Player Matchup

Awilix
Awilix
AceEpix95
Awilix
Level 91
God Stats
12W - 8L
1,764 SR
Queue Stats
346W - 316L
1,550 Elo+
Party 3
Terra
Terra
Kapuchin
Terra
Level 16
God Stats
5W - 2L
1,820 SR
Queue Stats
24W - 16L
1,590 Elo+
Party 1
Chiron
Chiron
SILKTiGA
Chiron
Level 104
God Stats
38W - 20L
1,646 SR
Queue Stats
345W - 334L
1,449 Elo+
Party 1
Scylla
Scylla
deleteuraccount
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,474 Elo+
Party 1
Guan Yu
Guan Yu
dragonlance40
Guan Yu
Level 24
God Stats
1W - 3L
1,436 SR
Queue Stats
27W - 40L
1,409 Elo+
Party 3
Team Averages
Level 61
1,633 SR
1,495 Elo+

VS

Team Averages
Level 112
1,590 SR
1,540 Elo+
Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Flaming_Knuckles
Nemesis
Level 156
God Stats
8W - 9L
1,528 SR
Queue Stats
653W - 623L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
IssaLobster
Kukulkan
Level 27
God Stats
4W - 4L
1,637 SR
Queue Stats
229W - 179L
1,582 Elo+
Party 2
Aphrodite
Aphrodite
SirTeemo42
Aphrodite
Level 144
God Stats
7W - 5L
1,620 SR
Queue Stats
651W - 653L
1,535 Elo+
Party 2
Gilgamesh
Gilgamesh
Tyler_Thouvenin
Gilgamesh
Level 144
God Stats
7W - 2L
1,666 SR
Queue Stats
91W - 81L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AceEpix95
Awilix
10
0 / 4 / 0
5,895
491
4,605
11,015
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Kapuchin
Terra
9
1 / 3 / 5
6,022
502
4,383
10,940
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
SILKTiGA
Chiron
10
6 / 5 / 0
6,334
528
8,954
9,851
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 0
4,986
416
1,435
7,273
2,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
10
0 / 1 / 0
5,366
447
977
6,097
3,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 2 / 6
6,608
551
6,759
8,106
5,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
5 / 0 / 3
7,313
609
6,866
7,737
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
IssaLobster
Kukulkan
9
5 / 5 / 2
6,344
529
7,529
5,941
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
SirTeemo42
Aphrodite
12
3 / 0 / 7
7,328
611
3,985
5,899
2,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Tyler_Thouvenin
Gilgamesh
12
4 / 0 / 1
7,277
606
5,367
6,735
4,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
19
19
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
6
2.5
L
Awilix
AceEpix95
Awilix
0
4
0
0
W
5
0
3
6.5
W
Kukulkan
IssaLobster
Kukulkan
5
5
2
1.2
L
Terra
Kapuchin
Terra
1
3
5
1.17
L
Chiron
SILKTiGA
Chiron
6
5
0
1.2
W
Aphrodite
SirTeemo42
Aphrodite
3
0
7
6.5
W
Gilgamesh
Tyler_Thouvenin
Gilgamesh
4
0
1
4.5
L
0
6
0
0
L
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,354
Damage
30,506
45,176
Taken
34,418
17,423
Mitigated
17,323
12,835
Healing
15,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,759
852
960
3,745
8,106
5,403
0
1,888
6,218
21,020
0
L
Awilix
AceEpix95
Awilix
4,605
1,730
0
2,860
11,015
3,146
0
1,210
9,805
0
35,248
W
6,866
4,315
0
3,699
7,737
2,989
0
383
7,304
0
38,411
W
Kukulkan
IssaLobster
Kukulkan
7,529
1,578
0
636
5,941
1,853
168
1,899
4,042
24,483
0
L
Terra
Kapuchin
Terra
4,383
349
653
2,586
10,940
4,599
244
7,235
3,427
13,854
0
L
Chiron
SILKTiGA
Chiron
8,954
4,136
795
3,198
9,851
3,189
790
6,647
2,925
0
33,283
W
Aphrodite
SirTeemo42
Aphrodite
3,985
772
1,469
3,669
5,899
2,869
270
1,293
4,606
38,855
0
W
Gilgamesh
Tyler_Thouvenin
Gilgamesh
5,367
1,314
0
1,626
6,735
4,209
574
355
6,205
0
39,100
L
1,435
320
0
880
7,273
2,542
0
2,399
4,874
14,791
0
L
Guan Yu
977
104
274
1,589
6,097
3,947
0
225
5,872
0
18,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,603
Gold Earned
34,870
216
Minions Killed
306
0
Camps Cleared
0
1,102,474
Distance Traveled
1,148,168
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,608
551
33
3
0
229,686
2
L
Awilix
5,895
491
71
6
0
260,448
0
W
Nemesis
7,313
609
85
7
0
260,595
3
W
Kukulkan
6,344
529
41
3
0
192,125
0
L
Terra
6,022
502
21
2
0
234,596
0
L
Chiron
6,334
528
54
5
0
206,473
1
W
Aphrodite
7,328
611
72
6
0
231,280
0
W
Gilgamesh
7,277
606
75
6
0
234,482
2
L
Scylla
4,986
416
24
2
0
198,966
1
L
Guan Yu
5,366
447
46
4
0
201,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role