Player Matchup

Da Ji
Da Ji
Aeondyne
Da Ji
Level 48
God Stats
30W - 21L
1,619 SR
Queue Stats
517W - 586L
1,405 Elo+
Solo
Aphrodite
Aphrodite
Kylo Thiccc
Aphrodite
Level 26
God Stats
4W - 2L
1,734 SR
Queue Stats
11W - 10L
1,549 Elo+
Party 1
Artio
Artio
PapaWaffle34
Artio
Level 66
God Stats
3W - 3L
1,160 SR
Queue Stats
47W - 60L
1,276 Elo+
Solo
Artemis
Artemis
anakinskywalxer
Artemis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,572 Elo+
Party 1
Sol
Sol
xYahíko
Sol
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 58L
1,538 Elo+
Solo
Team Averages
Level 66
1,503 SR
1,468 Elo+

VS

Team Averages
Level 84
1,451 SR
1,491 Elo+
Ne Zha
Ne Zha
BleachScope666
Ne Zha
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 58L
1,422 Elo+
Solo
Rama
Rama
Fiinnyy
Rama
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
RaViA MaNi
Gilgamesh
Level 154
God Stats
3W - 2L
1,714 SR
Queue Stats
43W - 41L
1,689 Elo+
Solo
Baron Samedi
Baron Samedi
bluecirclec
Baron Samedi
Level 44
God Stats
2W - 6L
1,145 SR
Queue Stats
28W - 49L
1,480 Elo+
Solo
Yemoja
Yemoja
blugirlwhisper1
Yemoja
Level 64
God Stats
167W - 206L
1,394 SR
Queue Stats
467W - 631L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aeondyne
Da Ji
20
8 / 7 / 17
16,075
1,005
22,581
18,692
9,701
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Aphrodite
Kylo Thiccc
Aphrodite
20
3 / 5 / 20
14,876
930
15,382
17,146
15,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
4 / 6 / 27
15,939
996
12,386
37,829
60,107
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
17 / 8 / 11
17,969
1,123
52,044
33,016
17,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 8 / 18
15,749
984
28,271
26,793
10,319
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 14
16,447
1,028
27,524
23,771
11,688
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
Fiinnyy
Rama
20
15 / 10 / 14
18,939
1,184
47,945
35,541
17,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
RaViA MaNi
Gilgamesh
20
10 / 5 / 15
17,038
1,065
32,310
32,334
29,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
bluecirclec
Baron Samedi
20
1 / 13 / 15
13,637
852
5,640
32,212
18,596
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
1 / 7 / 21
15,860
991
11,923
25,653
32,109
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
113
40
Kills
34
34
Deaths
43
93
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Aeondyne
Da Ji
8
7
17
2.36
L
7
8
14
1.75
L
Rama
Fiinnyy
Rama
15
10
14
2.2
W
Aphrodite
Kylo Thiccc
Aphrodite
3
5
20
2.6
W
4
6
27
2.92
L
Gilgamesh
RaViA MaNi
Gilgamesh
10
5
15
3.5
W
17
8
11
2.81
L
Baron Samedi
bluecirclec
Baron Samedi
1
13
15
0.65
L
1
7
21
1.64
W
8
8
18
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,664
Damage
125,342
133,476
Taken
149,511
114,069
Mitigated
109,252
45,506
Healing
24,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Aeondyne
Da Ji
22,581
5,238
0
740
18,692
9,701
0
3,098
15,594
0
33,900
L
27,524
15,737
0
4,973
23,771
11,688
0
8,873
14,898
0
51,178
L
Rama
Fiinnyy
Rama
47,945
37,335
0
12,230
35,541
17,188
0
11,859
23,682
0
97,351
W
Aphrodite
Kylo Thiccc
Aphrodite
15,382
3,647
10,973
6,737
17,146
15,948
0
3,665
13,481
33,623
0
W
12,386
1,231
6,043
7,546
37,829
60,107
0
5,256
32,573
27,230
0
L
Gilgamesh
RaViA MaNi
Gilgamesh
32,310
10,769
0
501
32,334
29,671
0
16,703
15,631
1,000
54,240
W
52,044
34,551
0
7,254
33,016
17,994
0
4,450
28,566
0
82,670
L
Baron Samedi
bluecirclec
Baron Samedi
5,640
304
1,108
1,176
32,212
18,596
0
11,839
17,259
13,086
0
L
11,923
2,527
3,407
1,516
25,653
32,109
0
6,765
18,888
37,706
0
W
28,271
7,811
0
6,213
26,793
10,319
0
2,052
24,741
67,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,608
Gold Earned
81,921
242
Minions Killed
279
7
Camps Cleared
10
1,330,708
Distance Traveled
1,310,980
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,075
1,005
22
1
3
289,427
0
L
Ne Zha
16,447
1,028
47
3
4
290,875
0
L
Rama
18,939
1,184
120
8
0
230,636
0
W
Aphrodite
14,876
930
49
3
0
284,209
2
W
Artio
15,939
996
14
1
0
273,093
0
L
Gilgamesh
17,038
1,065
40
3
5
295,121
0
W
Artemis
17,969
1,123
59
4
3
219,955
0
L
Baron Samedi
13,637
852
24
2
0
278,563
0
L
Yemoja
15,860
991
48
3
1
215,785
1
W
Sol
15,749
984
98
6
1
264,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role