Player Matchup

Tiamat
Tiamat
FANY951
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
IINaTSuDRakII
Sobek
Level 139
God Stats
3W - 2L
1,516 SR
Queue Stats
176W - 155L
1,484 Elo+
Party 3
Osiris
Osiris
LegendairyRoast
Osiris
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
509W - 494L
1,566 Elo+
Party 1
Fenrir
Fenrir
MedusaBestGorgon
Fenrir
Level 66
God Stats
2W - 1L
1,712 SR
Queue Stats
79W - 97L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
Myskoro
Baron Samedi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,507 Elo+
Party 3
Team Averages
Level 123
1,546 SR
1,508 Elo+

VS

Team Averages
Level 115
1,583 SR
1,535 Elo+
Ao Kuang
Ao Kuang
AloneChromosome
Ao Kuang
Level 121
God Stats
4W - 4L
1,240 SR
Queue Stats
101W - 101L
1,496 Elo+
Party 2
Khepri
Khepri
Falsemovement17
Khepri
Level 89
God Stats
6W - 8L
1,807 SR
Queue Stats
388W - 372L
1,601 Elo+
Solo
Cerberus
Cerberus
Fourteafive
Cerberus
Level 118
God Stats
2W - 1L
1,711 SR
Queue Stats
104W - 103L
1,522 Elo+
Party 2
Baron Samedi
Baron Samedi
McqueenMan1010
Baron Samedi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 169L
1,492 Elo+
Party 2
Gilgamesh
Gilgamesh
rogue336shinobi
Gilgamesh
Level 146
God Stats
5W - 1L
1,656 SR
Queue Stats
254W - 248L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FANY951
Tiamat
13
1 / 7 / 3
7,502
682
4,827
11,011
6,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 3 / 5
8,179
744
6,370
21,402
14,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 8 / 2
6,958
633
5,640
12,936
7,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 8 / 1
7,887
717
6,892
12,297
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Myskoro
Baron Samedi
15
2 / 3 / 3
7,487
681
9,725
11,105
6,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
7 / 1 / 18
9,835
894
13,392
10,262
6,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
6 / 0 / 20
10,881
989
9,224
13,170
16,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cerberus
Fourteafive
Cerberus
14
2 / 4 / 22
8,871
806
10,082
16,941
17,175
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
McqueenMan1010
Baron Samedi
17
10 / 2 / 13
10,265
933
20,065
9,298
6,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
rogue336shinobi
Gilgamesh
16
4 / 2 / 19
10,411
946
10,631
15,432
14,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
121
8
Kills
29
29
Deaths
9
14
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
7
1
18
16
L
Tiamat
FANY951
Tiamat
1
7
3
0.36
W
6
0
20
16
W
Cerberus
Fourteafive
Cerberus
2
4
22
3.25
L
2
3
5
1.5
L
0
8
2
0.13
W
Baron Samedi
McqueenMan1010
Baron Samedi
10
2
13
8.25
L
3
8
1
0.44
L
Baron Samedi
Myskoro
Baron Samedi
2
3
3
1.17
W
Gilgamesh
rogue336shinobi
Gilgamesh
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,454
Damage
63,394
68,751
Taken
65,103
39,398
Mitigated
60,762
23,011
Healing
33,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
13,392
4,046
3,003
3,188
10,262
6,001
569
3,312
6,950
20,597
0
L
Tiamat
FANY951
Tiamat
4,827
207
579
1,407
11,011
6,755
0
8,012
2,999
15,299
0
W
9,224
528
1,410
1,655
13,170
16,997
411
4,454
8,716
21,665
0
W
Cerberus
Fourteafive
Cerberus
10,082
253
2,037
6,156
16,941
17,175
261
5,491
11,450
18,485
0
L
6,370
273
61
9,747
21,402
14,248
0
16,842
4,560
10,637
0
L
5,640
1,412
207
948
12,936
7,418
0
8,706
4,230
0
12,082
W
Baron Samedi
McqueenMan1010
Baron Samedi
20,065
2,450
6,684
3,407
9,298
6,398
2,584
2,733
6,565
33,725
0
L
6,892
844
723
672
12,297
4,655
0
10,423
1,874
0
11,504
L
Baron Samedi
Myskoro
Baron Samedi
9,725
679
3,591
5,076
11,105
6,322
0
8,810
2,295
20,823
0
W
Gilgamesh
rogue336shinobi
Gilgamesh
10,631
2,135
2,677
3,524
15,432
14,191
63
4,932
10,500
30
22,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,013
Gold Earned
50,263
72
Minions Killed
135
0
Camps Cleared
0
943,794
Distance Traveled
1,120,102
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,835
894
12
1
0
228,062
0
L
Tiamat
7,502
682
19
2
0
167,006
0
W
Khepri
10,881
989
27
2
0
222,279
0
W
Cerberus
8,871
806
27
2
0
237,927
0
L
Sobek
8,179
744
8
1
0
228,771
0
L
Osiris
6,958
633
16
1
0
177,292
0
W
Baron Samedi
10,265
933
44
4
0
197,971
0
L
Fenrir
7,887
717
11
1
0
185,821
0
L
Baron Samedi
7,487
681
18
2
0
184,904
1
W
Gilgamesh
10,411
946
25
2
0
233,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role