Player Matchup

Osiris
Osiris
GoodWillPc
Osiris
Level 85
God Stats
6W - 2L
1,409 SR
Queue Stats
285W - 209L
1,690 Elo+
Party 1
Izanami
Izanami
Grin31
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Thicccdaddy
Ra
Level 93
God Stats
12W - 2L
1,950 SR
Queue Stats
273W - 202L
1,634 Elo+
Party 1
Team Averages
Level 68
1,620 SR
1,608 Elo+

VS

Team Averages
Level 55
1,517 SR
1,339 Elo+
Khepri
Khepri
BlockiestWheel
Khepri
Level 16
God Stats
6W - 10L
1,552 SR
Queue Stats
6W - 12L
1,284 Elo+
Party 2
Scylla
Scylla
Cyb3rWarri0r11
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
FernPiranno
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GoodWillPc
Osiris
7
0 / 0 / 4
4,063
1,016
1,583
2,901
1,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Grin31
Izanami
7
3 / 0 / 3
4,583
1,146
2,631
2,841
891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
3 / 0 / 3
4,744
1,186
1,507
2,031
540
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,370
843
753
2,481
977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 2 / 0
3,301
825
1,315
2,273
539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
FernPiranno
Nemesis
5
0 / 2 / 0
3,293
823
754
2,257
607
Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
2
0
0
L
Nemesis
FernPiranno
Nemesis
0
2
0
0
W
Osiris
GoodWillPc
Osiris
0
0
4
2
W
Izanami
Grin31
Izanami
3
0
3
4.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,721
Damage
2,822
7,773
Taken
7,011
3,391
Mitigated
2,123
4,392
Healing
1,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
753
33
0
282
2,481
977
0
483
1,923
2,379
0
L
1,315
237
0
819
2,273
539
0
431
1,767
7,178
0
L
Nemesis
FernPiranno
Nemesis
754
216
0
290
2,257
607
0
609
1,623
0
2,268
W
Osiris
GoodWillPc
Osiris
1,583
294
0
810
2,901
1,960
310
616
2,257
0
7,812
W
Izanami
Grin31
Izanami
2,631
2,296
0
913
2,841
891
2,136
896
1,909
0
13,800
W
1,507
109
1,504
1,165
2,031
540
322
473
1,490
15,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,390
Gold Earned
9,964
64
Minions Killed
21
0
Camps Cleared
0
203,179
Distance Traveled
134,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,370
843
5
1
0
39,534
0
L
Scylla
3,301
825
7
2
0
42,350
0
L
Nemesis
3,293
823
9
2
0
52,850
0
W
Osiris
4,063
1,016
13
3
0
74,195
0
W
Izanami
4,583
1,146
26
7
0
57,338
0
W
Ra
4,744
1,186
25
6
0
71,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role