Player Matchup

Gilgamesh
Gilgamesh
Jabar
Gilgamesh
Level 128
God Stats
52W - 45L
1,694 SR
Queue Stats
406W - 354L
1,550 Elo+
Party 2
Cerberus
Cerberus
Medxcine
Cerberus
Level 75
God Stats
11W - 5L
1,584 SR
Queue Stats
64W - 49L
1,543 Elo+
Party 2
Hades
Hades
Slick CCC
Hades
Level 67
God Stats
41W - 28L
1,619 SR
Queue Stats
97W - 91L
1,486 Elo+
Party 2
Sol
Sol
Violent Plug
Sol
Level 85
God Stats
1W - 1L
1,784 SR
Queue Stats
355W - 332L
1,514 Elo+
Party 2
King Arthur
King Arthur
lxRáven
King Arthur
Level 87
God Stats
4W - 4L
1,637 SR
Queue Stats
113W - 107L
1,528 Elo+
Party 2
Team Averages
Level 88
1,664 SR
1,524 Elo+

VS

Team Averages
Level 95
1,553 SR
1,503 Elo+
Gilgamesh
Gilgamesh
Amosthegreatest
Gilgamesh
Level 58
God Stats
6W - 8L
1,478 SR
Queue Stats
93W - 115L
1,431 Elo+
Party 1
Athena
Athena
LilElfMan
Athena
Level 81
God Stats
4W - 1L
1,668 SR
Queue Stats
191W - 191L
1,557 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NACHO_COOL_1
Kumbhakarna
Level 108
God Stats
8W - 8L
1,859 SR
Queue Stats
173W - 163L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
Rageman54
Danzaburou
Level 123
God Stats
3W - 2L
1,512 SR
Queue Stats
283W - 243L
1,550 Elo+
Party 1
Ra
Ra
Scooby_Jew_66
Ra
Level 105
God Stats
2W - 1L
1,247 SR
Queue Stats
48W - 77L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jabar
Gilgamesh
20
7 / 4 / 8
14,904
596
12,640
25,474
17,640
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
Medxcine
Cerberus
19
3 / 6 / 19
14,170
567
13,508
27,570
31,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
Slick CCC
Hades
20
13 / 3 / 10
15,736
629
22,709
21,699
12,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 6 / 6
14,371
575
23,529
25,677
9,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
lxRáven
King Arthur
20
5 / 5 / 7
14,440
578
20,420
34,236
32,293
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amosthegreatest
Gilgamesh
16
3 / 9 / 9
10,771
431
16,691
20,189
13,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
LilElfMan
Athena
19
7 / 7 / 6
13,138
526
21,691
35,210
17,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
NACHO_COOL_1
Kumbhakarna
18
2 / 5 / 2
11,779
471
8,020
21,636
26,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Rageman54
Danzaburou
20
12 / 5 / 3
15,454
618
22,380
22,210
9,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 10 / 7
11,693
468
14,397
19,492
7,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
51
36
Kills
24
24
Deaths
36
50
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Amosthegreatest
Gilgamesh
3
9
9
0.83
W
Gilgamesh
Jabar
Gilgamesh
7
4
8
2.75
L
Athena
LilElfMan
Athena
7
7
6
1.43
W
Cerberus
Medxcine
Cerberus
3
6
19
2.08
L
Kumbhakarna
NACHO_COOL_1
Kumbhakarna
2
5
2
0.6
L
Danzaburou
Rageman54
Danzaburou
12
5
3
2.7
L
0
10
7
0.35
W
Hades
Slick CCC
Hades
13
3
10
6
W
8
6
6
1.83
W
King Arthur
lxRáven
King Arthur
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,806
Damage
83,179
134,656
Taken
118,737
102,993
Mitigated
73,895
60,394
Healing
22,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Amosthegreatest
Gilgamesh
16,691
3,582
0
1,940
20,189
13,032
649
11,734
8,347
0
37,236
W
Gilgamesh
Jabar
Gilgamesh
12,640
3,507
0
10,910
25,474
17,640
6,463
7,892
17,490
0
107,851
L
Athena
LilElfMan
Athena
21,691
5,503
0
6,718
35,210
17,197
180
16,417
18,531
78,503
0
W
Cerberus
Medxcine
Cerberus
13,508
1,456
606
8,086
27,570
31,540
56
8,125
19,313
46,024
0
L
Kumbhakarna
NACHO_COOL_1
Kumbhakarna
8,020
969
0
303
21,636
26,882
620
5,345
15,899
64,455
0
L
Danzaburou
Rageman54
Danzaburou
22,380
9,678
0
5,866
22,210
9,533
5,338
13,611
8,419
0
101,286
L
14,397
1,382
2,159
5,391
19,492
7,251
0
11,918
7,065
84,985
0
W
Hades
Slick CCC
Hades
22,709
1,132
1,780
12,449
21,699
12,158
2,167
13,403
7,966
87,656
0
W
23,529
10,233
0
15,740
25,677
9,362
4,636
4,197
21,432
128,041
0
W
King Arthur
lxRáven
King Arthur
20,420
1,465
0
10,823
34,236
32,293
840
13,118
20,933
0
95,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,621
Gold Earned
62,835
673
Minions Killed
571
0
Camps Cleared
0
2,346,468
Distance Traveled
2,305,983
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,771
431
34
1
0
501,336
2
W
Gilgamesh
14,904
596
161
6
0
496,613
4
L
Athena
13,138
526
120
5
0
520,294
8
W
Cerberus
14,170
567
63
3
0
473,021
1
L
Kumbhakarna
11,779
471
118
5
0
381,944
2
L
Danzaburou
15,454
618
161
6
0
457,304
1
L
Ra
11,693
468
138
6
0
445,105
4
W
Hades
15,736
629
147
6
0
485,276
1
W
Sol
14,371
575
153
6
0
419,664
1
W
King Arthur
14,440
578
149
6
0
471,894
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role