Player Matchup

Medusa
Medusa
Kev Blizzy
Medusa
Level 9
God Stats
14W - 12L
1,624 SR
Queue Stats
16W - 16L
1,509 Elo+
Solo
Cernunnos
Cernunnos
Koulors
Cernunnos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,633 Elo+
Solo
Kukulkan
Kukulkan
Wolf_Entity1223
Kukulkan
Level 4
God Stats
1W - 2L
1,709 SR
Queue Stats
11W - 16L
1,564 Elo+
Party 1
Bellona
Bellona
egirlbthwtr
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,494 Elo+
Party 1
Yemoja
Yemoja
nerff_smurf
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 15L
1,494 Elo+
Party 1
Team Averages
Level 7
1,567 SR
1,539 Elo+

VS

Team Averages
Level 21
1,356 SR
1,435 Elo+
Cu Chulainn
Cu Chulainn
ArtemisZei
Cu Chulainn
Level 18
God Stats
5W - 4L
1,317 SR
Queue Stats
131W - 127L
1,528 Elo+
Solo
Fenrir
Fenrir
Chochefifamx
Fenrir
Level 18
God Stats
4W - 4L
1,405 SR
Queue Stats
30W - 45L
1,330 Elo+
Solo
Hou Yi
Hou Yi
DJArcBlasts
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,449 Elo+
Party 2
Sylvanus
Sylvanus
Kev shiesty4446
Sylvanus
Level 18
God Stats
2W - 4L
1,285 SR
Queue Stats
8W - 10L
1,541 Elo+
Party 2
Set
Set
StevieCzz
Set
Level 23
God Stats
2W - 0L
1,272 SR
Queue Stats
12W - 12L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kev Blizzy
Medusa
16
5 / 1 / 3
9,664
460
13,496
13,558
5,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
Koulors
Cernunnos
10
0 / 10 / 2
7,404
353
5,924
13,276
7,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
12
2 / 11 / 1
8,288
395
5,074
13,223
4,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
egirlbthwtr
Bellona
14
3 / 3 / 5
9,213
439
10,107
17,299
10,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
15
3 / 2 / 1
10,324
492
10,183
8,784
7,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ArtemisZei
Cu Chulainn
18
9 / 0 / 9
11,815
563
16,822
21,986
13,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
17
0 / 3 / 2
10,081
480
1,970
17,829
8,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
16
13 / 0 / 5
10,853
517
15,008
11,176
4,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
14
4 / 4 / 8
9,581
456
9,422
13,709
13,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 6 / 2
8,698
414
5,443
12,354
6,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
13
Kills
27
27
Deaths
13
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ArtemisZei
Cu Chulainn
9
0
9
13.5
W
Fenrir
0
3
2
0.33
W
Hou Yi
13
0
5
15.5
L
Medusa
Kev Blizzy
Medusa
5
1
3
6.5
W
Sylvanus
4
4
8
2
L
Cernunnos
Koulors
Cernunnos
0
10
2
0.1
W
1
6
2
0.33
L
Kukulkan
2
11
1
0.23
L
Bellona
egirlbthwtr
Bellona
3
3
5
1.83
L
Yemoja
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,784
Damage
48,665
66,140
Taken
77,054
36,124
Mitigated
46,617
12,388
Healing
24,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ArtemisZei
Cu Chulainn
16,822
3,215
0
6,643
21,986
13,873
0
5,490
16,394
14,951
80,740
W
Fenrir
1,970
521
0
7,758
17,829
8,161
522
2,063
15,698
0
76,711
W
Hou Yi
15,008
9,581
0
2,472
11,176
4,470
365
2,092
8,852
0
49,363
L
Medusa
Kev Blizzy
Medusa
13,496
6,113
681
4,031
13,558
5,613
0
2,171
11,362
0
70,872
W
Sylvanus
9,422
1,082
1,873
4,781
13,709
13,586
175
2,858
10,811
29,540
2,945
L
Cernunnos
Koulors
Cernunnos
5,924
3,440
0
496
13,276
7,265
36
2,124
11,077
0
31,021
W
5,443
2,536
0
750
12,354
6,527
2,240
2,281
10,042
90
37,041
L
Kukulkan
5,074
1,077
0
460
13,223
4,629
0
3,051
10,147
34,219
0
L
Bellona
egirlbthwtr
Bellona
10,107
3,916
0
3,016
17,299
10,835
0
2,432
14,792
0
55,485
L
Yemoja
10,183
1,335
1,962
1,742
8,784
7,782
128
2,116
6,593
42,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,893
Gold Earned
51,028
415
Minions Killed
473
0
Camps Cleared
0
1,850,571
Distance Traveled
2,017,432
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,815
563
146
7
0
413,083
2
W
Fenrir
10,081
480
128
6
0
394,503
0
W
Hou Yi
10,853
517
86
4
0
418,357
4
L
Medusa
9,664
460
109
5
0
418,717
2
W
Sylvanus
9,581
456
48
2
0
396,079
2
L
Cernunnos
7,404
353
61
3
0
313,421
5
W
Set
8,698
414
65
3
0
395,410
1
L
Kukulkan
8,288
395
68
3
0
317,057
0
L
Bellona
9,213
439
104
5
0
431,746
7
L
Yemoja
10,324
492
73
3
0
369,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role