Player Matchup

Khepri
Khepri
AnubisB86
Khepri
Level 55
God Stats
23W - 8L
2,031 SR
Queue Stats
142W - 156L
1,539 Elo+
Solo
Chang'e
Chang'e
Hearties
Chang'e
Level 128
God Stats
36W - 27L
1,581 SR
Queue Stats
488W - 370L
1,709 Elo+
Solo
Danzaburou
Danzaburou
KingTy_212
Danzaburou
Level 109
God Stats
22W - 20L
1,354 SR
Queue Stats
141W - 144L
1,528 Elo+
Solo
Nemesis
Nemesis
LdasQuebradas
Nemesis
Level 125
God Stats
5W - 2L
1,826 SR
Queue Stats
713W - 708L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
LookWhatJesusDo
Gilgamesh
Level 119
God Stats
19W - 13L
1,539 SR
Queue Stats
154W - 166L
1,508 Elo+
Solo
Team Averages
Level 107
1,666 SR
1,559 Elo+

VS

Team Averages
Level 129
1,495 SR
1,561 Elo+
Cabrakan
Cabrakan
Brownchubb
Cabrakan
Level 113
God Stats
4W - 1L
1,726 SR
Queue Stats
74W - 50L
1,687 Elo+
Party 1
Gilgamesh
Gilgamesh
THEREALNAPA
Gilgamesh
Level 143
God Stats
8W - 4L
1,646 SR
Queue Stats
141W - 107L
1,678 Elo+
Party 1
Neith
Neith
TORN4DOofSOULS2
Neith
Level 97
God Stats
2W - 2L
1,200 SR
Queue Stats
33W - 52L
1,500 Elo+
Solo
Bacchus
Bacchus
eric199521
Bacchus
Level 149
God Stats
129W - 127L
1,544 SR
Queue Stats
244W - 264L
1,480 Elo+
Solo
Discordia
Discordia
lM_B3HIND-_-Y0U
Discordia
Level 144
God Stats
8W - 9L
1,358 SR
Queue Stats
132W - 138L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AnubisB86
Khepri
16
1 / 4 / 5
10,509
1,051
8,041
11,465
13,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Hearties
Chang'e
15
2 / 2 / 3
9,671
967
13,421
11,938
4,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
KingTy_212
Danzaburou
16
1 / 4 / 4
9,798
980
10,366
13,479
5,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
15
0 / 0 / 4
9,277
928
3,058
9,191
4,958
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
LookWhatJesusDo
Gilgamesh
15
2 / 10 / 4
9,856
986
13,079
24,760
10,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

180

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Brownchubb
Cabrakan
16
4 / 1 / 11
10,484
1,048
14,611
12,997
12,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
THEREALNAPA
Gilgamesh
17
9 / 4 / 8
11,047
1,105
20,417
16,710
8,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 1 / 6
9,933
993
8,351
6,917
2,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
eric199521
Bacchus
16
2 / 0 / 16
10,216
1,022
9,139
11,578
13,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
lM_B3HIND-_-Y0U
Discordia
17
3 / 0 / 14
10,968
1,097
13,928
4,791
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
6
Kills
20
20
Deaths
6
20
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Khepri
AnubisB86
Khepri
1
4
5
0.88
W
Cabrakan
Brownchubb
Cabrakan
4
1
11
9.5
L
Chang'e
Hearties
Chang'e
2
2
3
1.75
L
Danzaburou
KingTy_212
Danzaburou
1
4
4
0.75
L
Nemesis
0
0
4
2
L
Gilgamesh
LookWhatJesusDo
Gilgamesh
2
10
4
0.4
W
Gilgamesh
THEREALNAPA
Gilgamesh
9
4
8
3.25
W
2
1
6
5
W
Bacchus
eric199521
Bacchus
2
0
16
10
W
Discordia
lM_B3HIND-_-Y0U
Discordia
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,965
Damage
66,446
70,833
Taken
52,993
39,304
Mitigated
39,209
12,847
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AnubisB86
Khepri
8,041
122
1,059
1,052
11,465
13,118
0
4,520
6,870
22,862
0
W
Cabrakan
Brownchubb
Cabrakan
14,611
1,743
0
2,020
12,997
12,104
0
5,106
7,891
21,285
0
L
Chang'e
Hearties
Chang'e
13,421
434
2,957
3,137
11,938
4,918
0
6,571
5,317
31,292
0
L
Danzaburou
KingTy_212
Danzaburou
10,366
3,458
694
2,700
13,479
5,490
0
8,174
5,155
0
34,683
L
Nemesis
3,058
1,066
0
1,052
9,191
4,958
0
3,962
5,204
252
21,220
L
Gilgamesh
LookWhatJesusDo
Gilgamesh
13,079
4,282
0
196
24,760
10,820
0
13,951
10,609
0
29,236
W
Gilgamesh
THEREALNAPA
Gilgamesh
20,417
8,654
0
1,326
16,710
8,907
0
7,121
9,589
0
40,911
W
8,351
2,323
399
1,864
6,917
2,753
0
3,356
3,561
0
35,131
W
Bacchus
eric199521
Bacchus
9,139
1,097
0
69
11,578
13,613
0
4,165
7,413
15,032
0
W
Discordia
lM_B3HIND-_-Y0U
Discordia
13,928
1,568
342
1,925
4,791
1,832
0
1,966
2,825
38,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,111
Gold Earned
52,648
203
Minions Killed
206
9
Camps Cleared
9
997,205
Distance Traveled
981,299
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,509
1,051
35
4
0
200,997
3
W
Cabrakan
10,484
1,048
16
2
1
204,535
0
L
Chang'e
9,671
967
42
4
2
214,092
0
L
Danzaburou
9,798
980
62
6
1
177,017
0
L
Nemesis
9,277
928
51
5
4
217,807
0
L
Gilgamesh
9,856
986
13
1
2
187,292
2
W
Gilgamesh
11,047
1,105
36
4
3
186,764
0
W
Neith
9,933
993
74
7
1
165,936
0
W
Bacchus
10,216
1,022
11
1
0
221,356
0
W
Discordia
10,968
1,097
69
7
4
202,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role