Player Matchup

Odin
Odin
A-biohazard-1994
Odin
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,791 Elo+
Party 3
Medusa
Medusa
ADAMR3L3XGUY
Medusa
Level 89
God Stats
3W - 3L
1,564 SR
Queue Stats
80W - 75L
1,555 Elo+
Party 3
Scylla
Scylla
DaCola
Scylla
Level 57
God Stats
4W - 1L
1,605 SR
Queue Stats
67W - 66L
1,573 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Daculo45
Tsukuyomi
Level 28
God Stats
2W - 0L
1,578 SR
Queue Stats
112W - 98L
1,612 Elo+
Party 3
Cthulhu
Cthulhu
Twoxpenny
Cthulhu
Level 159
God Stats
9W - 3L
1,777 SR
Queue Stats
252W - 236L
1,461 Elo+
Solo
Team Averages
Level 77
1,605 SR
1,599 Elo+

VS

Team Averages
Level 77
1,524 SR
1,485 Elo+
Cernunnos
Cernunnos
Chinra66
Cernunnos
Level 32
God Stats
7W - 6L
1,587 SR
Queue Stats
13W - 21L
1,440 Elo+
Party 2
Ares
Ares
Killpray9
Ares
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,445 Elo+
Party 2
Chaac
Chaac
songdasheng
Chaac
Level 57
God Stats
17W - 20L
1,470 SR
Queue Stats
383W - 383L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
xXinkoneXx
Gilgamesh
Level 109
God Stats
6W - 8L
1,510 SR
Queue Stats
235W - 207L
1,574 Elo+
Party 1
Chang'e
Chang'e
zooloworrier
Chang'e
Level 121
God Stats
0W - 2L
1,551 SR
Queue Stats
30W - 30L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 11
7,700
550
2,742
10,325
6,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
12
9 / 1 / 8
8,680
620
7,512
6,845
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
DaCola
Scylla
14
5 / 0 / 4
8,812
629
10,076
6,871
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Daculo45
Tsukuyomi
15
11 / 1 / 5
9,314
665
14,666
9,459
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Twoxpenny
Cthulhu
15
1 / 1 / 3
8,855
633
3,680
8,039
7,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chinra66
Cernunnos
8
0 / 11 / 4
5,752
411
3,119
12,454
3,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
8
3 / 6 / 1
6,071
434
3,598
12,796
5,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 3 / 0
5,686
406
3,983
7,551
3,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
xXinkoneXx
Gilgamesh
7
0 / 2 / 1
5,358
383
2,484
5,492
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
zooloworrier
Chang'e
11
2 / 6 / 0
6,793
485
4,096
10,085
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
28
Kills
5
6
Deaths
28
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
W
Medusa
9
1
8
13
L
Cernunnos
Chinra66
Cernunnos
0
11
4
0.18
W
Scylla
DaCola
Scylla
5
0
4
7
W
Tsukuyomi
Daculo45
Tsukuyomi
11
1
5
13.5
L
Ares
3
6
1
0.58
W
Cthulhu
Twoxpenny
Cthulhu
1
1
3
2.5
L
0
3
0
0
L
Gilgamesh
xXinkoneXx
Gilgamesh
0
2
1
0.25
L
Chang'e
zooloworrier
Chang'e
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,676
Damage
17,280
41,539
Taken
48,378
22,121
Mitigated
16,858
16,228
Healing
8,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,742
1,243
474
3,529
10,325
6,505
612
1,772
8,553
0
22,387
W
Medusa
7,512
3,706
0
1,636
6,845
2,360
3,742
1,642
5,203
0
42,941
L
Cernunnos
Chinra66
Cernunnos
3,119
1,077
87
985
12,454
3,173
701
2,107
10,322
0
18,044
W
Scylla
DaCola
Scylla
10,076
2,257
0
4,070
6,871
2,377
1,580
2,137
4,734
51,668
0
W
Tsukuyomi
Daculo45
Tsukuyomi
14,666
5,240
0
3,445
9,459
3,375
204
1,714
7,745
0
58,154
L
Ares
3,598
292
123
1,672
12,796
5,544
0
2,737
10,009
9,205
0
W
Cthulhu
Twoxpenny
Cthulhu
3,680
697
0
3,074
8,039
7,504
1,034
429
7,610
49,500
0
L
3,983
1,306
0
1,946
7,551
3,168
0
3,420
4,131
0
21,532
L
Gilgamesh
xXinkoneXx
Gilgamesh
2,484
902
0
726
5,492
1,816
0
1,292
4,200
0
16,963
L
Chang'e
zooloworrier
Chang'e
4,096
126
584
2,869
10,085
3,157
0
4,200
5,860
28,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,361
Gold Earned
29,660
388
Minions Killed
190
0
Camps Cleared
0
1,389,130
Distance Traveled
977,808
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,700
550
43
3
0
303,135
1
W
Medusa
8,680
620
58
4
0
263,270
1
L
Cernunnos
5,752
411
36
3
0
211,972
3
W
Scylla
8,812
629
96
7
0
251,982
3
W
Tsukuyomi
9,314
665
86
6
0
310,138
3
L
Ares
6,071
434
9
1
0
255,263
0
W
Cthulhu
8,855
633
105
8
0
260,605
1
L
Chaac
5,686
406
52
4
0
135,626
0
L
Gilgamesh
5,358
383
40
3
0
161,715
0
L
Chang'e
6,793
485
53
4
0
213,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role