller
Cerberus
3
1
18
12
L
Camazotz
ZackAttack26
Camazotz
0
8
2
0.13
L
Danzaburou
sunipr
Danzaburou
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,610
Damage
11,853
23,262
Taken
41,074
12,535
Mitigated
15,298
6,707
Healing
7,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,522
1,264
1,403
3,073
16,896
7,567
0
10,273
6,623
15,792
0
W
Sylvanus
Goоse
Sylvanus
16,173
8,512
1,200
2,677
8,314
4,450
411
2,625
5,614
35,037
4,227
W
Gilgamesh
GreenGiller
Gilgamesh
10,230
3,901
0
263
6,055
2,231
690
1,694
4,186
0
29,212
W
Cerberus
GreenerGiller
Cerberus
9,207
484
0
2,567
8,893
5,854
164
2,270
6,373
27,052
0
L
Camazotz
ZackAttack26
Camazotz
4,534
1,366
0
3,060
13,356
5,001
0
7,402
5,954
0
13,366
L
Danzaburou
sunipr
Danzaburou
797
150
0
136
10,822
2,730
0
6,600
4,222
0
5,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,594
Gold Earned
18,184
132
Minions Killed
55
0
Camps Cleared
0
576,441
Distance Traveled
412,019
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,766
677
16
2
0
133,715
1
W
Sylvanus
10,027
1,003
51
5
0
170,436
2
W
Gilgamesh
8,945
895
39
4
0
205,833
4
W
Cerberus
8,622
862
42
4
0
200,172
4
L
Camazotz
6,013
601
27
3
0
157,218
0
L
Danzaburou
5,405
541
12
1
0
121,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role