Player Matchup

Gilgamesh
Gilgamesh
Cfl_Radic5
Gilgamesh
Level 60
God Stats
10W - 13L
1,250 SR
Queue Stats
60W - 75L
1,422 Elo+
Solo
Scylla
Scylla
James23ftw
Scylla
Level 87
God Stats
19W - 23L
1,536 SR
Queue Stats
207W - 212L
1,535 Elo+
Solo
Chaac
Chaac
Jamieson Lawd
Chaac
Level 104
God Stats
14W - 11L
1,532 SR
Queue Stats
101W - 88L
1,565 Elo+
Solo
Danzaburou
Danzaburou
kentao1985
Danzaburou
Level 152
God Stats
36W - 45L
1,494 SR
Queue Stats
275W - 276L
1,494 Elo+
Solo
Chang'e
Chang'e
timobo
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 94
1,462 SR
1,503 Elo+

VS

Team Averages
Level 113
1,547 SR
1,506 Elo+
Kukulkan
Kukulkan
Entwood
Kukulkan
Level 46
God Stats
441W - 408L
1,545 SR
Queue Stats
1,199W - 1,260L
1,486 Elo+
Solo
Cu Chulainn
Cu Chulainn
NovahLumen
Cu Chulainn
Level 137
God Stats
11W - 6L
1,500 SR
Queue Stats
262W - 263L
1,514 Elo+
Solo
Ullr
Ullr
Vibma
Ullr
Level 155
God Stats
234W - 132L
1,666 SR
Queue Stats
913W - 504L
1,606 Elo+
Solo
Bakasura
Bakasura
polo_ski_fly
Bakasura
Level 70
God Stats
7W - 12L
1,458 SR
Queue Stats
17W - 21L
1,431 Elo+
Solo
Nu Wa
Nu Wa
vagabundo1970
Nu Wa
Level 157
God Stats
41W - 36L
1,564 SR
Queue Stats
422W - 448L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cfl_Radic5
Gilgamesh
20
3 / 2 / 13
12,709
908
9,386
11,107
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
James23ftw
Scylla
20
5 / 1 / 15
13,690
978
18,365
17,674
5,746
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 0 / 13
13,466
962
17,876
18,395
10,019
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
kentao1985
Danzaburou
19
5 / 5 / 11
13,666
976
21,313
15,842
6,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
timobo
Chang'e
20
8 / 0 / 13
14,408
1,029
23,554
11,916
4,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

154

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Entwood
Kukulkan
19
2 / 6 / 5
12,790
914
22,773
17,492
6,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
NovahLumen
Cu Chulainn
18
1 / 8 / 6
12,015
858
12,716
31,798
23,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
Vibma
Ullr
17
0 / 1 / 5
11,081
792
6,816
7,059
2,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
polo_ski_fly
Bakasura
18
1 / 8 / 6
12,013
858
4,216
19,656
8,351
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 3 / 3
13,013
930
24,040
18,148
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
33
26
Kills
8
8
Deaths
26
65
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cfl_Radic5
Gilgamesh
3
2
13
4.75
L
Kukulkan
Entwood
Kukulkan
2
6
5
0.75
W
Scylla
James23ftw
Scylla
5
1
15
12.5
W
5
0
13
11.5
L
Cu Chulainn
NovahLumen
Cu Chulainn
1
8
6
0.5
L
Ullr
Vibma
Ullr
0
1
5
2.5
W
Danzaburou
kentao1985
Danzaburou
5
5
11
2.1
L
Bakasura
polo_ski_fly
Bakasura
1
8
6
0.5
W
Chang'e
timobo
Chang'e
8
0
13
14.5
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,494
Damage
70,561
74,934
Taken
94,153
32,116
Mitigated
45,331
33,460
Healing
8,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cfl_Radic5
Gilgamesh
9,386
1,002
0
779
11,107
5,490
0
7,202
3,905
0
33,643
L
Kukulkan
Entwood
Kukulkan
22,773
478
0
177
17,492
6,226
0
4,272
13,220
71,287
0
W
Scylla
James23ftw
Scylla
18,365
1,003
801
2,227
17,674
5,746
0
11,678
5,968
44,973
0
W
17,876
5,058
1,586
10,461
18,395
10,019
0
12,695
5,700
0
48,229
L
Cu Chulainn
NovahLumen
Cu Chulainn
12,716
1,985
0
4,713
31,798
23,440
0
17,410
14,388
0
34,109
L
Ullr
Vibma
Ullr
6,816
2,458
0
1,517
7,059
2,333
0
2,945
4,114
0
21,978
W
Danzaburou
kentao1985
Danzaburou
21,313
6,308
0
1,454
15,842
6,049
0
9,187
6,295
0
47,992
L
Bakasura
polo_ski_fly
Bakasura
4,216
3,109
0
911
19,656
8,351
0
8,424
11,232
0
13,246
W
Chang'e
timobo
Chang'e
23,554
998
8,820
7,332
11,916
4,812
0
6,051
5,795
59,006
0
L
24,040
8,633
0
764
18,148
4,981
0
8,868
9,280
50,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,939
Gold Earned
60,912
338
Minions Killed
285
11
Camps Cleared
5
1,371,508
Distance Traveled
1,235,434
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,709
908
62
4
1
281,076
3
L
Kukulkan
12,790
914
117
8
1
281,181
0
W
Scylla
13,690
978
53
4
0
266,073
0
W
Chaac
13,466
962
79
6
3
295,411
1
L
Cu Chulainn
12,015
858
41
3
1
274,759
1
L
Ullr
11,081
792
34
2
0
151,426
2
W
Danzaburou
13,666
976
62
4
4
262,489
0
L
Bakasura
12,013
858
40
3
1
270,014
3
W
Chang'e
14,408
1,029
82
6
3
266,459
2
L
Nu Wa
13,013
930
53
4
2
258,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role