Player Matchup

Sun Wukong
Sun Wukong
Ayanokôji
Sun Wukong
Level 18
God Stats
14W - 5L
1,576 SR
Queue Stats
22W - 12L
1,551 Elo+
Solo
Ra
Ra
LeonardoLI
Ra
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 137L
1,854 Elo+
Solo
Apollo
Apollo
Rumpyfiend
Apollo
Level 20
God Stats
5W - 2L
1,481 SR
Queue Stats
36W - 16L
1,629 Elo+
Party 1
Mercury
Mercury
mumuwu
Mercury
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,297 Elo+
Party 1
Ymir
Ymir
xZanfis
Ymir
Level 7
God Stats
15W - 6L
1,745 SR
Queue Stats
99W - 56L
1,625 Elo+
Party 1
Team Averages
Level 11
1,560 SR
1,591 Elo+

VS

Team Averages
Level 21
1,524 SR
1,500 Elo+
Fenrir
Fenrir
NeZoXxe
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Nemesis6391
Athena
Level 24
God Stats
6W - 7L
1,288 SR
Queue Stats
81W - 68L
1,442 Elo+
Solo
Sol
Sol
OG黄老邪
Sol
Level 29
God Stats
8W - 11L
1,612 SR
Queue Stats
118W - 129L
1,426 Elo+
Solo
Vamana
Vamana
Thuggyz
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,324 Elo+
Solo
Neith
Neith
brysco17
Neith
Level 6
God Stats
3W - 3L
1,719 SR
Queue Stats
7W - 5L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ayanokôji
Sun Wukong
11
2 / 1 / 0
6,620
662
1,935
6,417
2,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 0 / 1
7,862
786
4,360
3,561
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Rumpyfiend
Apollo
10
0 / 0 / 4
6,399
640
731
5,934
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
mumuwu
Mercury
9
2 / 1 / 3
5,887
589
1,397
3,310
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
xZanfis
Ymir
10
5 / 0 / 4
7,069
707
6,136
7,772
3,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NeZoXxe
Fenrir
8
1 / 3 / 0
4,942
494
1,763
5,268
2,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
6
0 / 5 / 1
4,375
438
1,779
5,559
2,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 2 / 0
3,704
370
1,072
2,220
653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Thuggyz
Vamana
7
1 / 2 / 0
4,585
459
2,557
5,858
2,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
brysco17
Neith
4
0 / 4 / 0
3,693
369
1,135
3,134
902
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
16
Kills
2
2
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ayanokôji
Sun Wukong
2
1
0
2
W
7
0
1
7.5
L
Fenrir
NeZoXxe
Fenrir
1
3
0
0.33
L
Athena
0
5
1
0.1
L
0
2
0
0
W
Apollo
Rumpyfiend
Apollo
0
0
4
2
L
Vamana
Thuggyz
Vamana
1
2
0
0.5
L
Neith
brysco17
Neith
0
4
0
0
W
Mercury
mumuwu
Mercury
2
1
3
3.5
W
Ymir
xZanfis
Ymir
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,559
Damage
8,306
26,994
Taken
22,039
10,352
Mitigated
8,474
9,741
Healing
3,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ayanokôji
Sun Wukong
1,935
490
0
1,484
6,417
2,843
1,602
0
6,417
0
27,829
W
4,360
529
590
1,371
3,561
1,339
2,186
910
2,651
43,297
0
L
Fenrir
NeZoXxe
Fenrir
1,763
253
0
816
5,268
2,702
0
1,458
3,760
0
19,855
L
Athena
1,779
418
0
391
5,559
2,076
0
3,268
2,285
6,305
0
L
1,072
648
0
596
2,220
653
0
1,116
1,042
5,808
744
W
Apollo
Rumpyfiend
Apollo
731
455
0
2,471
5,934
1,659
557
0
5,934
0
33,244
L
Vamana
Thuggyz
Vamana
2,557
686
0
1,964
5,858
2,141
0
2,525
3,271
0
15,874
L
Neith
brysco17
Neith
1,135
355
0
13
3,134
902
0
1,899
1,185
0
6,475
W
Mercury
mumuwu
Mercury
1,397
650
0
1,055
3,310
997
0
956
2,354
0
16,272
W
Ymir
xZanfis
Ymir
6,136
2,569
0
2,770
7,772
3,514
366
828
6,944
30,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,837
Gold Earned
21,299
329
Minions Killed
101
0
Camps Cleared
0
896,777
Distance Traveled
655,854
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,620
662
73
7
0
172,615
3
W
Ra
7,862
786
101
10
0
187,255
0
L
Fenrir
4,942
494
44
4
0
183,977
0
L
Athena
4,375
438
10
1
0
152,059
2
L
Sol
3,704
370
12
1
0
55,215
0
W
Apollo
6,399
640
66
7
0
176,219
0
L
Vamana
4,585
459
25
3
0
140,861
1
L
Neith
3,693
369
10
1
0
123,742
0
W
Mercury
5,887
589
36
4
0
176,363
0
W
Ymir
7,069
707
53
5
0
184,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role