Player Matchup

Danzaburou
Danzaburou
NinjaGentleman
Danzaburou
Level 39
God Stats
30W - 22L
1,545 SR
Queue Stats
175W - 195L
1,431 Elo+
Party 1
Hel
Hel
Odiium
Hel
Level 29
God Stats
3W - 4L
1,236 SR
Queue Stats
62W - 72L
1,506 Elo+
Solo
Hera
Hera
PrinceofDolls
Hera
Level 28
God Stats
21W - 21L
1,648 SR
Queue Stats
200W - 253L
1,439 Elo+
Party 1
Erlang Shen
Erlang Shen
Vinyl90s
Erlang Shen
Level 23
God Stats
58W - 63L
1,428 SR
Queue Stats
103W - 131L
1,415 Elo+
Party 1
Zeus
Zeus
bugz500
Zeus
Level 28
God Stats
2W - 3L
1,382 SR
Queue Stats
225W - 217L
1,535 Elo+
Solo
Team Averages
Level 29
1,448 SR
1,465 Elo+

VS

Team Averages
Level 14
1,369 SR
1,429 Elo+
Yemoja
Yemoja
ChaosDemonLord
Yemoja
Level 24
God Stats
1W - 3L
1,397 SR
Queue Stats
206W - 197L
1,564 Elo+
Solo
Nu Wa
Nu Wa
Christinahee1
Nu Wa
Level 29
God Stats
23W - 28L
1,492 SR
Queue Stats
57W - 56L
1,565 Elo+
Solo
Set
Set
ImmortaIDeity
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,452 Elo+
Solo
Thor
Thor
Nspandl15
Thor
Level 7
God Stats
2W - 5L
1,196 SR
Queue Stats
121W - 113L
1,259 Elo+
Party 2
Olorun
Olorun
Tyse45
Olorun
Level 4
God Stats
25W - 23L
1,259 SR
Queue Stats
31W - 32L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NinjaGentleman
Danzaburou
20
25 / 0 / 16
16,657
1,514
42,060
11,865
4,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
Odiium
Hel
19
4 / 1 / 27
11,768
1,070
7,362
9,527
3,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 1 / 25
13,315
1,210
24,655
13,378
4,818
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Vinyl90s
Erlang Shen
17
2 / 5 / 19
10,757
978
9,400
14,415
7,533
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
bugz500
Zeus
18
5 / 3 / 19
11,398
1,036
13,585
6,740
2,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 7
10,465
951
6,768
17,243
17,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 7 / 7
10,414
947
14,713
24,076
10,918
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 16 / 3
9,498
863
9,760
22,887
10,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thor
16
4 / 13 / 3
10,482
953
9,720
21,711
10,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
Tyse45
Olorun
16
3 / 8 / 3
10,290
935
8,535
17,586
8,291
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
33
46
Kills
10
10
Deaths
46
106
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
2
7
1.75
L
2
7
7
0.79
L
1
16
3
0.16
W
Danzaburou
NinjaGentleman
Danzaburou
25
0
16
33
L
Thor
4
13
3
0.42
W
Hel
Odiium
Hel
4
1
27
17.5
W
10
1
25
22.5
L
Olorun
Tyse45
Olorun
3
8
3
0.56
W
Erlang Shen
Vinyl90s
Erlang Shen
2
5
19
2.3
W
Zeus
bugz500
Zeus
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,062
Damage
49,496
55,925
Taken
103,503
22,648
Mitigated
57,175
26,861
Healing
9,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,768
1,143
3,610
2,009
17,243
17,572
0
6,909
10,334
18,022
0
L
14,713
3,555
147
1,555
24,076
10,918
0
8,172
15,904
43,865
0
L
9,760
4,860
0
420
22,887
10,243
0
14,915
7,972
0
28,024
W
Danzaburou
NinjaGentleman
Danzaburou
42,060
23,984
0
4,170
11,865
4,198
0
6,325
5,540
0
90,023
L
Thor
9,720
2,408
0
0
21,711
10,151
0
8,373
13,338
0
19,958
W
Hel
Odiium
Hel
7,362
1,064
10,967
6,023
9,527
3,689
0
3,722
5,805
22,588
0
W
24,655
7,041
575
2,120
13,378
4,818
0
6,874
6,504
47,671
0
L
Olorun
Tyse45
Olorun
8,535
4,007
567
910
17,586
8,291
0
7,233
10,353
43,204
0
W
Erlang Shen
Vinyl90s
Erlang Shen
9,400
4,279
320
1,934
14,415
7,533
0
10,055
4,360
0
16,825
W
Zeus
bugz500
Zeus
13,585
2,272
161
591
6,740
2,410
0
3,040
3,700
31,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,895
Gold Earned
51,149
226
Minions Killed
189
12
Camps Cleared
0
1,055,104
Distance Traveled
960,269
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,465
951
21
2
0
208,373
0
L
Nu Wa
10,414
947
35
3
0
199,922
0
L
Set
9,498
863
40
4
0
203,998
0
W
Danzaburou
16,657
1,514
89
8
7
222,195
1
L
Thor
10,482
953
22
2
0
177,069
0
W
Hel
11,768
1,070
39
4
1
250,925
1
W
Hera
13,315
1,210
55
5
0
210,098
0
L
Olorun
10,290
935
71
6
0
170,907
0
W
Erlang Shen
10,757
978
10
1
1
186,575
0
W
Zeus
11,398
1,036
33
3
3
185,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role