Player Matchup

Sol
Sol
RiverBanjo56320
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,586 Elo+
Party 3
Baron Samedi
Baron Samedi
SmurfTacular536
Baron Samedi
Level 18
God Stats
1W - 0L
1,841 SR
Queue Stats
10W - 4L
1,728 Elo+
Party 3
Danzaburou
Danzaburou
WendyzBallz
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,666 Elo+
Party 3
Gilgamesh
Gilgamesh
frumSAmII
Gilgamesh
Level 17
God Stats
3W - 3L
1,572 SR
Queue Stats
22W - 11L
1,663 Elo+
Party 3
Chaac
Chaac
天锁12
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,737 Elo+
Solo
Team Averages
Level 15
1,583 SR
1,676 Elo+

VS

Team Averages
Level 35
1,623 SR
1,581 Elo+
Bellona
Bellona
AlwaysActive
Bellona
Level 4
God Stats
5W - 5L
1,540 SR
Queue Stats
5W - 5L
1,573 Elo+
Party 1
Guan Yu
Guan Yu
ShrillShriek
Guan Yu
Level 8
God Stats
27W - 16L
1,635 SR
Queue Stats
29W - 18L
1,595 Elo+
Party 1
Jormungandr
Jormungandr
SoakedHen82
Jormungandr
Level 27
God Stats
2W - 4L
1,600 SR
Queue Stats
69W - 72L
1,521 Elo+
Party 2
King Arthur
King Arthur
fruitloop2002
King Arthur
Level 28
God Stats
14W - 17L
1,532 SR
Queue Stats
130W - 120L
1,553 Elo+
Party 2
Da Ji
Da Ji
gamerfreak564
Da Ji
Level 109
God Stats
6W - 2L
1,807 SR
Queue Stats
37W - 20L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 18
16,103
1,150
28,714
15,715
5,524
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
SmurfTacular536
Baron Samedi
20
4 / 1 / 23
14,267
1,019
21,000
11,479
6,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
WendyzBallz
Danzaburou
20
3 / 7 / 23
14,470
1,034
26,416
21,067
8,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
frumSAmII
Gilgamesh
20
12 / 8 / 18
15,505
1,108
30,812
30,744
22,090
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
天锁12
Chaac
20
3 / 2 / 30
14,101
1,007
18,952
22,666
31,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlwaysActive
Bellona
20
1 / 6 / 16
13,316
951
13,705
26,586
27,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
ShrillShriek
Guan Yu
19
6 / 7 / 9
13,929
995
13,966
23,267
29,643
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
SoakedHen82
Jormungandr
19
1 / 6 / 11
13,101
936
22,584
26,077
32,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
fruitloop2002
King Arthur
19
3 / 9 / 9
13,099
936
15,914
32,302
34,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 8 / 10
14,862
1,062
29,046
25,754
13,663
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
76
36
Kills
21
21
Deaths
36
112
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlwaysActive
Bellona
1
6
16
1.5
W
14
3
18
7.67
L
Guan Yu
ShrillShriek
Guan Yu
6
7
9
1.5
W
Baron Samedi
SmurfTacular536
Baron Samedi
4
1
23
15.5
L
Jormungandr
SoakedHen82
Jormungandr
1
6
11
1.08
W
Danzaburou
WendyzBallz
Danzaburou
3
7
23
2.07
L
King Arthur
fruitloop2002
King Arthur
3
9
9
0.83
W
Gilgamesh
frumSAmII
Gilgamesh
12
8
18
2.63
L
10
8
10
1.88
W
Chaac
天锁12
Chaac
3
2
30
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,894
Damage
95,215
101,671
Taken
133,986
74,072
Mitigated
137,896
36,252
Healing
12,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlwaysActive
Bellona
13,705
3,732
0
899
26,586
27,711
0
8,425
18,161
0
32,115
W
28,714
6,104
0
6,490
15,715
5,524
0
5,918
9,797
58,418
0
L
Guan Yu
ShrillShriek
Guan Yu
13,966
2,746
3,076
3,801
23,267
29,643
0
8,252
15,015
0
17,983
W
Baron Samedi
SmurfTacular536
Baron Samedi
21,000
1,277
5,765
4,735
11,479
6,727
0
1,701
9,778
38,867
0
L
Jormungandr
SoakedHen82
Jormungandr
22,584
4,810
243
801
26,077
32,450
0
8,737
17,340
66,639
0
W
Danzaburou
WendyzBallz
Danzaburou
26,416
17,284
723
6,139
21,067
8,633
0
4,747
16,320
0
63,891
L
King Arthur
fruitloop2002
King Arthur
15,914
889
1,467
1,591
32,302
34,429
0
10,133
22,169
0
53,394
W
Gilgamesh
frumSAmII
Gilgamesh
30,812
10,202
0
3,235
30,744
22,090
0
6,031
24,713
170
45,751
L
29,046
7,078
0
390
25,754
13,663
0
14,330
11,424
0
36,019
W
Chaac
天锁12
Chaac
18,952
2,991
0
9,165
22,666
31,098
0
4,187
18,479
0
36,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,446
Gold Earned
68,307
286
Minions Killed
255
5
Camps Cleared
5
1,437,584
Distance Traveled
1,409,784
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,316
951
38
3
0
301,596
0
W
Sol
16,103
1,150
70
5
0
316,917
0
L
Guan Yu
13,929
995
14
1
1
295,484
0
W
Baron Samedi
14,267
1,019
57
4
2
280,957
0
L
Jormungandr
13,101
936
110
8
1
265,501
0
W
Danzaburou
14,470
1,034
86
6
3
261,724
0
L
King Arthur
13,099
936
79
6
0
272,942
3
W
Gilgamesh
15,505
1,108
21
2
0
270,852
1
L
Da Ji
14,862
1,062
14
1
3
274,261
0
W
Chaac
14,101
1,007
52
4
0
307,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role