Player Matchup

Chernobog
Chernobog
DELETED61
Chernobog
Level 7
God Stats
0W - 2L
1,633 SR
Queue Stats
0W - 2L
1,272 Elo+
Solo
Janus
Janus
Leverlin
Janus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,352 Elo+
Solo
Erlang Shen
Erlang Shen
LilVic
Erlang Shen
Level 23
God Stats
1W - 1L
1,690 SR
Queue Stats
117W - 123L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
Shaddowek
Gilgamesh
Level 28
God Stats
0W - 1L
1,664 SR
Queue Stats
5W - 3L
1,243 Elo+
Solo
Izanami
Izanami
fajl0p
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,598 SR
1,356 Elo+

VS

Team Averages
Level 16
1,500 SR
1,503 Elo+
Neith
Neith
D1vaus
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Kakarakukuri
Vamana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
VodkaVkusno
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
teuteufamily
Poseidon
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,394 Elo+
Solo
Bakasura
Bakasura
ТемкоХАЙЛЮКС
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DELETED61
Chernobog
12
2 / 4 / 8
7,648
450
2,696
9,006
3,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Janus
Leverlin
Janus
15
5 / 7 / 3
8,963
527
10,167
10,212
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
LilVic
Erlang Shen
12
4 / 6 / 4
8,104
477
5,153
14,425
6,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Shaddowek
Gilgamesh
14
2 / 5 / 0
8,007
471
6,992
14,407
7,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
fajl0p
Izanami
15
7 / 4 / 3
9,609
565
7,995
13,272
5,052
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D1vaus
Neith
12
1 / 6 / 3
7,636
449
4,302
7,185
1,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vamana
17
6 / 2 / 1
10,499
618
12,588
12,268
9,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 8 / 7
7,628
449
3,873
10,572
6,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
teuteufamily
Poseidon
17
7 / 3 / 1
10,769
633
11,415
8,619
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 1 / 3
11,575
681
10,880
12,540
5,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
41
20
Kills
26
26
Deaths
20
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
D1vaus
Neith
1
6
3
0.42
L
Chernobog
DELETED61
Chernobog
2
4
8
1.5
W
Vamana
6
2
1
3.25
L
Janus
Leverlin
Janus
5
7
3
0.93
L
Erlang Shen
LilVic
Erlang Shen
4
6
4
1
L
Gilgamesh
Shaddowek
Gilgamesh
2
5
0
0.4
W
0
8
7
0.44
L
Izanami
fajl0p
Izanami
7
4
3
2.13
W
Poseidon
teuteufamily
Poseidon
7
3
1
2.5
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,003
Damage
43,058
61,322
Taken
51,184
25,819
Mitigated
25,811
16,387
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
D1vaus
Neith
4,302
2,659
0
1,162
7,185
1,793
1,164
2,109
4,967
0
35,568
L
Chernobog
DELETED61
Chernobog
2,696
1,636
0
1,952
9,006
3,358
88
2,113
6,853
0
22,855
W
Vamana
12,588
7,719
0
4,675
12,268
9,730
45
532
11,694
0
66,678
L
Janus
Leverlin
Janus
10,167
524
0
677
10,212
2,994
328
3,689
5,349
52,339
0
L
Erlang Shen
LilVic
Erlang Shen
5,153
2,470
0
4,583
14,425
6,605
0
4,618
9,663
0
40,354
L
Gilgamesh
Shaddowek
Gilgamesh
6,992
2,031
0
3,708
14,407
7,810
0
1,030
13,315
0
40,709
W
3,873
468
0
349
10,572
6,179
74
3,100
7,323
16,323
0
L
Izanami
fajl0p
Izanami
7,995
6,072
0
5,467
13,272
5,052
570
3,270
9,634
0
75,821
W
Poseidon
teuteufamily
Poseidon
11,415
1,598
0
260
8,619
2,671
488
1,705
6,690
71,025
0
W
10,880
8,355
0
5,535
12,540
5,438
0
2,051
10,343
0
68,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,331
Gold Earned
48,107
451
Minions Killed
508
0
Camps Cleared
0
1,533,281
Distance Traveled
1,630,065
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,636
449
72
4
0
281,059
0
L
Chernobog
7,648
450
40
2
0
258,341
2
W
Vamana
10,499
618
122
7
0
346,845
1
L
Janus
8,963
527
116
7
0
330,363
0
L
Erlang Shen
8,104
477
76
4
0
338,263
1
L
Gilgamesh
8,007
471
82
5
0
317,769
0
W
Ymir
7,628
449
25
1
0
301,299
0
L
Izanami
9,609
565
137
8
0
288,545
5
W
Poseidon
10,769
633
151
9
0
334,000
3
W
Bakasura
11,575
681
138
8
0
366,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role