Player Matchup

Kukulkan
Kukulkan
Chluckybot
Kukulkan
Level 4
God Stats
6W - 5L
1,081 SR
Queue Stats
82W - 66L
1,064 Elo+
Solo
Cthulhu
Cthulhu
Makc413
Cthulhu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ZawiszaX
Erlang Shen
Level 29
God Stats
10W - 10L
1,714 SR
Queue Stats
42W - 56L
1,292 Elo+
Solo
Medusa
Medusa
qqbara
Medusa
Level 8
God Stats
10W - 8L
1,784 SR
Queue Stats
35W - 38L
1,374 Elo+
Solo
Hades
Hades
vokokiller
Hades
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
78W - 69L
1,500 Elo+
Solo
Team Averages
Level 14
1,516 SR
1,346 Elo+

VS

Team Averages
Level 14
1,545 SR
1,302 Elo+
Mercury
Mercury
NAZGULOV
Mercury
Level 28
God Stats
1W - 2L
1,722 SR
Queue Stats
43W - 88L
1,189 Elo+
Party 1
Nemesis
Nemesis
Nearester
Nemesis
Level 7
God Stats
1W - 7L
1,503 SR
Queue Stats
11W - 19L
1,132 Elo+
Solo
Bellona
Bellona
sergeiham
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
slava1994
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 89L
1,189 Elo+
Party 1
Zeus
Zeus
wolterthedemon
Zeus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chluckybot
Kukulkan
15
8 / 4 / 21
10,671
508
15,577
8,796
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Makc413
Cthulhu
15
5 / 1 / 16
10,480
499
8,921
18,793
16,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
ZawiszaX
Erlang Shen
18
14 / 3 / 11
12,448
593
14,280
16,532
12,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
qqbara
Medusa
18
14 / 2 / 4
12,247
583
14,712
14,507
6,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
16
9 / 6 / 12
11,115
529
12,212
18,839
11,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NAZGULOV
Mercury
14
1 / 10 / 7
8,779
418
6,983
18,275
5,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Nearester
Nemesis
12
0 / 12 / 4
7,614
363
2,713
17,565
6,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bellona
sergeiham
Bellona
8
1 / 7 / 3
6,906
329
1,355
7,690
4,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
slava1994
Ravana
14
2 / 13 / 2
9,194
438
5,471
17,708
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
11 / 9 / 1
11,663
555
31,518
17,853
5,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
32
50
Kills
15
16
Deaths
51
64
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chluckybot
Kukulkan
8
4
21
4.63
W
Cthulhu
Makc413
Cthulhu
5
1
16
13
L
Mercury
NAZGULOV
Mercury
1
10
7
0.45
L
Nemesis
Nearester
Nemesis
0
12
4
0.17
W
Erlang Shen
ZawiszaX
Erlang Shen
14
3
11
6.5
W
Medusa
qqbara
Medusa
14
2
4
8
L
Bellona
sergeiham
Bellona
1
7
3
0.36
L
Ravana
slava1994
Ravana
2
13
2
0.23
W
Hades
9
6
12
2.5
L
11
9
1
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,702
Damage
48,040
77,467
Taken
79,091
49,284
Mitigated
26,694
19,632
Healing
9,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chluckybot
Kukulkan
15,577
1,797
0
1,271
8,796
2,894
1,538
3,871
4,577
41,009
0
W
Cthulhu
Makc413
Cthulhu
8,921
555
473
3,561
18,793
16,653
678
8,784
9,553
35,049
0
L
Mercury
NAZGULOV
Mercury
6,983
2,443
720
943
18,275
5,828
151
9,360
8,583
0
31,753
L
Nemesis
Nearester
Nemesis
2,713
1,008
0
1,486
17,565
6,054
696
6,840
10,284
0
17,958
W
Erlang Shen
ZawiszaX
Erlang Shen
14,280
6,261
0
3,547
16,532
12,012
4,710
4,957
11,454
0
73,296
W
Medusa
qqbara
Medusa
14,712
8,056
0
4,520
14,507
6,331
5,967
5,917
8,302
0
64,995
L
Bellona
sergeiham
Bellona
1,355
510
0
215
7,690
4,365
72
2,956
4,533
0
13,331
L
Ravana
slava1994
Ravana
5,471
2,225
465
2,876
17,708
5,074
0
7,300
10,165
0
27,973
W
Hades
12,212
1,566
75
6,185
18,839
11,394
1,456
6,428
12,063
46,412
0
L
31,518
3,173
166
2,532
17,853
5,373
264
8,458
8,816
79,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,961
Gold Earned
44,156
425
Minions Killed
277
0
Camps Cleared
0
1,905,597
Distance Traveled
1,462,456
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,671
508
46
2
0
368,412
3
W
Cthulhu
10,480
499
57
3
0
400,126
4
L
Mercury
8,779
418
52
2
0
375,235
6
L
Nemesis
7,614
363
39
2
0
337,005
0
W
Erlang Shen
12,448
593
139
7
0
407,856
5
W
Medusa
12,247
583
106
5
0
406,638
0
L
Bellona
6,906
329
26
1
0
144,010
1
L
Ravana
9,194
438
50
2
0
274,154
2
W
Hades
11,115
529
77
4
0
322,565
2
L
Zeus
11,663
555
110
5
0
332,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role