Player Matchup

Izanami
Izanami
 
Izanami
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
ClockworkNull
Odin
Level 69
God Stats
6W - 9L
1,406 SR
Queue Stats
483W - 573L
1,347 Elo+
Party 1
Gilgamesh
Gilgamesh
Drunk_Skunk54
Gilgamesh
Level 126
God Stats
37W - 25L
1,513 SR
Queue Stats
194W - 199L
1,411 Elo+
Solo
Susano
Susano
ImmortalBear1231
Susano
Level 135
God Stats
5W - 2L
1,459 SR
Queue Stats
92W - 70L
1,535 Elo+
Party 2
Scylla
Scylla
SleepyAlu
Scylla
Level 127
God Stats
3W - 5L
1,472 SR
Queue Stats
43W - 35L
1,475 Elo+
Party 2
Team Averages
Level 103
1,470 SR
1,454 Elo+

VS

Team Averages
Level 114
1,432 SR
1,438 Elo+
Neith
Neith
Irbin29
Neith
Level 80
God Stats
5W - 8L
1,514 SR
Queue Stats
149W - 139L
1,472 Elo+
Solo
King Arthur
King Arthur
Johndoggjr
King Arthur
Level 124
God Stats
9W - 23L
1,292 SR
Queue Stats
298W - 382L
1,376 Elo+
Solo
Tsukuyomi
Tsukuyomi
THEDRAGONGOD876
Tsukuyomi
Level 115
God Stats
25W - 33L
1,398 SR
Queue Stats
172W - 182L
1,412 Elo+
Solo
Tiamat
Tiamat
Wonky_Willy69
Tiamat
Level 109
God Stats
22W - 14L
1,475 SR
Queue Stats
798W - 780L
1,460 Elo+
Solo
Bacchus
Bacchus
l Lupercalia l
Bacchus
Level 141
God Stats
8W - 7L
1,481 SR
Queue Stats
120W - 108L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 4 / 7
9,134
481
3,513
10,709
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 4 / 13
8,833
465
4,186
11,543
7,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Drunk_Skunk54
Gilgamesh
14
12 / 2 / 6
10,441
550
14,594
12,679
6,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
8 / 4 / 7
10,026
528
11,397
13,994
5,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
SleepyAlu
Scylla
17
6 / 0 / 8
10,770
567
7,887
9,587
3,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Irbin29
Neith
13
2 / 7 / 5
8,300
437
8,038
13,650
5,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Johndoggjr
King Arthur
14
0 / 8 / 1
8,291
436
3,465
15,014
8,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
THEDRAGONGOD876
Tsukuyomi
13
2 / 8 / 3
7,958
419
6,246
13,200
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
1 / 4 / 1
8,454
445
9,259
9,402
5,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
9 / 2 / 4
9,936
523
7,615
8,480
7,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
29
Kills
14
14
Deaths
29
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
4
7
1.38
W
1
4
13
1.88
W
Gilgamesh
Drunk_Skunk54
Gilgamesh
12
2
6
7.5
W
8
4
7
2.88
L
Neith
Irbin29
Neith
2
7
5
0.64
L
King Arthur
Johndoggjr
King Arthur
0
8
1
0.06
W
Scylla
SleepyAlu
Scylla
6
0
8
10
L
Tsukuyomi
THEDRAGONGOD876
Tsukuyomi
2
8
3
0.44
L
1
4
1
0.38
L
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,577
Damage
34,623
58,512
Taken
59,746
25,776
Mitigated
32,097
12,527
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,513
2,572
0
4,295
10,709
3,467
680
2,593
8,116
0
52,839
W
4,186
1,190
0
3,692
11,543
7,289
41
2,765
8,778
0
16,030
W
Gilgamesh
Drunk_Skunk54
Gilgamesh
14,594
4,808
0
1,522
12,679
6,245
533
2,157
10,522
0
52,680
W
11,397
3,377
0
380
13,994
5,347
0
4,649
9,345
0
60,484
L
Neith
Irbin29
Neith
8,038
2,871
0
3,692
13,650
5,078
212
535
13,115
0
53,842
L
King Arthur
Johndoggjr
King Arthur
3,465
834
0
2,283
15,014
8,854
0
1,733
13,281
0
47,197
W
Scylla
SleepyAlu
Scylla
7,887
536
0
2,638
9,587
3,428
161
4,710
4,877
78,460
0
L
Tsukuyomi
THEDRAGONGOD876
Tsukuyomi
6,246
1,880
0
2,507
13,200
4,944
230
1,866
11,334
0
42,903
L
9,259
881
0
2,519
9,402
5,941
0
2,836
6,566
51,407
0
L
7,615
857
0
1,986
8,480
7,280
0
917
7,563
20,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,204
Gold Earned
42,939
468
Minions Killed
397
0
Camps Cleared
0
1,735,448
Distance Traveled
1,665,187
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,134
481
112
6
0
297,492
3
W
Odin
8,833
465
19
1
0
402,517
0
W
Gilgamesh
10,441
550
93
5
0
321,646
0
W
Susano
10,026
528
81
4
0
362,269
1
L
Neith
8,300
437
95
5
0
264,790
0
L
King Arthur
8,291
436
107
6
0
334,637
2
W
Scylla
10,770
567
163
9
0
351,524
5
L
Tsukuyomi
7,958
419
70
4
0
339,917
3
L
Tiamat
8,454
445
96
5
0
335,806
6
L
Bacchus
9,936
523
29
2
0
390,037
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role