Player Matchup

Fafnir
Fafnir
Gold II
LittleKnowa
Fafnir
Gold II
Level 125
God Stats
3W - 5L
1,703 SR
Queue Stats
129W - 121L
1,660 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Luigi322
Ah Muzen Cab
Platinum II
Level 92
God Stats
58W - 40L
1,776 SR
Queue Stats
118W - 113L
2,005 MMR
Party 1
Olorun
Olorun
Gold II
Mattoem
Olorun
Gold II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 40L
1,642 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,660 SR
1,769 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 83
1,550 SR
1,653 MMR
Ares
Ares
Silver I
DarkSavageGod
Ares
Silver I
Level 154
God Stats
3W - 3L
1,651 SR
Queue Stats
517W - 558L
1,282 MMR
Solo
Chronos
Chronos
Gold V
Iakurs
Chronos
Gold V
Level 40
God Stats
4W - 1L
1,500 SR
Queue Stats
48W - 22L
1,677 MMR
Party 2
Odin
Odin
Platinum II
dannyspazzin
Odin
Platinum II
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 39L
1,999 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
3 / 3 / 6
10,917
642
10,127
19,286
19,368
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Luigi322
Ah Muzen Cab
16
11 / 4 / 4
12,746
750
21,482
15,922
6,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Mattoem
Olorun
13
2 / 8 / 8
10,757
633
7,003
17,167
6,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
AphroditeThothHeraPersephoneMedusa

VS

Bans
SobekNeithScyllaHou YiTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 3
11,080
652
8,511
15,830
10,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Iakurs
Chronos
17
5 / 4 / 9
13,642
802
24,264
18,783
6,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
6 / 7 / 8
13,359
786
10,277
18,823
17,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
16
Kills
15
15
Deaths
16
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
5
3
1.1
W
Chronos
Iakurs
Chronos
5
4
9
2.38
L
Fafnir
3
3
6
2
L
Ah Muzen Cab
Luigi322
Ah Muzen Cab
11
4
4
3.25
L
Olorun
Mattoem
Olorun
2
8
8
0.75
W
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,612
Damage
43,052
52,375
Taken
53,436
33,228
Mitigated
34,797
15,210
Healing
5,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,511
292
560
504
15,830
10,748
0
3,858
11,972
18,799
0
W
Chronos
Iakurs
Chronos
24,264
7,736
0
4,401
18,783
6,620
2,461
6,661
12,122
84,896
0
L
Fafnir
10,127
3,272
1,026
3,872
19,286
19,368
112
12,392
6,894
23,927
0
L
Ah Muzen Cab
Luigi322
Ah Muzen Cab
21,482
9,351
0
3,786
15,922
6,965
738
9,524
6,398
0
69,800
L
Olorun
Mattoem
Olorun
7,003
3,300
1,782
4,744
17,167
6,895
607
10,997
6,170
42,752
0
W
10,277
2,208
0
500
18,823
17,429
585
6,723
12,100
445
38,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,420
Gold Earned
38,081
192
Minions Killed
185
0
Camps Cleared
0
791,911
Distance Traveled
878,858
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,080
652
21
1
0
308,319
3
W
Chronos
13,642
802
118
7
0
277,794
0
L
Fafnir
10,917
642
30
2
0
289,441
2
L
Ah Muzen Cab
12,746
750
96
6
0
278,135
1
L
Olorun
10,757
633
66
4
0
224,335
2
W
Odin
13,359
786
46
3
0
292,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role