Player Matchup

Tiamat
Tiamat
Paralakz
Tiamat
Level 14
God Stats
8W - 7L
1,729 SR
Queue Stats
12W - 13L
1,821 Elo+
Party 1
Gilgamesh
Gilgamesh
SK8ER7312
Gilgamesh
Level 14
God Stats
31W - 29L
1,642 SR
Queue Stats
211W - 215L
1,667 Elo+
Solo
Jing Wei
Jing Wei
SwornSMT
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
princesscheekstv
Ratatoskr
Level 144
God Stats
7W - 8L
1,546 SR
Queue Stats
14W - 17L
1,488 Elo+
Party 1
Athena
Athena
schwiftygg
Athena
Level 8
God Stats
4W - 3L
1,827 SR
Queue Stats
6W - 5L
1,826 Elo+
Party 1
Team Averages
Level 37
1,649 SR
1,660 Elo+

VS

Team Averages
Level 18
1,588 SR
1,624 Elo+
Cthulhu
Cthulhu
Endy245
Cthulhu
Level 28
God Stats
42W - 38L
1,552 SR
Queue Stats
233W - 245L
1,463 Elo+
Solo
Apollo
Apollo
Nikøtine
Apollo
Level 8
God Stats
10W - 1L
1,977 SR
Queue Stats
18W - 4L
1,922 Elo+
Solo
Mulan
Mulan
SakuraRabbit
Mulan
Level 26
God Stats
21W - 11L
1,695 SR
Queue Stats
66W - 50L
1,608 Elo+
Solo
Neith
Neith
lllCorxlll
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,715 Elo+
Solo
Thor
Thor
香蕉炒土豆丝
Thor
Level 27
God Stats
1W - 0L
1,218 SR
Queue Stats
30W - 37L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Paralakz
Tiamat
13
1 / 7 / 5
8,422
443
5,979
12,825
7,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
SK8ER7312
Gilgamesh
12
1 / 6 / 2
7,824
412
4,375
19,093
10,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
SwornSMT
Jing Wei
11
0 / 11 / 2
6,838
360
4,516
12,478
4,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
16
8 / 3 / 2
10,278
541
8,784
12,466
4,941
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
schwiftygg
Athena
10
1 / 8 / 3
6,570
346
8,165
15,369
9,900
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Endy245
Cthulhu
15
7 / 2 / 19
10,312
543
12,142
16,554
13,343
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Nikøtine
Apollo
19
19 / 2 / 3
13,154
692
24,705
11,026
5,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 2 / 11
10,224
538
10,428
13,340
10,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
15
6 / 4 / 8
10,396
547
8,059
11,225
4,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 1 / 4
10,179
536
1,712
11,155
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
11
Kills
34
35
Deaths
11
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Endy245
Cthulhu
7
2
19
8.25
W
Apollo
Nikøtine
Apollo
19
2
3
10.25
L
Tiamat
Paralakz
Tiamat
1
7
5
0.5
L
Gilgamesh
SK8ER7312
Gilgamesh
1
6
2
0.33
W
1
2
11
3.25
L
Jing Wei
SwornSMT
Jing Wei
0
11
2
0.09
W
Neith
6
4
8
2.5
L
Ratatoskr
8
3
2
3
L
Athena
schwiftygg
Athena
1
8
3
0.31
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,819
Damage
57,046
72,231
Taken
63,300
37,164
Mitigated
38,339
11,404
Healing
22,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Endy245
Cthulhu
12,142
759
988
2,935
16,554
13,343
2,004
4,590
11,761
39,483
0
W
Apollo
Nikøtine
Apollo
24,705
17,684
0
5,747
11,026
5,440
5,482
2,795
7,997
0
106,074
L
Tiamat
Paralakz
Tiamat
5,979
730
0
2,230
12,825
7,234
0
1,909
10,916
41,395
0
L
Gilgamesh
SK8ER7312
Gilgamesh
4,375
656
0
5,110
19,093
10,936
0
2,910
15,747
0
36,795
W
10,428
1,452
0
5,746
13,340
10,343
3,131
2,418
10,874
0
56,797
L
Jing Wei
SwornSMT
Jing Wei
4,516
2,899
0
0
12,478
4,153
0
2,733
9,695
0
28,469
W
Neith
8,059
4,526
0
2,367
11,225
4,570
2,061
2,740
8,459
0
52,682
L
Ratatoskr
8,784
1,555
0
3,292
12,466
4,941
0
1,788
10,628
0
49,476
L
Athena
schwiftygg
Athena
8,165
1,961
234
538
15,369
9,900
0
2,802
12,492
19,405
0
W
1,712
420
0
4,314
11,155
4,643
2,518
1,068
10,065
0
62,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,932
Gold Earned
54,265
316
Minions Killed
573
0
Camps Cleared
0
1,691,022
Distance Traveled
1,761,545
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,312
543
48
3
0
360,167
1
W
Apollo
13,154
692
184
10
0
350,755
4
L
Tiamat
8,422
443
92
5
0
315,617
1
L
Gilgamesh
7,824
412
60
3
0
309,194
0
W
Mulan
10,224
538
105
6
0
359,779
5
L
Jing Wei
6,838
360
49
3
0
300,126
0
W
Neith
10,396
547
106
6
0
317,335
5
L
Ratatoskr
10,278
541
89
5
0
402,884
6
L
Athena
6,570
346
26
1
0
363,201
2
W
Thor
10,179
536
130
7
0
373,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role